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[Ajuda] Texto Estranho aqui no Pawn na hora de compilar! - Printable Version

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+---- Thread: [Ajuda] Texto Estranho aqui no Pawn na hora de compilar! (/showthread.php?tid=398022)



Texto Estranho aqui no Pawn na hora de compilar! - Weslly Stronda - 07.12.2012

Galera isso de Depois que botei as include zmcd e sscanf
e um codigo de jetpark,

ai copilei dei isso que vou mostra ai tirei o cidigo para testa e nada:
Код:
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Usage:   pawncc <filename> [filename...] [options]

Options:
         -A<num>  alignment in bytes of the data segment and the stack
         -a       output assembler code
         -C[+/-]  compact encoding for output file (default=+)
         -c<name> codepage name or number; e.g. 1252 for Windows Latin-1
         -Dpath   active directory path
         -d<num>  debugging level (default=-d1)
             0    no symbolic information, no run-time checks
             1    run-time checks, no symbolic information
             2    full debug information and dynamic checking
             3    same as -d2, but implies -O0
         -e<name> set name of error file (quiet compile)
         -H<hwnd> window handle to send a notification message on finish
         -i<name> path for include files
         -l       create list file (preprocess only)
         -o<name> set base name of (P-code) output file
         -O<num>  optimization level (default=-O1)
             0    no optimization
             1    JIT-compatible optimizations only
             2    full optimizations
         -p<name> set name of "prefix" file
         -r[name] write cross reference report to console or to specified file
         -S<num>  stack/heap size in cells (default=4096)
         -s<num>  skip lines from the input file
         -t<num>  TAB indent size (in character positions, default=8)
         -v<num>  verbosity level; 0=quiet, 1=normal, 2=verbose (default=1)
         -w<num>  disable a specific warning by its number
         -X<num>  abstract machine size limit in bytes
         -XD<num> abstract machine data/stack size limit in bytes
         -\       use '\' for escape characters
         -^       use '^' for escape characters
         -;[+/-]  require a semicolon to end each statement (default=+)
         -([+/-]  require parantheses for function invocation (default=+)
         sym=val  define constant "sym" with value "val"
         sym=     define constant "sym" with value 0

Options may start with a dash or a slash; the options "-d0" and "/d0" are
equivalent.

Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.



Re: Texto Estranho aqui no Pawn na hora de compilar! - TugaBR - 07.12.2012

Troca o compiler ou vai atй as opзхes e vк se o compilador tб com esse parвmetro: -r


Re: Texto Estranho aqui no Pawn na hora de compilar! - Weslly Stronda - 07.12.2012

sim eu fui na aba Build,e run opition tava isso
-r -w 203


Re: Texto Estranho aqui no Pawn na hora de compilar! - TugaBR - 07.12.2012

Quote:
Originally Posted by Weslly Stronda
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sim eu fui na aba Build,e run opition tava isso
-r -w 203
Tб assim?
Quote:




Re: Texto Estranho aqui no Pawn na hora de compilar! - Weslly Stronda - 07.12.2012

ta assim mesmo man faзo oque?


Re: Texto Estranho aqui no Pawn na hora de compilar! - TugaBR - 07.12.2012

Quote:
Originally Posted by Weslly Stronda
Посмотреть сообщение
ta assim mesmo man faзo oque?
Baixa outro compiler. Clique aqui. Depois vб atй a pasta do Pawno, pegue o pawncc e coloque na pasta da sua gamemode que jб й.