Gate Issue - Printable Version
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Gate Issue -
Astrais - 19.12.2012
Well, I am using the Dynamic Org script for my factions and one of my bases is at Area 51 but theres a problem, the gate tutorials that I have seen tell me to get two gates one open and one closed. In Area 51 the gates are already there, i cant delete them as they are already built in. there are two gates I want to make moveable and they are already incorprated in the game.
Gate 1 Vehicles:
Gate 2 Human Entrance
Thanks
Re: Gate Issue -
SuperViper - 19.12.2012
The only way you would be able to move the gates is to rebuild this area completely from scratch as the whole fence area is one whole object, which you could destroy via
RemoveBuildingForPlayer.
Re: Gate Issue -
Astrais - 19.12.2012
I think there is probably an easier way. If I could find the coordinates of that object and add a similar one beside it, it could be like the open and closed gates then I could use the tutorial.
Re: Gate Issue -
Mike_Peterson - 19.12.2012
Found it:
https://sampforum.blast.hk/showthread.php?tid=288647
Re: Gate Issue -
Astrais - 19.12.2012
Quote:
Originally Posted by Mike_Peterson
|
You are AMAZING! THANKS!!!!!! you get more rep now
Re: Gate Issue -
Astrais - 19.12.2012
Thanks that worked but what gate will fit that, after the original one has been removed.