public OnGameModeInit() { LSPD = CreatePickup(1247, 1, 1554.3307,-1675.5238,16.1953, -1); LSPD2 = CreatePickup(1239, 1, 246.2705,108.3405,1003.2188, -1); public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == LSPD) SetPlayerInterior(playerid, 10); SetPlayerPos(playerid, 246.3931,110.4512,1003.2188 ); SendClientMessage(playerid, 0x33AA33AA, "* You have enterd the LSPD."); return 1; if(pickupid == LSPD2) SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2473.1999512,-1685.9000244,10.8999996); SendClientMessage(playerid, 0x33AA33AA, "* You have left the LSPD."); return 1; }
public OnGameModeInit()
{
LSPD = CreatePickup(1247, 1, 1554.3307,-1675.5238,16.1953, -1);
LSPD2 = CreatePickup(1239, 1, 246.2705,108.3405,1003.2188, -1);
}
CreatePickup(model, type, Float:X, Float:Y, Float:Z, virtualworld = 0);
Hello you have made a mistake the pickup system should be like this
PHP код:
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public OnGameModeInit()
{
LSPD = CreatePickup(1247, 1, 1554.3307,-1675.5238,16.1953, -1);
LSPD2 = CreatePickup(1239, 1, 246.2705,108.3405,1003.2188, -1);
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == LSPD)
{
SetPlayerInterior(playerid, 10);
SetPlayerPos(playerid, 246.3931,110.4512,1003.2188 );
SendClientMessage(playerid, 0x33AA33AA, "* You have enterd the LSPD.");
return 1;
}
if(pickupid == LSPD2)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 2473.1999512,-1685.9000244,10.8999996);
SendClientMessage(playerid, 0x33AA33AA, "* You have left the LSPD.");
return 1;
}
return 1;
}