Hi, aguien I can help make this speedometer functions, meaning that the dot moves east to the 300?, Look in the picture:
Well, here I leave the code to send it to me and to the functions, please help!:
Код:
#include <a_samp>
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
public OnFilterScriptInit()
{
Textdraw0 = TextDrawCreate(617.000000, 314.000000, "300");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 3);
TextDrawLetterSize(Textdraw0, 0.230000, 1.200000);
TextDrawColor(Textdraw0, 10682367);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
Textdraw1 = TextDrawCreate(592.000000, 321.000000, "250");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 3);
TextDrawLetterSize(Textdraw1, 0.230000, 1.200000);
TextDrawColor(Textdraw1, 10682367);
TextDrawSetOutline(Textdraw1, 1);
TextDrawSetProportional(Textdraw1, 1);
Textdraw2 = TextDrawCreate(568.000000, 330.000000, "210");
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 3);
TextDrawLetterSize(Textdraw2, 0.230000, 1.200000);
TextDrawColor(Textdraw2, 10682367);
TextDrawSetOutline(Textdraw2, 1);
TextDrawSetProportional(Textdraw2, 1);
Textdraw3 = TextDrawCreate(548.000000, 345.000000, "160");
TextDrawBackgroundColor(Textdraw3, 255);
TextDrawFont(Textdraw3, 3);
TextDrawLetterSize(Textdraw3, 0.230000, 1.200000);
TextDrawColor(Textdraw3, 10682367);
TextDrawSetOutline(Textdraw3, 1);
TextDrawSetProportional(Textdraw3, 1);
Textdraw4 = TextDrawCreate(533.000000, 364.000000, "120");
TextDrawBackgroundColor(Textdraw4, 255);
TextDrawFont(Textdraw4, 3);
TextDrawLetterSize(Textdraw4, 0.230000, 1.200000);
TextDrawColor(Textdraw4, 10682367);
TextDrawSetOutline(Textdraw4, 1);
TextDrawSetProportional(Textdraw4, 1);
Textdraw5 = TextDrawCreate(521.000000, 383.000000, "70");
TextDrawBackgroundColor(Textdraw5, 255);
TextDrawFont(Textdraw5, 3);
TextDrawLetterSize(Textdraw5, 0.230000, 1.200000);
TextDrawColor(Textdraw5, 10682367);
TextDrawSetOutline(Textdraw5, 1);
TextDrawSetProportional(Textdraw5, 1);
Textdraw6 = TextDrawCreate(512.000000, 404.000000, "40");
TextDrawBackgroundColor(Textdraw6, 255);
TextDrawFont(Textdraw6, 3);
TextDrawLetterSize(Textdraw6, 0.230000, 1.200000);
TextDrawColor(Textdraw6, 10682367);
TextDrawSetOutline(Textdraw6, 1);
TextDrawSetProportional(Textdraw6, 1);
Textdraw7 = TextDrawCreate(509.000000, 427.000000, "0");
TextDrawBackgroundColor(Textdraw7, 255);
TextDrawFont(Textdraw7, 3);
TextDrawLetterSize(Textdraw7, 0.270000, 1.299999);
TextDrawColor(Textdraw7, 10682367);
TextDrawSetOutline(Textdraw7, 1);
TextDrawSetProportional(Textdraw7, 1);
Textdraw8 = TextDrawCreate(520.000000, 422.000000, ".");
TextDrawBackgroundColor(Textdraw8, 255);
TextDrawFont(Textdraw8, 1);
TextDrawLetterSize(Textdraw8, 0.439999, 1.799999);
TextDrawColor(Textdraw8, -1);
TextDrawSetOutline(Textdraw8, 1);
TextDrawSetProportional(Textdraw8, 1);
Textdraw9 = TextDrawCreate(570.000000, 371.000000, "KM/H");
TextDrawBackgroundColor(Textdraw9, 255);
TextDrawFont(Textdraw9, 3);
TextDrawLetterSize(Textdraw9, 0.270000, 1.299999);
TextDrawColor(Textdraw9, -16777046);
TextDrawSetOutline(Textdraw9, 1);
TextDrawSetProportional(Textdraw9, 1);
return 1;
}
public OnFilterScriptExit()
{
TextDrawHideForAll(Textdraw0);
TextDrawDestroy(Textdraw0);
TextDrawHideForAll(Textdraw1);
TextDrawDestroy(Textdraw1);
TextDrawHideForAll(Textdraw2);
TextDrawDestroy(Textdraw2);
TextDrawHideForAll(Textdraw3);
TextDrawDestroy(Textdraw3);
TextDrawHideForAll(Textdraw4);
TextDrawDestroy(Textdraw4);
TextDrawHideForAll(Textdraw5);
TextDrawDestroy(Textdraw5);
TextDrawHideForAll(Textdraw6);
TextDrawDestroy(Textdraw6);
TextDrawHideForAll(Textdraw7);
TextDrawDestroy(Textdraw7);
TextDrawHideForAll(Textdraw8);
TextDrawDestroy(Textdraw8);
TextDrawHideForAll(Textdraw9);
TextDrawDestroy(Textdraw9);
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw3);
TextDrawShowForPlayer(playerid, Textdraw4);
TextDrawShowForPlayer(playerid, Textdraw5);
TextDrawShowForPlayer(playerid, Textdraw6);
TextDrawShowForPlayer(playerid, Textdraw7);
TextDrawShowForPlayer(playerid, Textdraw8);
TextDrawShowForPlayer(playerid, Textdraw9);
}
else if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER)
{
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw3);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw5);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawHideForPlayer(playerid, Textdraw9);
}
return 1;
}