if(strcmp(cmdtext, "/comprarcarro", true) == 0) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
for(new carro = 0; carro < MAX_CARROS; carro++)
{
format(string, sizeof(string), "carro%d.ini", carro);
if(strcmp(dini_Get(string, "Dono"), pname, true) == 0){
SendClientMessage(playerid, Vermelho, "Vocк jб tem um carro");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) && GetPlayerVehicleSeat(playerid) == 0 && VehicleID == dini_Int(string, "Id")){
if(GetPlayerGrana(playerid) >= dini_Int(string, "Preco")){
new aname[MAX_PLAYER_NAME];
GetPlayerName(playerid, aname, MAX_PLAYER_NAME);
dini_IntSet(string, "TDono", 1);
dini_Set(string, "Dono", aname);
SendClientMessage(playerid, Violeta, "(INFO) Veiculo comprado com sucesso!");
SendClientMessage(playerid, Vermelho, "(INFO) Para ver os comandos do veiculo, use: /meucarro");
GivePlayerGrana(playerid, -dini_Int(string, "Preco"));
TogglePlayerControllable(playerid, 1);
return 1;
} else {
SendClientMessage(playerid, Vermelho, "(ERRO) Vocк nгo tem dinheiro suficiente!");
return 1;
}
}
}
}
for(new carro = 0; carro < MAX_CARROS; carro++)
{
format(string, sizeof(string), "carro%d.ini", carro);
if(strcmp(dini_Get(string, "Dono"), pname, true) == 0){
SendClientMessage(playerid, Vermelho, "Vocк jб tem um carro");
return 1;
}
for ( new carro = 0 ; carro < MAX_CARROS ; carro++ )
{
new
int_player_cars [ MAX_PLAYERS ] ;
format ( string, sizeof ( string ) , "carro%d.ini", carro ) ;
if ( strcmp ( dini_Get ( string, "Dono" ), pname, true ) == 0)
int_player_cars [ playerid ] ++;
if ( int_player_cars [ playerid ] == 3 )
return SendClientMessage ( playerid, Vermelho, "Vocк jб tem 3 carros!" ) ;
}
static int_player_cars[MAX_PLAYERS];
for ( new carro = 0 ; carro < MAX_CARROS ; carro++ )
{
format ( string, sizeof ( string ) , "carro%d.ini", carro ) ;
if ( strcmp ( dini_Get ( string, "Dono" ), pname, true ) == 0)
int_player_cars[playerid]++;
if ( int_player_cars[playerid] == 3 )
return SendClientMessage ( playerid, Vermelho, "Vocк jб tem 3 carros!" ) ;
}
Garfield, usei a sua e a do lуs ,
bom o problema agora й que , diz ter 3 carros sendo que a pessoa nгo tem nem 1. :S |
if ( strcmp ( cmdtext, "/comprarcarro", true ) == 0 )
{
new
VehicleID = GetPlayerVehicleID(playerid) ,
str_carro_1 [ 128 ] ,
str_carro_2 [ 128 ] ,
pname [ MAX_PLAYER_NAME ] ;
format ( str_carro_1, sizeof ( str_carro_1 ) , "carro%d.ini", VehicleID ) ;
GetPlayerName ( playerid, pname, sizeof ( pname ) ) ;
for ( new carro = 0 ; carro < MAX_CARROS ; carro++ )
{
new
int_player_cars [ MAX_PLAYERS ] ;
format ( str_carro_2, sizeof ( str_carro_2 ) , "carro%d.ini", carro ) ;
if ( strcmp ( dini_Get ( str_carro_2, "Dono" ), pname, true ) == 0)
int_player_cars [ playerid ] ++;
if ( int_player_cars [ playerid ] == 3 )
return SendClientMessage( playerid, Vermelho, "Vocк ja tem 3 carros by mister!" ) ;
else
continue ;
}
if ( IsPlayerInAnyVehicle ( playerid ) && GetPlayerVehicleSeat ( playerid ) == 0 && VehicleID == dini_Int ( str_carro_1, "Id" ) )
{
if ( GetPlayerGrana ( playerid ) < dini_Int ( str_carro_1, "Preco" ) )
return SendClientMessage ( playerid, Vermelho, "(ERRO) Vocк nгo tem dinheiro suficiente!" ) ;
dini_IntSet ( str_carro_1, "TDono", 1 ) ;
dini_Set ( str_carro_1, "Dono", pname ) ;
GivePlayerGrana ( playerid, -dini_Int ( str_carro_1, "Preco" ) ) ;
