Freaking Zcmd... -
Da' J' - 06.12.2012
Hi. So I decided to use ZCMD on my few commands i've got... Now what the fuck is this... ._.
Код:
*****************************************(640) : error 029: invalid expression, assumed zero
*****************************************(640) : error 017: undefined symbol "cmd_crackme"
*****************************************(640) : error 029: invalid expression, assumed zero
*****************************************(640) : fatal error 107: too many error messages on one line
Yeah, the start of OnPlayerCommandText, the first command...
pawn Код:
OnPlayerCommandText(playerid, cmdtext[])
{
CMD:crackme(playerid, params[])
{
//blablabla
Any ideas what the hell could be wrong? Really hate even the look how ZCMD looks, that's why I just hate it... It looks so noob lol, looks too easy..
Re: Freaking Zcmd... -
Horrible - 06.12.2012
Put CMD:crackme(playerid, params[]) outside any callback
pawn Код:
CMD:crackme(playerid, params[])
{
//blablabla
Quote:
Any ideas what the hell could be wrong? Really hate even the look how ZCMD looks, that's why I just hate it... It looks so noob lol, looks too easy..
|
you say it looks noob ? you even cant use it.
Re: Freaking Zcmd... -
Da' J' - 06.12.2012
Wait I got it, it was easier than you think lol... Wondering why I still kept the whole OnPlayerCommandText there ._.
Thanks anyway thought, maybe this will remind someone else in the future. :P Now just wondering why OPSP inc throws this annoying warning -.-
Re: Freaking Zcmd... -
Horrible - 06.12.2012
Quote:
Originally Posted by Da' J'
Wait I got it, it was easier than you think lol... Wondering why I still kept the whole OnPlayerCommandText there ._.
Thanks anyway thought, maybe this will remind someone else in the future. :P Now just wondering why OPSP inc throws this annoying warning -.-
|
what warning ?
Re: Freaking Zcmd... -
Da' J' - 06.12.2012
Код:
OPSP.inc(210) : warning 219: local variable "health" shadows a variable at a preceding level
This.. ._.
Re: Freaking Zcmd... -
Horrible - 06.12.2012
Quote:
Originally Posted by Da' J'
Код:
OPSP.inc(210) : warning 219: local variable "health" shadows a variable at a preceding level
This.. ._.
|
you dont have to change the code because it's only a warning but if you want to fix it i think i know how
i am not sure but..
that is a float ?
so change
with
and change the whole code that use health.
Re: Freaking Zcmd... -
PlayLSX_Founder - 06.12.2012
"shadows a variable at a preceding level" basically means, you have a global variable defined "health" already.
Re: Freaking Zcmd... -
Devilxz97 - 06.12.2012
ZCMD didnt need any callbacks to call it .
example like this
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
////////////////////////////////////////////////////////////////////////////////
//put the zcmd commands here.
CMD:abc(playerid, params[])
{
SendClientMessage(playerid, -1, "ABC");
return 1;
}
Re: Freaking Zcmd... -
Horrible - 06.12.2012
Quote:
Originally Posted by Devilxz97
ZCMD didnt need any callbacks to call it .
example like this
pawn Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT
#include <a_samp> #include <zcmd>
#if defined FILTERSCRIPT
public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; }
public OnFilterScriptExit() { return 1; }
#else
main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); }
#endif
public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; }
public OnGameModeExit() { return 1; }
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; }
public OnPlayerConnect(playerid) { return 1; }
public OnPlayerDisconnect(playerid, reason) { return 1; }
public OnPlayerSpawn(playerid) { return 1; }
public OnPlayerDeath(playerid, killerid, reason) { return 1; }
public OnVehicleSpawn(vehicleid) { return 1; }
public OnVehicleDeath(vehicleid, killerid) { return 1; }
public OnPlayerText(playerid, text[]) { return 1; }
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; }
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; }
public OnPlayerExitVehicle(playerid, vehicleid) { return 1; }
public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; }
public OnPlayerEnterCheckpoint(playerid) { return 1; }
public OnPlayerLeaveCheckpoint(playerid) { return 1; }
public OnPlayerEnterRaceCheckpoint(playerid) { return 1; }
public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; }
public OnRconCommand(cmd[]) { return 1; }
public OnPlayerRequestSpawn(playerid) { return 1; }
public OnObjectMoved(objectid) { return 1; }
public OnPlayerObjectMoved(playerid, objectid) { return 1; }
public OnPlayerPickUpPickup(playerid, pickupid) { return 1; }
public OnVehicleMod(playerid, vehicleid, componentid) { return 1; }
public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; }
public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; }
public OnPlayerSelectedMenuRow(playerid, row) { return 1; }
public OnPlayerExitedMenu(playerid) { return 1; }
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; }
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; }
public OnRconLoginAttempt(ip[], password[], success) { return 1; }
public OnPlayerUpdate(playerid) { return 1; }
public OnPlayerStreamIn(playerid, forplayerid) { return 1; }
public OnPlayerStreamOut(playerid, forplayerid) { return 1; }
public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; }
public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; }
public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
//////////////////////////////////////////////////////////////////////////////// //put the zcmd commands here.
CMD:abc(playerid, params[]) { SendClientMessage(playerid, -1, "ABC"); return 1; }
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dont bump this thread...
he already know how to fix his problem.