public PayDay() { new Conta,interest; new rent = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && !IsPlayerNPC(i)) { if(PlayerInfo[i][pLevel] > 0) { if(MoneyMessage[i]==1) { SendClientMessage(i, COR_TRIADS, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo."); GameTextForPlayer(i, "~r~apreendido !", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; ResetPlayerWeapons(i); WantedPoints[i] = 0; PlayerInfo[i][pJailTime] = 240; format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, gstring); } if(Multa[i] > 1) { SendClientMessage(i, COR_TRIADS, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo."); GameTextForPlayer(i, "~r~apreendido !", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; ResetPlayerWeapons(i); WantedPoints[i] = 0; PlayerInfo[i][pJailTime] = 240; format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, gstring); } if(MoneyMessage[i]==1) { SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo pagou a sua dнvida e foi preso."); GameTextForPlayer(i, "~r~Preso!", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; ResetPlayerWeaponsEx(i); WantedPoints[i] = 0; SetPlayerWantedLevel(i, 0); PlayerInfo[i][pJailTime] = 600; format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos.", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, gstring); } new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); Conta = PlayerInfo[i][pConta]; new key = PlayerInfo[i][pPHousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoneyEx(i)) { PlayerInfo[i][pPHousekey] = 255; SendClientMessage(i, COLOR_WHITE, "Vocк foi expulso(a)."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if(PlayerInfo[i][pVIP] == 1) { tmpintrate = 3; } else if(PlayerInfo[i][pVIP] == 2) { tmpintrate = 4; } else { tmpintrate = 1; } if(PlayerInfo[i][pPayDay] >= 3) { Tax += TaxValue;//Shorld work for every player online PlayerInfo[i][pConta] -= TaxValue; new checks = PlayerInfo[i][pSalario]; new ebill = (PlayerInfo[i][pConta]/30000)*(PlayerInfo[i][pLevel]); ConsumingMoney[i] = 1; GivePlayerMoneyEx(i, checks); if(PlayerInfo[i][pConta] > 0) { PlayerInfo[i][pConta] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } if(CHitman == CTriad && Avisouc == 0) { SendClientMessageToAll(COLOR_LIGHTBLUE, "Os Hitmans e os Triads concluiram o mesmo nъmero de contratos."); Avisouc = 1; } if(CHitman > CTriad && Avisouc == 0) { SendClientMessageToAll(COLOR_LIGHTBLUE, "Os Hitmans concluiram um maior nъmero de contratos do que os Triads e ganharam um Bфnus Especial."); CHitman = 0; CTriad = 0; Avisouc = 1; GanhouArmamento = 8; } if(CTriad > CHitman && Avisouc == 0) { SendClientMessageToAll(COLOR_LIGHTBLUE, "Os Triads concluiram um maior nъmero de contratos do que os Hitmans e ganharam um Bфnus Especial."); CHitman = 0; CTriad = 0; Avisouc = 1; GanhouArmamento = 26; } interest = (PlayerInfo[i][pConta]/1000)*(tmpintrate); PlayerInfo[i][pExp]++; PlayerPlayMusic(i); PlayerInfo[i][pConta] = Conta+interest; SendClientMessage(i, COLOR_WHITE, "|_____ Mensagem do Banco _____|"); format(gstring, sizeof(gstring), " Salario: {33AA33}R$%d {FFFFFF}Imposto: {FF6347}-R$%d", checks, TaxValue); SendClientMessage(i, COLOR_GRAD1, gstring); SendClientMessage(i, COLOR_GRAD1, " Mйdico: {FF6347}-R$100"); if(PlayerInfo[i][pPHousekey] != 255 || PlayerInfo[i][pPbiskey] != 255) { format(gstring, sizeof(gstring), " Taxa de Iluminaзгo Pъblica: {FF6347}-R$%d", ebill); SendClientMessage(i, COLOR_GRAD1, gstring); } format(gstring, sizeof(gstring), " Banco: {FF6347}R$%d", Conta); SendClientMessage(i, COLOR_GRAD1, gstring); format(gstring, sizeof(gstring), " Juros: {FF6347}0.