else if(TutTime[i] == 25)
{
ClearChatbox(i, 10);
//SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
//SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
//SetCameraBehindPlayer(i);
//JBC_TogglePlayerControllable(i, 0);
//SetPlayerVirtualWorld(i, 0);
//SetPlayerInterior(i, 14);
//PlayerInfo[i][pInt] = 14;
//JBC_SetPlayerPos(i, -1855.568725, 41.263156, 1061.143554);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}Stanite na crveni marker da izadjete iz aviona!");
ClearChatbox(i, 2);
SetPlayerCheckpoint(i, 2.384830, 33.103397, 1199.849976, 2)
if (IsPlayerInCheckpoint(i))
{
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}TEST!!!");
TutTime[i] += 974;
}
if (IsPlayerInCheckpoint(i))
{
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}TEST!!!");
TutTime[i] += 974;
}
}
|
hy guys, im creating tut and i have this prob:
Код:
else if(TutTime[i] == 25)
{
ClearChatbox(i, 10);
//SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
//SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
//SetCameraBehindPlayer(i);
//JBC_TogglePlayerControllable(i, 0);
//SetPlayerVirtualWorld(i, 0);
//SetPlayerInterior(i, 14);
//PlayerInfo[i][pInt] = 14;
//JBC_SetPlayerPos(i, -1855.568725, 41.263156, 1061.143554);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}Stanite na crveni marker da izadjete iz aviona!");
ClearChatbox(i, 2);
SetPlayerCheckpoint(i, 2.384830, 33.103397, 1199.849976, 2)
if (IsPlayerInCheckpoint(i))
{
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}TEST!!!");
TutTime[i] += 974;
}
Код:
if (IsPlayerInCheckpoint(i))
{
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}TEST!!!");
TutTime[i] += 974;
}
}
|
IsPlayerInRangeOfPoint(playerid, XPOS,YPOS,ZPOS, 7);
if (IsPlayerInRangeOfPoint(playerid, 1222,1111,1333, 7)) //change the coords just random.
{
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}TEST!!!");
TutTime[i] += 974;
}
}[/
|
For checkpoints i attended to use IsPlayerInRangeOfPoint. It checks if the player is in the range of that point when he enter's the checkpoint.
So For example pawn Код:
|
if(IsPlayerInRangeOfPoint(playerid, 1.0, 2.384830, 33.103397, 1199.849976))
{
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}TEST!!!");
TutTime[i] += 974;
}
|
hmmm you think like this:
Код:
if(IsPlayerInRangeOfPoint(playerid, 1.0, 2.384830, 33.103397, 1199.849976))
{
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}TEST!!!");
TutTime[i] += 974;
}
|
|
hmmm you think like this:
Код:
if(IsPlayerInRangeOfPoint(playerid, 1.0, 2.384830, 33.103397, 1199.849976)) |
|
like this
if (IsPlayerInRangeOfPoint(playerid, 2.384830, 33.103397, 1199.849976 , 7)) |
else if(TutTime[i] == 999)
if(IsPlayerInRangeOfPoint(i, 7.0, 1.8651,23.1351,1199.5938))
{
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}TEST!!!");
TutTime[i] += 970;
}