}
stock ShowTutGUIFrame(playerid, frame) { switch(frame) { /*case 1: { for(new i = 4; i < 14; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 2: { for(new i = 14; i < 18; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 3: { TextDrawShowForPlayer(playerid, TutTxtdraw[18]); } case 4: { TextDrawShowForPlayer(playerid, TutTxtdraw[19]); } case 5: { TextDrawShowForPlayer(playerid, TutTxtdraw[20]); } case 6: { TextDrawShowForPlayer(playerid, TutTxtdraw[21]); } case 7: { TextDrawShowForPlayer(playerid, TutTxtdraw[22]); } case 8: { TextDrawShowForPlayer(playerid, TutTxtdraw[23]); } case 9: { TextDrawShowForPlayer(playerid, TutTxtdraw[24]); } case 10: { for(new i = 25; i < 34; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 11: { for(new i = 34; i < 40; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 12: { for(new i = 40; i < 46; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 13: { for(new i = 46; i < 52; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 14: { for(new i = 52; i < 58; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 15: { for(new i = 58; i < 65; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 16: { for(new i = 65; i < 71; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 17: { for(new i = 71; i < 77; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 18: { for(new i = 77; i < 82; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 19: { for(new i = 82; i < 87; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 20: { for(new i = 87; i < 93; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 21: { for(new i = 93; i < 100; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } case 22: { for(new i = 100; i < 108; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } }*/ case 1: { for(new i = 108; i < 114; i++) { TextDrawShowForPlayer(playerid, TutTxtdraw[i]); } } } } stock HideTutGUIFrame(playerid, frame)
case 20:
{
}
All u have to do is add "return 1;" before the last bracket, right below the one before the last one, good luck.
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