[Include] New walls using SetObejectMaterial. 70 New Walls! - Printable Version
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+---- Thread: [Include] New walls using SetObejectMaterial. 70 New Walls! (
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New walls using SetObejectMaterial. 70 New Walls! -
adri1 - 25.12.2012
Hi!
Photos:
Imageschak album (0 to 69)
Video:
[ame="http://www.youtube.com/watch?v=7V7gUnLL6Qk"]http://www.youtube.com/watch?v=7V7gUnLL6Qk[/ame]
Natives:
Код:
CreateWall(type, Float:X, Float:Y, Float:Z, Float:RX, Float:RY, Float:RZ)
Код:
CreatePlayerWall(playerid, type, Float:X, Float:Y, Float:Z, Float:RX, Float:RY, Float:RZ)
Note: Type 0 to 69 (70 in total)
Direct download:
adri1servers.com.ar
Credits: adri1.
Re: New walls using SetObejectMaterial. 70 New Walls! -
ReneG - 25.12.2012
Nice job, I recommend using a switch statement, and making a streamer-friendly include in case this becomes widely used.
Re: New walls using SetObejectMaterial. 70 New Walls! -
Lordzy - 25.12.2012
Not bad, keep going.
Respuesta: New walls using SetObejectMaterial. 70 New Walls! -
oOFotherOo - 26.12.2012
Nice Job.
Re: New walls using SetObejectMaterial. 70 New Walls! -
Ballu Miaa - 26.12.2012
Thats a good one! Adri1 , You always do a good job with everything mate. Keep check with the streamer and its versions!
Re: New walls using SetObejectMaterial. 70 New Walls! -
willsuckformoney - 26.12.2012
Wall 13 - Lego. Nice!
Re: New walls using SetObejectMaterial. 70 New Walls! -
TheArcher - 27.12.2012
One quick question...Why did you put "counter++;" before anything else execute, that means that if type is < 0 or > 69 it will still be counted.
AW: New walls using SetObejectMaterial. 70 New Walls! -
LBCGER - 23.03.2013
Please reupload this :/.