%d por cento",tmpintrate); SendClientMessage(i, COLOR_GRAD2, gstring); SendClientMessage(i, COLOR_GRAD4, "|_______________________________________|"); format(gstring, sizeof(gstring), " Novo Saldo: {FF6347}R$%d", PlayerInfo[i][pConta]); SendClientMessage(i, COLOR_GRAD5, gstring); format(gstring, sizeof(gstring), " Aluguel: {FF6347}-R$%d", rent); SendClientMessage(i, COLOR_GRAD5, gstring); PlayerPlaySound(i, 1185, 0.0, 0.0, 0.0); format(gstring, sizeof(gstring), "~p~-==- ~g~Salario ~p~ -==-"); GameTextForPlayer(i, gstring, 5000, 1); GivePlayerMoney(i,- 100); rent = 0; PlayerInfo[i][pPayDay] = 0; PlayerInfo[i][pSalario] = 0; PlayerInfo[i][pConnectTime] += 1; PlayerInfo[i][pCaixinha] = 0; pban[i] = 0; if(PlayerInfo[i][pEmprego] > 0) { if(PlayerInfo[i][pContractTime] < 25) { PlayerInfo[i][pContractTime] ++; } } } else { SendClientMessage(i, COLOR_LIGHTRED, "* Vocк nгo jogou tempo suficiente para receber salбrio!."); } } } new lolbagui; lolbagui = PlayerInfo[i][pExp]; new nxtlevel = PlayerInfo[i][pLevel]+1; if(lolbagui >= nxtlevel*levelexp) { GameTextForPlayer(i, "~g~Respeito Adquirido!~n~~r~Digite /comprarnivel!", 5000, 1); } } Avisouc = 0; OOCNews(COLOR_WHITE, "Loteria: Ja comecou a loteria."); new rand = random(80); if(rand < 77) { rand += 3; } Lotto(rand); Checkprop(); //return true; } stock strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } stock strtokEx(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[64]; while ((index < length) && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } public split(const strsrc[], strdest[][], delimiter) { new i, li; new aNum; new len; while(i <= strlen(strsrc)){ if(strsrc[i]==delimiter || i==strlen(strsrc)){ len = strmid(strdest[aNum], strsrc, li, i, 128); strdest[aNum][len] = 0; li = i+1; aNum++; } i++; } return true; }
if(strcmp(cmd,"/setartaxa",true)==0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pLider] != 7) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й o Prefeito !"); return true; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USE: /setartaxa [quantidade]"); return true; } moneys = strval(tmp); if(moneys < 1 || moneys > 10000) { SendClientMessage(playerid, COLOR_GREY, " O Dinheiro da Taxa nгo pode ser menor que 1 ou maior que 10000 !"); return true; } Tax = moneys; SaveStuff(); format(string, sizeof(string), "* Cada Jogador vai pagar uma taxa de R$%d, apartir de agora!", Tax); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "Notнcias: O Prefeito acaba de mudar a Taxa por Pessoa para: R$%d.", Tax); SendClientMessageToAll(COLOR_LIGHTBLUE, string); } return true; }
public PayDay() { new Conta,interest; new rent = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && !IsPlayerNPC(i)) { if(PlayerInfo[i][pLevel] > 0) { if(MoneyMessage[i]==1) { SendClientMessage(i, COR_TRIADS, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo."); GameTextForPlayer(i, "~r~apreendido !", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; ResetPlayerWeapons(i); WantedPoints[i] = 0; PlayerInfo[i][pJailTime] = 240; format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, gstring); } if(Multa[i] > 1) { SendClientMessage(i, COR_TRIADS, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo."); GameTextForPlayer(i, "~r~apreendido !", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; ResetPlayerWeapons(i); WantedPoints[i] = 0; PlayerInfo[i][pJailTime] = 