hello i was looking on samp forum for to make a /makeadmin command and was wondering how to save it, so all files / users go in that folder.and if they admin it has admin lvl = [adminlevel] in the file/ heres what i got
Код:
enum Info
{
AdminLevel,
}
new PlayerInfo[MAX_PLAYERS][Info];
[color= green] // ______________________________[/color]
public OnPlayerConnect(playerid)
{
PlayerInfo[playerid][AdminLevel] = 0;
return 1;
}
_________________
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/makeadmin", true) == 0)
{
new string[128];
new tmp[256];
new player[MAX_PLAYER_NAME], giveplayer[MAX_PLAYER_NAME];
new giveplayerid;
if (IsPlayerAdmin(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, ORANGE, "USAGE: /makeadmin [playerid] [level]");
SendClientMessage(playerid, ORANGE, "FUNCTION: Player will be an admin.");
return 1;
}
giveplayerid = ReturnUser(tmp);
_________________________
ReturnUser(text[], playerid = INVALID_PLAYER_ID)
{
new pos = 0;
while (text[pos] < 0x21) // Strip out leading spaces
{
if (text[pos] == 0) return INVALID_PLAYER_ID; // No passed text
pos++;
}
new userid = INVALID_PLAYER_ID;
if (IsNumeric(text[pos])) // Check whole passed string
{
// If they have a numeric name you have a problem (although names are checked on id failure)
userid = strval(text[pos]);
if (userid >=0 && userid < MAX_PLAYERS)
{
if(!IsPlayerConnected(userid))
{
/*if (playerid != INVALID_PLAYER_ID)
{
SendClientMessage(playerid, 0xFF0000AA, "User not connected");
}*/
userid = INVALID_PLAYER_ID;
}
else
{
return userid; // A player was found
}
}
/*else
{
if (playerid != INVALID_PLAYER_ID)
{
SendClientMessage(playerid, 0xFF0000AA, "Invalid user ID");
}
userid = INVALID_PLAYER_ID;
}
return userid;*/
// Removed for fallthrough code
}
// They entered [part of] a name or the id search failed (check names just incase)
new len = strlen(text[pos]);
new count = 0;
new name[MAX_PLAYER_NAME];
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
GetPlayerName(i, name, sizeof (name));
if (strcmp(name, text[pos], true, len) == 0) // Check segment of name
{
if (len == strlen(name)) // Exact match
{
return i; // Return the exact player on an exact match
// Otherwise if there are two players:
// Me and MeYou any time you entered Me it would find both
// And never be able to return just Me's id
}
else // Partial match
{
count++;
userid = i;
}
}
}
}
if (count != 1)
{
if (playerid != INVALID_PLAYER_ID)
{
if (count)
{
SendClientMessage(playerid, 0xFF0000AA, "Multiple users found, please narrow earch");
}
else
{
SendClientMessage(playerid, 0xFF0000AA, "No matching user found");
}
}
userid = INVALID_PLAYER_ID;
}
return userid; // INVALID_USER_ID for bad return
}
IsNumeric(const string[])
{
for (new i = 0, j = strlen(string); i < j; i++)
{
if (string[i] > '9' || string[i] < '0') return 0;
}
return 1;
}
strtok(string[],&idx,seperator = ' ')
{
new ret[128], i = 0, len = strlen(string);
while(string[idx] == seperator && idx < len) idx++;
while(string[idx] != seperator && idx < len)
{
ret[i] = string[idx];
i++;
idx++;
}
while(string[idx] == seperator && idx < len) idx++;
return ret;
}
[color=green] // ^^^ that under the script
tmp = strtok(cmdtext, idx);
new level = strval(tmp);
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, player, sizeof(player));
PlayerInfo[giveplayerid][AdminLevel] = level;
printf("Admin %s made %s a level %d admin.", player, giveplayer, level);
format(string, sizeof(string), "You are now an administrator level %d thanks to %s.", level, player);
SendClientMessage(giveplayerid, 0x00C2ECFF, string);
format(string, sizeof(string), "You have given %s level %d admin.", giveplayer,PlayerInfo[giveplayerid][AdminLevel]);
SendClientMessage(playerid, 0x00C2ECFF, string);
SendClientMessageToAll(0x660000AA,"AdmCmd: %s has been premoted %s to a level %d admin");
}
else if(giveplayerid == INVALID_PLAYER_ID)
{
format(string, sizeof(string), "%i is not an active player.", giveplayerid);
SendClientMessage(playerid, 0xE60000FF, string);
}
}
else
{
SendClientMessage(playerid, 0xE60000FF, "You are not a lead admin!");
}
return 1;
}
return 0;
}