Work fine in local host, but not in 24/7 host. -
[D]ry[D]esert - 03.12.2012
Hello everyone. i've made my own gamemode whitch its tdm. and when i test it in my local host its fine.
but when i upload it to 24/7 host it became horrible . and i dont get the problem.
so if someone can help me. please post it.
Re: Work fine in local host, but not in 24/7 host. -
Mr.Anonymous - 03.12.2012
What do you mean horrible? Explain!
Re: Work fine in local host, but not in 24/7 host. -
[D]ry[D]esert - 03.12.2012
I mean full of horrible bugs, for example i have made pickable object. and it work in local host without any bug. but when i upload it into my host, and start the server, i can pickup any other created object.
Re: Work fine in local host, but not in 24/7 host. -
xxxDeathxxx - 03.12.2012
included files are correct? and usually hosting is linux, use linux server plugins, and try then.
Or something happend in ftp transport
Re: Work fine in local host, but not in 24/7 host. -
ColorHost-Kevin - 03.12.2012
I would see what your host has to say about this. usually it does relate to a script issue though.
Re: Work fine in local host, but not in 24/7 host. -
DowDaw - 03.12.2012
Quote:
Originally Posted by [D]ry[D]esert
I mean full of horrible bugs, for example i have made pickable object. and it work in local host without any bug. but when i upload it into my host, and start the server, i can pickup any other created object.
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Hmm you cant fix them?
Re: Work fine in local host, but not in 24/7 host. -
carz0159 - 04.12.2012
try the.so plugings instead of the .dll make sure everything is configured for linux
Re: Work fine in local host, but not in 24/7 host. -
[D]ry[D]esert - 04.12.2012
Quote:
Originally Posted by xxxDeathxxx
included files are correct? and usually hosting is linux, use linux server plugins, and try then.
Or something happend in ftp transport
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these are my include.
and i did upload ssanf.so and run .and do i need to upload YSI\y_ini and zcmd ? i think no need.
pawn Code:
#include <a_samp>
#include <YSI\y_ini>
#include <sscanf2>
#include <zcmd>
Quote:
Originally Posted by ColorHost-Kevin
I would see what your host has to say about this. usually it does relate to a script issue though.
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This is my host.
http://sponsoring4all.org/
Quote:
Originally Posted by GhostDaw
Hmm you cant fix them?
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How would i fix them while its fine in my local host ?
Quote:
Originally Posted by carz0159
try the.so plugings instead of the .dll make sure everything is configured for linux
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i already did.