240; format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, gstring); } if(MoneyMessage[i]==1) { SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo pagou a sua dнvida e foi preso."); GameTextForPlayer(i, "~r~Preso!", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; ResetPlayerWeaponsEx(i); WantedPoints[i] = 0; SetPlayerWantedLevel(i, 0); PlayerInfo[i][pJailTime] = 600; format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos.", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, gstring); } new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); Conta = PlayerInfo[i][pConta]; new key = PlayerInfo[i][pPHousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoneyEx(i)) { PlayerInfo[i][pPHousekey] = 255; SendClientMessage(i, COLOR_WHITE, "Vocк foi expulso(a)."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if(PlayerInfo[i][pVIP] == 1) { tmpintrate = 3; } else if(PlayerInfo[i][pVIP] == 2) { tmpintrate = 4; } else { tmpintrate = 1; } if(PlayerInfo[i][pPayDay] >= 3) { Tax += TaxValue;//Shorld work for every player online PlayerInfo[i][pConta] -= TaxValue; new checks = PlayerInfo[i][pSalario]; new ebill = (PlayerInfo[i][pConta]/30000)*(PlayerInfo[i][pLevel]); ConsumingMoney[i] = 1; GivePlayerMoneyEx(i, checks); if(PlayerInfo[i][pConta] > 0) { PlayerInfo[i][pConta] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } if(CHitman == CTriad && Avisouc == 0) { SendClientMessageToAll(COLOR_LIGHTBLUE, "Os Hitmans e os Triads concluiram o mesmo nъmero de contratos."); Avisouc = 1; } if(CHitman > CTriad && Avisouc == 0) { SendClientMessageToAll(COLOR_LIGHTBLUE, "Os Hitmans concluiram um maior nъmero de contratos do que os Triads e ganharam um Bфnus Especial."); CHitman = 0; CTriad = 0; Avisouc = 1; GanhouArmamento = 8; } if(CTriad > CHitman && Avisouc == 0) { SendClientMessageToAll(COLOR_LIGHTBLUE, "Os Triads concluiram um maior nъmero de contratos do que os Hitmans e ganharam um Bфnus Especial."); CHitman = 0; CTriad = 0; Avisouc = 1; GanhouArmamento = 26; } interest = (PlayerInfo[i][pConta]/1000)*(tmpintrate); PlayerInfo[i][pExp]++; PlayerPlayMusic(i); PlayerInfo[i][pConta] = Conta+interest; SendClientMessage(i, COLOR_WHITE, "|_____ Mensagem do Banco _____|"); format(gstring, sizeof(gstring), " Salario: {33AA33}R$%d {FFFFFF}Imposto: {FF6347}-R$%d", checks, TaxValue); SendClientMessage(i, COLOR_GRAD1, gstring); SendClientMessage(i, COLOR_GRAD1, " Mйdico: {FF6347}-R$100"); if(PlayerInfo[i][pPHousekey] != 255 || PlayerInfo[i][pPbiskey] != 255) { format(gstring, sizeof(gstring), " Taxa de Iluminaзгo Pъblica: {FF6347}-R$%d", ebill); SendClientMessage(i, COLOR_GRAD1, gstring); } format(gstring, sizeof(gstring), " Banco: {FF6347}R$%d", Conta); SendClientMessage(i, COLOR_GRAD1, gstring); format(gstring, sizeof(gstring), " Juros: {FF6347}0.%d por cento",tmpintrate); SendClientMessage(i, COLOR_GRAD2, gstring); SendClientMessage(i, COLOR_GRAD4, "|_______________________________________|"); format(gstring, sizeof(gstring), " Novo Saldo: {FF6347}R$%d", PlayerInfo[i][pConta]); SendClientMessage(i, COLOR_GRAD5, gstring); format(gstring, sizeof(gstring), " Aluguel: {FF6347}-R$%d", rent); SendClientMessage(i, COLOR_GRAD5, gstring); PlayerPlaySound(i, 1185, 0.0, 0.0, 0.0); format(gstring, sizeof(gstring), "~p~-==- ~g~Salario ~p~ -==-"); GameTextForPlayer(i, gstring, 5000, 1); GivePlayerMoney(i,- 100); rent = 0; PlayerInfo[i][pPayDay] = 0; PlayerInfo[i][pSalario] = 0; PlayerInfo[i][pConnectTime] += 1; PlayerInfo[i][pCaixinha] = 0; pban[i] = 0; if(PlayerInfo[i][pEmprego] > 0) { if(PlayerInfo[i][pContractTime] < 25) { PlayerInfo[i][pContractTime] ++; } } } else { SendClientMessage(i, COLOR_LIGHTRED, "* Vocк nгo jogou tempo suficiente para receber salбrio!."); } } } new lolbagui; lolbagui = PlayerInfo[i][pExp]; new nxtlevel = PlayerInfo[i][pLevel]+1; if(lolbagui >= nxtlevel*levelexp) { GameTextForPlayer(i, "~g~Respeito Adquirido!