[FilterScript] Simple, Godmode or Weapons. - Printable Version
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+--- Thread: [FilterScript] Simple, Godmode or Weapons. (
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Simple, Godmode or Weapons. -
qkac1234 - 27.12.2012
This is my first FS. I hope you will like it.
cmds:
/weaponon
/weaponoff
Код:
// made by Qkac , special thanks to samp wiki :)
#include <a_samp>
#include <zcmd>
COMMAND:weaponon(playerid, params[])
{
SendClientMessage(playerid, 0xFFFFFFFF,"Weapons loaded.");
GivePlayerWeapon(playerid, 26, 500); //shotgun
GivePlayerWeapon(playerid, 24, 500); //pistol
GivePlayerWeapon(playerid, 29, 500); //mp5
SetPlayerHealth (playerid,100.0);
return 1;
}
COMMAND:weaponoff(playerid, params[])
{
#define INFINITY (Float:0x7F800000)
SendClientMessage(playerid, 0xFFFFFFFF,"Godmode has been actived. Now, you cant use weapons.");
ResetPlayerWeapons(playerid);
SetPlayerHealth (playerid,INFINITY);
return 1;
}
Re: Simple, Godmode or Weapons. -
Justin Reif - 27.12.2012
Simple
Re: Simple, Godmode or Weapons. -
[HiC]TheKiller - 27.12.2012
It's not a bad little snippet for your first but you don't use the sscanf include in the code
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.
Re: Simple, Godmode or Weapons. -
qkac1234 - 12.01.2013
Oh, u right!
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I've fixed it.