little help - Printable Version
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+--- Thread: little help (
/showthread.php?tid=396349)
little help -
Morkano - 30.11.2012
i need little help if when player teleport anywhere player having car but when i teleported my car is destroyed
how to add this cmd teleport
Re: little help -
Tom1412 - 30.11.2012
when ur asking don't make sence
Re: little help -
Morkano - 30.11.2012
i need setvehiclepos when player goto any teleport player state driving dont vehicle destroy
Re: little help -
Mmartin - 30.11.2012
First of all, read this:
https://sampforum.blast.hk/showthread.php?tid=395711
Second and last of all - Check if player is in any vehicle by using
IsPlayerInAnyVehicle. If he is, use
GetPlayerVehicleID to get vehicle's ID, then
GetVehiclePos and
SetVehiclePos for the teleport.
Re: little help -
Morkano - 30.11.2012
dont work
Re: little help -
Mmartin - 30.11.2012
Of course it does. Post your code here and define what is not working and what exactly do you want.
Re: little help -
Morkano - 30.11.2012
i need mean
this
Quote:
dcmd_lselevator(playerid,params[])
{
#pragma unused params
new elevator = random(sizeof(Elevator));
SetPlayerPos(playerid,Elevator[elevator][0],Elevator[elevator][1],Elevator[elevator][2]+0.40);
SetPlayerFacingAngle(playerid,Elevator[elevator][3]);
GameTextForPlayer(playerid,"~b~Elevator ~r~Lift!",5000,3);
return 1;
}
|
this is my teleport command how can i add in this command to vehiclepos
Re: little help -
Faisal_khan - 30.11.2012
pawn Код:
dcmd_tele(playerid,params[])
{
#pragma unused params
new elevator = random(sizeof(Elevator));
SetPlayerPos(playerid,Elevator[elevator][0],Elevator[elevator][1],Elevator[elevator][2]+0.40);
SetPlayerFacingAngle(playerid,Elevator[elevator][3]);
if(IsPlayerInVehicle(playerid, vehicleid))
{
SetVehiclePos(Elevator[elevator][0],Elevator[elevator][1],Elevator[elevator][2]+0.40);
}
GameTextForPlayer(playerid,"~b~Elevator ~r~Lift!",5000,3);
return 1;
}