~n~~r~Digite /comprarnivel!", 5000, 1); } } Avisouc = 0; OOCNews(COLOR_WHITE, "Loteria: Ja comecou a loteria."); new rand = random(80); if(rand < 77) { rand += 3; } Lotto(rand); Checkprop(); //return true; } stock strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } stock strtokEx(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[64]; while ((index < length) && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } public split(const strsrc[], strdest[][], delimiter) { new i, li; new aNum; new len; while(i <= strlen(strsrc)){ if(strsrc[i]==delimiter || i==strlen(strsrc)){ len = strmid(strdest[aNum], strsrc, li, i, 128); strdest[aNum][len] = 0; li = i+1; aNum++; } i++; } return true; }
public PayDay()
{
new Conta,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo[i][pLevel] > 0)
{
if(MoneyMessage[i]==1)
{
SendClientMessage(i, COR_TRIADS, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo.");
GameTextForPlayer(i, "~r~apreendido !", 2000, 1);
SetPlayerInterior(i, 6);
SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeapons(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, gstring);
}
if(Multa[i] > 1)
{
SendClientMessage(i, COR_TRIADS, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo.");
GameTextForPlayer(i, "~r~apreendido !", 2000, 1);
SetPlayerInterior(i, 6);
SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeapons(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, gstring);
}
if(MoneyMessage[i]==1)
{
SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo pagou a sua dнvida e foi preso.");
GameTextForPlayer(i, "~r~Preso!", 2000, 1);
SetPlayerInterior(i, 6);
SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeaponsEx(i);
WantedPoints[i] = 0;
SetPlayerWantedLevel(i, 0);
PlayerInfo[i][pJailTime] = 600;
format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos.", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, gstring);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
Conta = PlayerInfo[i][pConta];
new key = PlayerInfo[i][pPHousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoneyEx(i))
{
PlayerInfo[i][pPHousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Vocк foi expulso(a).");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if(PlayerInfo[i][pVIP] == 1) { tmpintrate = 3; }
else if(PlayerInfo[i][pVIP] == 2) { tmpintrate = 4; }
else { tmpintrate = 1; }
if(PlayerInfo[i][pPayDay] >= 3)
{
new TaxValue;
PlayerInfo[i][pConta] -= TaxValue - Tax;
new checks = PlayerInfo[i][pSalario];
new ebill = (PlayerInfo[i][pConta]/30000)*(PlayerInfo[i][pLevel]);
ConsumingMoney[i] = 1;
GivePlayerMoneyEx(i, checks);
if(PlayerInfo[i][pConta] > 0)
{
PlayerInfo[i][pConta] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
if(CHitman == CTriad && Avisouc == 0)
{
SendClientMessageToAll(COLOR_LIGHTBLUE, "Os Hitmans e os Triads concluiram o mesmo nъmero de contratos.");
Avisouc = 1;
}
if(CHitman > CTriad && Avisouc == 0)
{
SendClientMessageToAll(COLOR_LIGHTBLUE, "Os Hitmans concluiram um maior nъmero de contratos do que os Triads e ganharam um Bфnus Especial.");
CHitman = 0;
CTriad = 0;
Avisouc = 1;
GanhouArmamento = 8;
}
if(CTriad > CHitman && Avisouc == 0)
{
