PHP код:
if(EmGuerra[playerid] == 1 )
{
new R2 = random(sizeof(GuerraSpawns));
SetPlayerTeam(playerid, NO_TEAM);
SetPlayerPos(playerid,GuerraSpawns[R2][0],GuerraSpawns[R2][1],GuerraSpawns[R2][2]);
GivePlayerWeapon(playerid, 1 , 9999);
GivePlayerWeapon(playerid, 16 , 9999);
GivePlayerWeapon(playerid, 24 , 9999);
GivePlayerWeapon(playerid, 26 , 9999);
GivePlayerWeapon(playerid, 34 , 9999);
GivePlayerWeapon(playerid, 31 , 9999);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
}
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw2);
SetPlayerInterior(playerid, 0);
if (EmDuelo[playerid] > 0)
{
VerificaDuelos(playerid,INVALID_PLAYER_ID); // X1
}
if (EmGuerra[playerid] > 0)
{
VerificaGuerra(playerid,INVALID_PLAYER_ID); // X1
}
GivePlayerMoney(playerid, 1000);
if(EmGuerra[playerid] == 0 )
{
//onaplayerdeath
new mato[256];
ccolete[playerid] = 0;
steleporte[playerid] = 1;
ResetPlayerWeapons(playerid);
new pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
new namekiller[MAX_PLAYER_NAME];
GetPlayerName(killerid, namekiller, sizeof(pName));
if (EmDuelo[playerid] > 0)
{
VerificaDuelos(playerid,killerid); // X1
return 1;
}
if (EmGuerra[playerid] > 0)
{
VerificaGuerra(playerid,killerid); // X1
return 1;
}
new string[256];
if(bounty[playerid] > 0 && (GetPlayerTeam(killerid) == 0 || GetPlayerTeam(playerid) != GetPlayerTeam(killerid)))
{
format(string, sizeof(string), "Voce recebeu a recompensa de $%d por matar %s.", bounty[playerid], PlayerName(playerid));
SendClientMessage(killerid, 0xFF8040FF, string);
GivePlayerMoney(killerid, bounty[playerid]);
bounty[playerid] = 0;
}
if(GetPlayerTeam(killerid) != GetPlayerTeam(playerid))
{
SendDeathMessage(killerid, playerid, reason);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
GetPlayerName(killerid, mato, 24);
GivePlayerMoney(killerid, 1000);
GivePlayerMoney(playerid, -500);
psht[playerid] = 0;
GivePlayerMoney(killerid, granastatus[playerid]);
granastatus[killerid] = Matando[killerid] * 100;
granastatus[playerid] = 0;
PlayerInfo[killerid][pMatou]++;
PlayerInfo[playerid][pMorreu]++;
Matando[killerid]++;
TogglePlayerSpectating(playerid, true);
PlayerSpectatePlayer(playerid, killerid, 1);
olhamane[playerid] = 1;
ccolete[playerid] = 0;
steleporte[playerid] = 1;
GameTextForPlayer(playerid, "~p~ ] ~r~Aprende a jogar Noob! ~p~]", 7000, 3);
SetTimerEx("OlhaAeQuemTeMatou", 7000, false, "d", playerid);