deleting this object from my skin isnt working, using the default samp attachments.pwn -
niels44 - 05.12.2012
hey ppl,
im using the attachments filterscript from samp, its default included in the download package, but now when i attach a turtle or anything else, and i wanna delete it again, it doesnt deletes it...
pawn Code:
case DIALOG_ATTACH_INDEX_SELECTION:
{
if(response)
{
if(IsPlayerAttachedObjectSlotUsed(playerid, listitem))
{
ShowPlayerDialog(playerid, DIALOG_ATTACH_EDITREPLACE, DIALOG_STYLE_MSGBOX, \
"{FF0000}Attachment Modification", "Do you wish to edit the attachment in that slot, or delete it?", "Edit", "Delete");
}
else
{
new string[4000+1];
for(new x;x<sizeof(AttachmentObjects);x++)
{
format(string, sizeof(string), "%s%s\n", string, AttachmentObjects[x][attachname]);
}
ShowPlayerDialog(playerid, DIALOG_ATTACH_MODEL_SELECTION, DIALOG_STYLE_LIST, \
"{FF0000}Attachment Modification - Model Selection", string, "Select", "Cancel");
}
SetPVarInt(playerid, "AttachmentIndexSel", listitem);
}
return 1;
}
case DIALOG_ATTACH_EDITREPLACE:
{
if(response) return EditAttachedObject(playerid, GetPVarInt(playerid, "AttachmentIndexSel"));
else if(!response)
{
RemovePlayerAttachedObject(playerid, GetPVarInt(playerid, "AttachmentIndexSel"));
return DeletePVar(playerid, "AttachmentIndexSel");
}
return 1;
}
the ondialog response, but it aint working, i already changed some things as you might see, but still not working...
anyone knows how to fix this?
greets niels
Re: deleting this object from my skin isnt working, using the default samp attachments.pwn -
ViniBorn - 05.12.2012
You added more 'AttachmentObjects' ?
Re: deleting this object from my skin isnt working, using the default samp attachments.pwn -
Sting. - 05.12.2012
Its better not to play around with a download file from SA-MP which is complicated for me but very easy to regain as you can download again and get another attachments.pwn and .amx file.
Re: deleting this object from my skin isnt working, using the default samp attachments.pwn -
park4bmx - 05.12.2012
Probably the dialog ids get mixed up with one of your gamemodes
Try 2 things
(1) Change the dialog ids
(2)
return 0; at the end of
OnDialogResponse in the FS
Re: deleting this object from my skin isnt working, using the default samp attachments.pwn -
niels44 - 05.12.2012
as first, i already checked the dialogids, and thats not the thing thats bugging, but i will try to set this to return 0 tomorrow
Re: deleting this object from my skin isnt working, using the default samp attachments.pwn -
niels44 - 06.12.2012
ok i checked the dialog response, and it already says return 0;... so anymore suggestions?
Re: deleting this object from my skin isnt working, using the default samp attachments.pwn -
niels44 - 12.12.2012
hmm okay bump...