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little help - Printable Version

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+--- Thread: little help (/showthread.php?tid=396349)



little help - Morkano - 30.11.2012

i need little help if when player teleport anywhere player having car but when i teleported my car is destroyed
how to add this cmd teleport


Re: little help - Tom1412 - 30.11.2012

when ur asking don't make sence


Re: little help - Morkano - 30.11.2012

i need setvehiclepos when player goto any teleport player state driving dont vehicle destroy


Re: little help - Mmartin - 30.11.2012

First of all, read this: https://sampforum.blast.hk/showthread.php?tid=395711

Second and last of all - Check if player is in any vehicle by using IsPlayerInAnyVehicle. If he is, use GetPlayerVehicleID to get vehicle's ID, then GetVehiclePos and SetVehiclePos for the teleport.


Re: little help - Morkano - 30.11.2012

dont work


Re: little help - Mmartin - 30.11.2012

Of course it does. Post your code here and define what is not working and what exactly do you want.


Re: little help - Morkano - 30.11.2012

i need mean
this
Quote:

dcmd_lselevator(playerid,params[])
{
#pragma unused params
new elevator = random(sizeof(Elevator));
SetPlayerPos(playerid,Elevator[elevator][0],Elevator[elevator][1],Elevator[elevator][2]+0.40);
SetPlayerFacingAngle(playerid,Elevator[elevator][3]);
GameTextForPlayer(playerid,"~b~Elevator ~r~Lift!",5000,3);
return 1;

}

this is my teleport command how can i add in this command to vehiclepos


Re: little help - Faisal_khan - 30.11.2012

pawn Код:
dcmd_tele(playerid,params[])
{
    #pragma unused params
    new elevator = random(sizeof(Elevator));
    SetPlayerPos(playerid,Elevator[elevator][0],Elevator[elevator][1],Elevator[elevator][2]+0.40);
    SetPlayerFacingAngle(playerid,Elevator[elevator][3]);
    if(IsPlayerInVehicle(playerid, vehicleid))
    {
        SetVehiclePos(Elevator[elevator][0],Elevator[elevator][1],Elevator[elevator][2]+0.40);
    }
    GameTextForPlayer(playerid,"~b~Elevator ~r~Lift!",5000,3);
    return 1;
}