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[Include] New walls using SetObejectMaterial. 70 New Walls! - Printable Version

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+---- Thread: [Include] New walls using SetObejectMaterial. 70 New Walls! (/showthread.php?tid=402042)



New walls using SetObejectMaterial. 70 New Walls! - adri1 - 25.12.2012

Hi!

Photos:
Imageschak album (0 to 69)

Video:
[ame="http://www.youtube.com/watch?v=7V7gUnLL6Qk"]http://www.youtube.com/watch?v=7V7gUnLL6Qk[/ame]

Natives:
Код:
 CreateWall(type, Float:X, Float:Y, Float:Z, Float:RX, Float:RY, Float:RZ)
Код:
 CreatePlayerWall(playerid, type, Float:X, Float:Y, Float:Z, Float:RX, Float:RY, Float:RZ)
Note: Type 0 to 69 (70 in total)

Direct download: adri1servers.com.ar

Credits: adri1.


Re: New walls using SetObejectMaterial. 70 New Walls! - ReneG - 25.12.2012

Nice job, I recommend using a switch statement, and making a streamer-friendly include in case this becomes widely used.


Re: New walls using SetObejectMaterial. 70 New Walls! - Lordzy - 25.12.2012

Not bad, keep going.


Respuesta: New walls using SetObejectMaterial. 70 New Walls! - oOFotherOo - 26.12.2012

Nice Job.


Re: New walls using SetObejectMaterial. 70 New Walls! - Ballu Miaa - 26.12.2012

Thats a good one! Adri1 , You always do a good job with everything mate. Keep check with the streamer and its versions!


Re: New walls using SetObejectMaterial. 70 New Walls! - willsuckformoney - 26.12.2012

Wall 13 - Lego. Nice!


Re: New walls using SetObejectMaterial. 70 New Walls! - TheArcher - 27.12.2012

One quick question...Why did you put "counter++;" before anything else execute, that means that if type is < 0 or > 69 it will still be counted.


AW: New walls using SetObejectMaterial. 70 New Walls! - LBCGER - 23.03.2013

Please reupload this :/.