CMD:recon(playerid, params[])
{
new id, string[128];
if(PlayerInfo[playerid][pAdmin] < 2)return SendClientMessage(playerid, COLOR_WHITE, "Niste ovlasteni");
if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_WHITE, "/recon [playerid]");
else if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_WHITE, "Pogresan ID");
TogglePlayerSpectating(playerid, 1);
PlayerSpectatePlayer(playerid, id);
SetPlayerInterior(playerid, GetPlayerInterior(id));
if(IsPlayerInAnyVehicle(playerid))
{
new specvehicleid;
if(specvehicleid < MAX_VEHICLES)
TogglePlayerSpectating(playerid, 1);
PlayerSpectateVehicle(playerid, specvehicleid);
}
format(string, sizeof(string), "Sada reconas %s, da ga prestanes reconat koristi: /uncon", PlayerName(id));
SendClientMessage(playerid, Grey, string);
return 1;
}
CMD:recon(playerid, params[])
{
new id;
if(PlayerInfo[playerid][pAdmin] < 2)return SendClientMessage(playerid, COLOR_WHITE, "Niste ovlasteni");
if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_WHITE, "/recon [playerid]");
else if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_WHITE, "Pogresan ID");
TogglePlayerSpectating(playerid, 1);
SetPlayerInterior(playerid, GetPlayerInterior(id));
if(IsPlayerInAnyVehicle(playerid)) PlayerSpectateVehicle(playerid, GetPlayerVehicleID(id));
else PlayerSpectatePlayer(playerid, id);
new string[128];
format(string, sizeof(string), "Sada reconas %s, da ga prestanes reconat koristi: /uncon", PlayerName(id));
SendClientMessage(playerid, Grey, string);
return 1;
}
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Both of those commands check if the player using the command is in a vehicle, not the player you are trying to spectate.
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CMD:recon(playerid, params[])
{
new id, string[128];
if(PlayerInfo[playerid][pAdmin] < 2)return SendClientMessage(playerid, COLOR_WHITE, "Niste ovlasteni");
if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_WHITE, "/recon [playerid]");
else if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_WHITE, "Pogresan ID");
TogglePlayerSpectating(playerid, 1);
PlayerSpectatePlayer(playerid, id);
SetPlayerInterior(playerid, GetPlayerInterior(id));
if(IsPlayerInAnyVehicle(id))
{
new specvehicleid;
if(specvehicleid < MAX_VEHICLES)
TogglePlayerSpectating(playerid, 1);
PlayerSpectateVehicle(playerid, specvehicleid);
}
format(string, sizeof(string), "Sada reconas %s, da ga prestanes reconat koristi: /uncon", PlayerName(id));
SendClientMessage(playerid, Grey, string);
return 1;
}
CMD:recon(playerid, params[])
{
new id, string[128];
if(PlayerInfo[playerid][pAdmin] < 2) return SendClientMessage(playerid, COLOR_WHITE, "Niste ovlasteni");
if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_WHITE, "/recon [playerid]");
if(id == INVALID_PLAYER_ID || !IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_WHITE, "Pogresan ID");
TogglePlayerSpectating(playerid, 1);
SetPlayerInterior(playerid, GetPlayerInterior(id));
if(IsPlayerInAnyVehicle(id))
{
new specvehicleid = GetPlayerVehicleID(id);
PlayerSpectateVehicle(playerid, specvehicleid);
}
else
{
PlayerSpectatePlayer(playerid, id);
}
format(string, sizeof(string), "Sada reconas %s, da ga prestanes reconat koristi: /uncon", PlayerName(id));
SendClientMessage(playerid, Grey, string);
return 1;
}