Moneybag drops under ground - Printable Version
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+--- Thread: Moneybag drops under ground (
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Moneybag drops under ground -
Mustafa6155 - 12.12.2012
pawn Код:
#include <a_samp>
new Moneys;
new Cashdrop1;
public OnPlayerDeath(playerid, killerid, reason)
{
if(GetPlayerMoney(playerid) > 0)
{
Moneys = GetPlayerMoney(playerid)/5;
ResetPlayerMoney(playerid);
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
Cashdrop1 = CreatePickup(1550,4,x,y,z-0.8);
}
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == Cashdrop1) GivePlayerMoney(playerid,Moneys), DestroyPickup(Cashdrop1);
return 1;
}
its an moneybag so if he died he goes cash away but anything and when i pick it up comes not the same cash
i got this one
https://sampforum.blast.hk/showthread.php?tid=156722 and it shows(moneybag) the half of it in the ground the other above
Thanks, Sorry for bad english.
Re: Moneybag drops under ground -
Mike_Peterson - 12.12.2012
So the moneybag is partly in the ground? If this is the same at every position, try increasing the z-value on the CreatePickup line, e.g. edit -0.8 to -0.6 etc.
Re: Moneybag drops under ground -
Mustafa6155 - 12.12.2012
If i make the -0.8 and the other one to an 0 and 0 it will work?? let see.
Works but when i do
/5 //for the full
It does
$4231
gives only $831 or something??
Re: Moneybag drops under ground -
Mike_Peterson - 12.12.2012
Err.... It's always confusing what people mean, it's like a damn riddle.. so I'm going to guess.
Код:
Moneys = GetPlayerMoney(playerid)/5;
This line, yer? the variable 'Moneys' will be equal to the money the dead player had, divided by 5 (/5 = divide by 5)
so, if the person had $5000, he dies, the money bag will drop on the floor you pick it up and you get.... wait for it...... wait for it..... $1000!!!
Alright, that's about it I guess.. Happy scripting!