TogglePlayerControllable ( playerid, 1 ) ;
SendClientMessage ( playerid, Violeta, "(INFO) Veiculo comprado com sucesso!" ) ;
SendClientMessage ( playerid, Vermelho, "(INFO) Para ver os comandos do veiculo, use: /meucarro" ) ;
}
return 1;
}
if ( strcmp ( cmdtext, "/comprarcarro", true ) == 0 )
{
new
VehicleID = GetPlayerVehicleID(playerid) ,
str_carro_1 [ 128 ] ,
str_carro_2 [ 128 ] ,
pname [ MAX_PLAYER_NAME ] ;
format ( str_carro_1, sizeof ( str_carro_1 ) , "carro%d.ini", VehicleID ) ;
GetPlayerName ( playerid, pname, sizeof ( pname ) ) ;
for ( new carro = 0 ; carro < MAX_CARROS ; carro++ )
{
new
int_player_cars [ MAX_PLAYERS ] ;
format ( str_carro_2, sizeof ( str_carro_2 ) , "carro%d.ini", carro ) ;
if ( strcmp ( dini_Get ( str_carro_2, "Dono" ), pname, true ) == 0)
int_player_cars [ playerid ] ++;
if ( int_player_cars [ playerid ] == 3 )
return SendClientMessage( playerid, Vermelho, "Vocк ja tem 3 carros by mister!" ) ;
else
continue ;
}
if ( IsPlayerInAnyVehicle ( playerid ) && GetPlayerVehicleSeat ( playerid ) == 0 && VehicleID == dini_Int ( str_carro_1, "Id" ) )
{
if ( GetPlayerGrana ( playerid ) < dini_Int ( string, "Preco" ) )
return SendClientMessage ( playerid, Vermelho, "(ERRO) Vocк nгo tem dinheiro suficiente!" ) ;
dini_IntSet ( str_carro_1, "TDono", 1 ) ;
dini_Set ( str_carro_1, "Dono", pname ) ;
GivePlayerGrana ( playerid, -dini_Int ( str_carro_1, "Preco" ) ) ;
TogglePlayerControllable ( playerid, 1 ) ;
SendClientMessage ( playerid, Violeta, "(INFO) Veiculo comprado com sucesso!" ) ;
SendClientMessage ( playerid, Vermelho, "(INFO) Para ver os comandos do veiculo, use: /meucarro" ) ;
}
return 1;
}
if ( strcmp ( cmdtext, "/comprarcarro", true ) == 0 )
{
new
VehicleID = GetPlayerVehicleID(playerid) ,
str_carro_1 [ 128 ] ,
str_carro_2 [ 128 ] ,
pname [ MAX_PLAYER_NAME ] ;
format ( str_carro_1, sizeof ( str_carro_1 ) , "carro%d.ini", VehicleID ) ;
GetPlayerName ( playerid, pname, sizeof ( pname ) ) ;
for ( new carro = 0 ; carro < MAX_CARROS ; carro++ )
{
new
int_player_cars [ MAX_PLAYERS ] ;
format ( str_carro_2, sizeof ( str_carro_2 ) , "carro%d.ini", carro ) ;
if ( !strcmp ( dini_Get ( str_carro_2, "Dono" ), pname, true ) )
int_player_cars [ playerid ] ++;
if ( int_player_cars [ playerid ] == 3 )
return SendClientMessage( playerid, Vermelho, "Vocк ja tem 3 carros by mister!" ) ;
else
continue ;
}
if ( !IsPlayerInAnyVehicle ( playerid ) )
return SendClientMessage ( playerid, Vermelho, "(ERRO) Vocк nгo estб em um veнculo!" ) ;
if ( GetPlayerVehicleSeat (playerid) != 0)
return SendClientMessage ( playerid, Vermelho, "(ERRO) Й necessбrio ser o motorista do veнculo!") ;
if ( VehicleID != dini_Int ( str_carro_1, "Id" ) )
return SendClientMessage ( playerid, Vermelho, "(ERRO) Esse veнculo nгo estб а venda!") ;
if ( GetPlayerGrana ( playerid ) < dini_Int ( string, "Preco" ) )
return SendClientMessage ( playerid, Vermelho, "(ERRO) Vocк nгo tem dinheiro suficiente!" ) ;
dini_IntSet ( str_carro_1, "TDono", 1 ) ;
dini_Set ( str_carro_1, "Dono", pname ) ;
GivePlayerGrana ( playerid, -dini_Int ( str_carro_1, "Preco" ) ) ;
TogglePlayerControllable ( playerid, 1 ) ;
SendClientMessage ( playerid, Violeta, "(INFO) Veiculo comprado com sucesso!" ) ;
SendClientMessage ( playerid, Vermelho, "(INFO) Para ver os comandos do veiculo, use: /meucarro" ) ;
return 1;
}
return 1;
}