I want the dynamic object to attach to the person using the cmd and also detach aswell the dynamic object part in the fs needs that modified
Код:
// Includes
#include <a_samp>
#include <zcmd>
#include <sscanf2>
#include <streamer>
// Defines
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_LIGHTBLUE 0x33CCFFFF
#define COLOR_GREY 0xAFAFAFFF
// Variables
new Boombox[MAX_PLAYERS];
new BoomboxObject[MAX_PLAYERS];
new BoomboxStream[MAX_PLAYERS];
new BoomboxPlayer[MAX_PLAYERS];
new BoomboxURL[MAX_PLAYERS][256];
new Float:bpos[MAX_PLAYERS][4];
// Clearing variables
public OnPlayerConnect(playerid)
{
Boombox[playerid] = 0;
BoomboxPlayer[playerid] = -1;
BoomboxStream[playerid] = 0;
bpos[playerid][0] = 0; bpos[playerid][1] = 0; bpos[playerid][2] = 0; bpos[playerid][3] = 0;
format(BoomboxURL[playerid], 256, "");
if(IsValidDynamicObject(BoomboxObject[playerid])) DestroyDynamicObject(BoomboxObject[playerid]);
return 1;
}
// Clearing variables & Stopping boombox music on disconnect (Double check)
public OnPlayerDisconnect(playerid)
{
Boombox[playerid] = 0;
BoomboxPlayer[playerid] = -1;
BoomboxStream[playerid] = 0;
bpos[playerid][0] = 0; bpos[playerid][1] = 0; bpos[playerid][2] = 0; bpos[playerid][3] = 0;
format(BoomboxURL[playerid], 256, "");
if(IsValidDynamicObject(BoomboxObject[playerid])) DestroyDynamicObject(BoomboxObject[playerid]);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(BoomboxPlayer[i] == playerid)
{
BoomboxStream[i] = 0;
BoomboxPlayer[i] = -1;
StopAudioStreamForPlayer(i);
SendClientMessage(i, COLOR_GREY, " The dj has disconnected from the server.");
}
}
}
return 1;
}
// Boombox command - Usage: /boombox [URL]
CMD:cops(playerid, params[])
{
new string[128];
if(!Boombox[playerid])
{
if(sscanf(params, "s[256]", params)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /cops");
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(Boombox[i])
{
if(IsPlayerInRangeOfPoint(playerid, 30, bpos[i][0], bpos[i][1], bpos[i][2]))
{
SendClientMessage(playerid, COLOR_GREY, " You are too close to another cop.");
return 1;
}
}
}
}
Boombox[playerid] = 1;
format(string, sizeof(string), " Cops is being filmed near your location.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
GetPlayerPos(playerid, bpos[playerid][0], bpos[playerid][1], bpos[playerid][2]); bpos[playerid][2] = bpos[playerid][2] - 1;
GetPlayerFacingAngle(playerid, bpos[playerid][3]); bpos[playerid][3] = bpos[playerid][3] +180;
BoomboxObject[playerid] = CreateDynamicObject(0, bpos[playerid][0], bpos[playerid][1], bpos[playerid][2], 0, 0, bpos[playerid][3]);
format(BoomboxURL[playerid], 256, "%s", params);
}
else
{
Boombox[playerid] = 0;
format(string, sizeof(string), " You have removed your cops filming.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
DestroyDynamicObject(BoomboxObject[playerid]);
format(BoomboxURL[playerid], 256, "");
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(BoomboxPlayer[i] == playerid)
{
BoomboxStream[i] = 0;
BoomboxPlayer[i] = -1;
StopAudioStreamForPlayer(i);
SendClientMessage(i, COLOR_GREY, " The cop has finished they're arrest.");
}
}
}
}
return 1;
}
// Boombox editing - Usage: /boomboxnext [url]
CMD:copsnext(playerid, params[])
{
if(!Boombox[playerid]) return SendClientMessage(playerid, COLOR_GREY, "You don't have a boombox placed.");
if(sscanf(params, "s[256]", params)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /djnext [music url]");
SendClientMessage(playerid, COLOR_GREY, " You have changed the mix your turntables are playing.");
format(BoomboxURL[playerid], 256, "%s", params);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(BoomboxPlayer[i] == playerid)
{
PlayAudioStreamForPlayer(i, BoomboxURL[playerid], bpos[playerid][0], bpos[playerid][1], bpos[playerid][2], 30, 1);
SendClientMessage(i, COLOR_GREY, " The track you're dj is spinning has changed.");
}
}
}
return 1;
}
// Playing/Stopping boombox music for nearby players
public OnPlayerUpdate(playerid)
{
if(!BoomboxStream[playerid])
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(Boombox[i])
{
if(IsPlayerInRangeOfPoint(playerid, 50, bpos[i][0], bpos[i][1], bpos[i][2]))
{
PlayAudioStreamForPlayer(playerid, BoomboxURL[i], bpos[i][0], bpos[i][1], bpos[i][2], 50, 1);
BoomboxPlayer[playerid] = i;
BoomboxStream[playerid] = 1;
SendClientMessage(playerid, COLOR_GREY, " You are listening to a cops filming near your location.");
}
}
}
}
}
else
{
new i = BoomboxPlayer[playerid];
if(!IsPlayerInRangeOfPoint(playerid, 50, bpos[i][0], bpos[i][1], bpos[i][2]))
{
BoomboxStream[playerid] = 0;
BoomboxPlayer[playerid] = -1;
StopAudioStreamForPlayer(playerid);
SendClientMessage(playerid, COLOR_GREY, " You have moved too far away from the cop.");
}
}
return 1;
}