SendClientMessageToAll(COLOR_LIGHTBLUE, "Os Triads concluiram um maior nъmero de contratos do que os Hitmans e ganharam um Bфnus Especial.");
CHitman = 0;
CTriad = 0;
Avisouc = 1;
GanhouArmamento = 26;
}
interest = (PlayerInfo[i][pConta]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pConta] = Conta+interest;
SendClientMessage(i, COLOR_WHITE, "|_____ Mensagem do Banco _____|");
format(gstring, sizeof(gstring), " Salario: {33AA33}R$%d {FFFFFF}Imposto: {FF6347}-R$%d", checks, Tax);
SendClientMessage(i, COLOR_GRAD1, gstring);
SendClientMessage(i, COLOR_GRAD1, " Mйdico: {FF6347}-R$100");
if(PlayerInfo[i][pPHousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
format(gstring, sizeof(gstring), " Taxa de Iluminaзгo Pъblica: {FF6347}-R$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, gstring);
}
format(gstring, sizeof(gstring), " Banco: {FF6347}R$%d", Conta);
SendClientMessage(i, COLOR_GRAD1, gstring);
format(gstring, sizeof(gstring), " Juros: {FF6347}0.%d por cento",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, gstring);
SendClientMessage(i, COLOR_GRAD4, "|_______________________________________|");
format(gstring, sizeof(gstring), " Novo Saldo: {FF6347}R$%d", PlayerInfo[i][pConta]);
SendClientMessage(i, COLOR_GRAD5, gstring);
format(gstring, sizeof(gstring), " Aluguel: {FF6347}-R$%d", rent);
SendClientMessage(i, COLOR_GRAD5, gstring);
PlayerPlaySound(i, 1185, 0.0, 0.0, 0.0);
format(gstring, sizeof(gstring), "~p~-==- ~g~Salario ~p~ -==-");
GameTextForPlayer(i, gstring, 5000, 1);
GivePlayerMoney(i,- 100);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pSalario] = 0;
PlayerInfo[i][pConnectTime] += 1;
PlayerInfo[i][pCaixinha] = 0;
pban[i] = 0;
if(PlayerInfo[i][pEmprego] > 0)
{
if(PlayerInfo[i][pContractTime] < 25)
{
PlayerInfo[i][pContractTime] ++;
}
}
}
else
{
SendClientMessage(i, COLOR_LIGHTRED, "* Vocк nгo jogou tempo suficiente para receber salбrio!.");
}
}
}
new lolbagui;
lolbagui = PlayerInfo[i][pExp];
new nxtlevel = PlayerInfo[i][pLevel]+1;
if(lolbagui >= nxtlevel*levelexp)
{
GameTextForPlayer(i, "~g~Respeito Adquirido!~n~~r~Digite /comprarnivel!", 5000, 1);
}
}
Avisouc = 0;
OOCNews(COLOR_WHITE, "Loteria: Ja comecou a loteria.");
new rand = random(80);
if(rand < 77) { rand += 3; }
Lotto(rand);
Checkprop();
//return true;
}
stock strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
stock strtokEx(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[64];
while ((index < length) && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
public split(const strsrc[], strdest[][], delimiter)
{
new i, li;
new aNum;
new len;
while(i <= strlen(strsrc)){
if(strsrc[i]==delimiter || i==strlen(strsrc)){
len = strmid(strdest[aNum], strsrc, li, i, 128);
strdest[aNum][len] = 0;
li = i+1;
aNum++;
}
i++;
}
return true;
}
C:\Users\Felipe\Desktop\GTA server\gamemodes\LoL.pwn(12960) : warning 219: local variable "TaxValue" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 11836 bytes Code size: 2254328 bytes Data size: 2213060 bytes Stack/heap size: 16384 bytes; estimated max. usage=7008 cells (28032 bytes) Total requirements: 4495608 bytes 1 Warning.
(1258) if(PlayerInfo[i][pPayDay] >= 3) (1259) { (1260) new TaxValue; (1261) PlayerInfo[i][pConta] -= TaxValue - Tax; (1262) new checks = PlayerInfo[i][pSalario]; (1263) new ebill = (PlayerInfo[i][pConta]/30000)*(PlayerInfo[i][pLevel]); (1264) ConsumingMoney[i] = 1; (1265) GivePlayerMoneyEx(i, checks);
Ai se tiver, й sу mudar para qualquer nome mau.tito ? vou colocar aki tbm pois estou com o msm problema !
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