Do I need IsPlayerConnected in this? - Printable Version
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Do I need IsPlayerConnected in this? -
jakejohnsonusa - 26.12.2012
Do I need the server to check:
pawn Code:
if(IsPlayerConnected(playerid))
when someone does /buygun? Like if they do /buygun doesn't that mean the're connected? The GM I'm using had that when I got it so I'm unsure.
Thanks,
jakejohnsonusa
AW: Do I need IsPlayerConnected in this? -
Mellnik - 26.12.2012
No, or are not connected players able to use commands?
Re: Do I need IsPlayerConnected in this? -
kaisersouse - 26.12.2012
as far as I'm concerned, you don't need IsPlayerConnected in any of the default callbacks....as they wouldn't get called if the player wasnt connected.
Re: Do I need IsPlayerConnected in this? -
jakejohnsonusa - 26.12.2012
In this case they wouldn't be able to use it if they aren't connected as it then checks to see if they have a Gun License. So Thanks guys, I'll remove it. That make life way easier!