#include <a_samp>
/*
native pn(playerid);
native pm(playerid);
native interior(playerid, interiorid);
native scm(playerid, color, const message[]);
*/
stock pn(playerid)
{
new pn[MAX_PLAYER_NAME];
GetPlayerName(playerid,pn,sizeof(pn));
return pn;
}
stock pm(playerid)
{
new pm = GetPlayerMoney(playerid);
return pm;
}
stock interior(playerid, interiorid)
{
SetPlayerInterior(playerid, interiorid);
return 1;
}
stock scm(playerid, color, const message[])
{
SendClientMessage(playerid, color, const message[]);
return 1;
}
scm(playerid,0xFFFFFFFF,"asdsaddsaddas");
C:\Users\Äèìà\Desktop\USWW\pawno\include\mfunc.inc(30) : error 029: invalid expression, assumed zero
C:\Users\Äèìà\Desktop\USWW\pawno\include\mfunc.inc(30) : error 029: invalid expression, assumed zero
C:\Users\Äèìà\Desktop\USWW\pawno\include\mfunc.inc(30) : error 029: invalid expression, assumed zero
C:\Users\Äèìà\Desktop\USWW\pawno\include\mfunc.inc(30) : fatal error 107: too many error messages on one line
stock scm(playerid, color, text[])
{
return SendClientMessage(playerid, color, text);
}
//Or you can use it through defines
#define scm(%0,%1,%2) SendClientMessage(%0,%1,%2)
Try this stock
pawn Код:
|
#define scm SendClientMessage