new Float:camera[42][3] = {
{-2343.1233,2332.7126,4.9844},
{-2342.2234,2518.0281,2.8143},
{-2356.7388,2539.7715,19.5486},
{-2499.4106,2605.7681,58.4691},
{180.7142,-1403.9919,46.2522},
{-2098.5769,-2774.9558,44.7372},
{-2694.3662,-253.4055,7.0078},
{-2690.0039,-253.4742,6.9909},
{-2851.4280,238.5864,11.2916},
{-2804.8254,545.0164,6.6052},
{-2870.0327,918.4926,44.1354},
{-2870.2593,910.3209,44.3906},
{-2854.2017,987.7276,42.0547},
{-2862.8813,1017.3004,38.2339},//fim playerposepose
{-2346.1858,2335.1338,4.9844},
{-2343.9036,2513.8940,2.4296},
{-2355.7419,2537.8477,17.1334},
{-2500.2407,2602.7773,59.2098},
{181.4239,-1400.8236,46.6435},
{-2101.6453,-2775.3242,44.5348},
{-2694.6399,-256.8124,7.0516},
{-2686.0781,-252.6662,6.9380},
{-2851.5193,235.2050,11.6340},
{-2806.5613,549.4806,6.6835},
{-2871.9360,915.9246,44.3906},
{-2871.6521,914.0192,44.3906},
{-2850.9714,986.1791,42.4343},
{-2864.8843,1019.8088,37.7624},// fim do lookat
{-2343.1233,2332.7126,4.9844},
{-2342.2234,2518.0281,2.8143},
{-2356.7388,2539.7715,19.5486},
{-2499.4106,2605.7681,58.4691},
{180.7142,-1403.9919,46.2522},
{-2098.5769,-2774.9558,44.7372},
{-2694.3662,-253.4055,7.0078},
{-2690.0039,-253.4742,6.9909},
{-2851.4280,238.5864,11.2916},
{-2804.8254,545.0164,6.6052},
{-2870.0327,918.4926,44.1354},
{-2870.2593,910.3209,44.3906},
{-2854.2017,987.7276,42.0547},
{-2862.8813,1017.3004,38.2339}// fim do camerapose
};
//imagems radomicas
forward mycam(playerid);
new countdacamera[MAX_PLAYERS];
new cccam[MAX_PLAYERS];
new cameratemp = 3000;
//em OnPlayerDisconnect
cccam[playerid] = 0;
// no final do gm.
public mycam(playerid)
{
if(cccam[playerid] <= 3)
{
new rand;
rand = random(sizeof(camera));
SetPlayerPos(playerid, camera[rand][0], camera[rand][1], camera[rand][2], camera[rand][3], camera[rand][4], camera[rand][5], camera[rand][6], camera[rand][7], camera[rand][8], camera[rand][9], camera[rand][10], camera[rand][11], camera[rand][12], camera[rand][13]);//erro ta aki
SetPlayerCameraLookAt(playerid, camera[rand][14], camera[rand][15], camera[rand][16], camera[rand][17], camera[rand][18], camera[rand][19], camera[rand][20], camera[rand][21], camera[rand][22], camera[rand][23], camera[rand][24], camera[rand][25], camera[rand][26], camera[rand][27]); //aki
SetPlayerCameraPos(playerid, camera[rand][28], camera[rand][29], camera[rand][30], camera[rand][31], camera[rand][32], camera[rand][33], camera[rand][34], camera[rand][35], camera[rand][36], camera[rand][37], camera[rand][38], camera[rand][39], camera[rand][40], camera[rand][41]);// e aki
}
else
{
KillTimer(countdacamera[playerid]);
}
cccam[playerid]++;
}
// na public OnPlayerRequestClass ou na sua public que checa o login.
countdacamera[playerid] = SetTimerEx("mycam",cameratemp,true,"i",playerid);
SetPlayerPos(playerid, camera[rand][0], camera[rand][1], camera[rand][2], camera[rand][3], camera[rand][4], camera[rand][5], camera[rand][6], camera[rand][7], camera[rand][8], camera[rand][9], camera[rand][10], camera[rand][11], camera[rand][12], camera[rand][13]);//erro ta aki SetPlayerCameraLookAt(playerid, camera[rand][14], camera[rand][15], camera[rand][16], camera[rand][17], camera[rand][18], camera[rand][19], camera[rand][20], camera[rand][21], camera[rand][22], camera[rand][23], camera[rand][24], camera[rand][25], camera[rand][26], camera[rand][27]); //aki SetPlayerCameraPos(playerid, camera[rand][28], camera[rand][29], camera[rand][30], camera[rand][31], camera[rand][32], camera[rand][33], camera[rand][34], camera[rand][35], camera[rand][36], camera[rand][37], camera[rand][38], camera[rand][39], camera[rand][40], camera[rand][41]);// e aki
SetPlayerPos(playerid, camera[rand][0], camera[rand][1], camera[rand][2]);//erro ta aki
SetPlayerCameraLookAt(playerid, camera[rand][0], camera[rand][1], camera[rand][2]); //aki
SetPlayerCameraPos(playerid, camera[rand][0], camera[rand][1], camera[rand][2]);// e
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pawn Код:
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...mas so aparece 3 imagems, nesse caso a primeira a suganda e a terceira cordenada, e as outras nao tem como por nao nao
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deu certo
...mas so aparece 3 imagems, nesse caso a primeira a suganda e a terceira cordenada, e as outras nao tem como por nao nao![]() |

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Recomendo voce criar callbacks e usar as coordenadas em cada uma delas e para passar de uma imagem para outra imagem use SetTimerEx .
Fiz isso no meu ![]() Espero ter ajudado ![]() |
new timer[MAX_PLAYERS];
forward LoginImagem1(playerid);
public LoginImagem1(playerid)
{
SetPlayerPos(/* COORDENADAS */);
SetPlayerCameraPos(/* COORDENADAS */);
SetPlayerCameraLookAt(/* COORDENADAS */);
return timer[playerid] = SetTimerEx("LoginImagem2", 5000, false, "i", playerid);
}
forward LoginImagem2(playerid);
public LoginImagem2(playerid)
{
SetPlayerPos(/* COORDENADAS */);
SetPlayerCameraPos(/* COORDENADAS */);
SetPlayerCameraLookAt(/* COORDENADAS */);
return timer[playerid] = SetTimerEx("LoginImagem3", 5000, false, "i", playerid);
}
public OnPlayerDisconnect(playerid)
{
KillTimer(timer[playerid]);
return 1;
}
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Tipo assim:
PHP код:
![]() |
....mas gracas ao teu exemplo consegui faser o que eu queria...vlw + reputacao pra vc