Moderator (1) SYNTAX: /check [playerid] FUNCTION: Will Display the player's stats SYNTAX: /setint [playerid] [interiorid] FUNCTION: Will Set the interior of the Player. SYNTAX: /setvw [playerid] [worldid] FUNCTION: Will Set the virtual world of the Player. SYNTAX: /mute [playerid] FUNCTION: Will Mute/Unmute a player and will prevent him of speaking. SYNTAX: /kick [playerid] [reason] FUNCTION: Will Kick a player off the server for the written reason. SYNTAX: /nick[playerid] FUNCTION: Will Kick a player off the server for "Change your name" reason. SYNTAX: /warn [playerid] [reason] FUNCTION: Will Warn a player for the written reason -3 warns = KICK-. SYNTAX: /unwarn [playerid] [reason] FUNCTION: Remove the player's warnings for the written reason. SYNTAX: /jailed FUNCTION: Will Display the list of Jailed People. SYNTAX: /blinded FUNCTION: Will Display the list of Blinded People. SYNTAX: /reports FUNCTION: Will Display a list of the last 6 Reports. SYNTAX: /masked FUNCTION: Will Display all the masked players online SYNTAX: /apm [playerid] <text> FUNCTION: Will Send a private message to the player designed under ADMIN name. SYNTAX: /freeze [playerid] FUNCTION: Will freeze a player and prevent him of moving SYNTAX: /unfreeze [playerid] FUNCTION: Will unfreeze a player and let him move again SYNTAX: /learn [playerid] FUNCTION: Will kick the player and enable the tutorial for him again. SYNTAX: /sr [playerid] FUNCTION: Will Display the rules textdraw to the playerid. SYNTAX: /checked [playerid] FUNCTION: Will Set the player as checked (See anticheat feature). SYNTAX: /notchecked [playerid] FUNCTION: Will Set the player as non-checked (See anticheat feature). SYNTAX: /muted FUNCTION: Will Display a list of muted people. SYNTAX: /frozen FUNCTION: Will Display a list of frozen people (by comnads). SYNTAX: /suspectlist FUNCTION: Will display the list of the players that got spotted by the Anticheat. SYNTAX: /richlist FUNCTION: Will Display all the players that have over 1 Million. SYNTAX: /slap [playerid] FUNCTION: Will Slap a player. SYNTAX: /kill FUNCTION: Will Suicide. SYNTAX: /messages FUNCTION: Will display the list of messages that the player can use. SYNTAX: /admin [text] or // [text] FUNCTION: Admin chat between admins, will send the [text] to all the other admins. SYNTAX: /warned FUNCTION: Will Display a list of warned people. SYNTAX: /ajail [playerid] [time(minutes)] [reason] FUNCTION: Will administrative jail the playerid for the designed minutes & reason. SYNTAX: /checkweapons [playerid] FUNCTION: Will Display a list that the playerid contains. SYNTAX: /spec [playerid] FUNCTION: Will Spectate a player. SYNTAX: /turn FUNCTION: Will display the TURN dialog. SYNTAX: /givetime FUNCTION: Will display the Time and Date for everyone. SYNTAX: /ip [playerid] FUNCTION: Will display the player's id. SYNTAX: /unjail FUNCTION: Will unjail the player. SYNTAX: /trace [playerid] FUNCTION: Will display the last 5 player's punishments. SYNTAX: /afk FUNCTION: Will set the admin AFK or Back. SYNTAX: /pending [playerid] FUNCTION: Will kick the player and set a pending ban on him. SYNTAX: /registred [playerid] FUNCTION: Will display registration date of the player. Global Moderator (2) Moderator Commands + : SYNTAX: /skydive FUNCTION: Will drop the administrator in the sky with a parachute. SYNTAX: /kickres [level] FUNCTION: Will Kick anyone that is above of the level designed. SYNTAX: /unprison [playerid] FUNCTION: Will Remove a player from the Prison. SYNTAX: /punch [playerid] FUNCTION: Will drop a player in the air and kill him. SYNTAX: /setjob [playerid] [jobid] FUNCTION: Will Set a player on the jobid that the administrator typed.. SYNTAX: /update FUNCTION: Will Update the players accounts SYNTAX: /agl [licensename] [playerid] FUNCTION: Will give a license (to be chosen) to the playerid chosen. SYNTAX: /agivepassport [playerid] FUNCTION: Will give a passport to the player. SYNTAX: /shiftname [playerid] FUNCTION: Will give a free name change to the player. SYNTAX: /skick [playerid] FUNCTION: Will Secretly kick a player SYNTAX: /nopub FUNCTION: Will Disable the /public chat. SYNTAX: /txt [message] FUNCTION: Will display a console message under ADMINISTRATOR Name. SYNTAX: /bigears FUNCTION: Will Set the admin on bigears mode and the admin will hear everything. SYNTAX: /fine [playerid] [money] [reason] FUNCTION: Will Fine the choosen player a chosen amount of money for a custom reason. SYNTAX: /fban [playerid] [reason] FUNCTION: Will Fake ban a player. SYNTAX: /respawnthiscar(/rtc) FUNCTION: Will Respawn the car that the administrator is using. SYNTAX: /disarm [playerid] FUNCTION: Will disarm the chosen player. SYNTAX: /asu [playerid] [reason] FUNCTION: Will administrative issue a warrant on a player. SYNTAX: /cancelcontract [playerid] FUNCTION: Will cancel the hitman contract on a player. Administrator (3) Moderator Commands + Global Moderator Commands + : SYNTAX: /ban [playerid] [reason] FUNCTION: Will ban a player for the reason typed. SYNTAX: /hog [playerid] FUNCTION: Will Kill the player. SYNTAX: /announce [text] FUNCTION: Will announce the text in the screen of everyone. SYNTAX: /fourdive [playerid1] [playerid2] [playerid3] [playerid4] FUNCTION: Will send the chosen players to dive. SYNTAX: /mole [text] FUNCTION: Will send a MOLE message to everyone. SYNTAX: /fuelcars FUNCTION: Will Refill all the cars with 100% fuel. SYNTAX: /giveddtk [playerid] FUNCTION: Will Give the player a DD Ticket (See DD Feature). SYNTAX: /remddtk [playerid] FUNCTION: Will Remove the player's DD Ticket (See DD Feature). SYNTAX: /atake [item] [palyerid] FUNCTION: Will remove the selected item from a player. SYNTAX: /mark FUNCTION: Will Set a mark at the player position. SYNTAX: /gotomark FUNCTION: Will teleport the admin to his previously set Mark. SYNTAX: /oldcar FUNCTION: Will Tell the Player his old player id. SYNTAX: /gotocar [carid] FUNCTION: Will Teleport the admin to the car id. SYNTAX: /write [color] [text] FUNCTION: Will send a console message to everyone with the chosen colour. SYNTAX: /teles FUNCTION: Will display a list with the teleports available to the administrator. SYNTAX: /setage [playerid] [age] FUNCTION: Will set the playerid's age to the chosen one. SYNTAX: /prison [playerid] FUNCTION: Will send a player to Fort DeMorgan (Prison) SYNTAX: /vehslap [playerid] FUNCTION: Will slap a player's vehicle and drop it in the air. SYNTAX: /burn [playerid] FUNCTION: Will set the player and everyone near on fire. SYNTAX: /goto [playerid] FUNCTION: Will teleport the administrator to the playerid chosen. SYNTAX: /god FUNCTION: Will send the god's message in the console. SYNTAX: /chuck FUNCTION: Will send the Chuck Norris message in the console. SYNTAX: /respawnrentbikes FUNCTION: Will respawn all the bikes that are for rent. SYNTAX: /respawnrentcars FUNCTION: Will respawn all the cars that are for rent. SYNTAX: /giveddstk [playerid] FUNCTION: Will give a DD Spectation Ticket to the chosen playerid. SYNTAX: /remddstk [playerid] FUNCTION: Will remove the DD spectator ticket to the chosen playerid. SYNTAX: /srall FUNCTION: Show the rules to everyone. Senior Administrator (4) Moderator Commands + Global Moderator Commands + Administrator Commands +: SYNTAX: /setteam [playerid] [teamid] FUNCTION: Will Set the playerid's team to the chosen one. SYNTAX: /anews [text] FUNCTION: Will announce the breaking news in the screen of everyone. SYNTAX: /gates FUNCTION: Will display the gates that the Admin can open. SYNTAX: /givemats [playerid] [mats] FUNCTION: Will give the chosen amount of mats to the chosen player. SYNTAX: /carreset FUNCTION: Will Respawn all the cars that are unused. SYNTAX: /setskin [playerid] [skin] FUNCTION: Will Set the playerid's skin to the chosen one. SYNTAX: /ddrights [playerid] [level(0-1) FUNCTION: Will set the player dd rights to 0(non dd manager) or 1 (dd manager). SYNTAX: /atcrights [playerid] [level(0-1) FUNCTION: Will set the player ATC to 0 (non ATC) or 1 (ATC). SYNTAX: /getincar [carid] FUNCTION: Will teleport the player inside the vehicle. SYNTAX: /setskin [playerid] [skinid] FUNCTION: Will Set the player's skin to the chosen one. SYNTAX: /setmats [playerid] [mats] FUNCTION: Will Set the player's materials to the chosen ones. SYNTAX: /cc FUNCTION: Will Clear the console chat. SYNTAX: /sethp [playerid] [health] FUNCTION: Will Set the player's health to the chosen one. SYNTAX: /setarmor [playerid] [armour] FUNCTION: Will Set the player's armour to the chosen one. SYNTAX: /forceskin [playerid] FUNCTION: Will force the skin of the player to the faction one. SYNTAX: /explode [playerid] FUNCTION: Will explode the player. SYNTAX: /cnnn [style] [text] FUNCTION: Will send a GameText with the chosen style. SYNTAX: /cnn [text] FUNCTION: Will display a message in the top of the screen. SYNTAX: /acnn [text] FUNCTION: Will do the same as /cnn but will add Admin: to the start of the text. SYNTAX: /gethere [playerid] FUNCTION: Will get the playerid chosen to the administrator position. SYNTAX: /td [style] [text] FUNCTION: Will Display something similar GameTextForPlayer, but this has own styles and locations; this uses textdraws. SYNTAX: /supervehslap [playerid] FUNCTION: Will Super Slap the player's vehicle by setting it higher than /vehslap. SYNTAX: /asellhouse [houseid] FUNCTION: Will sell the houseid chosen. SYNTAX: /asellbiz [bizzid] FUNCTION: Will sell the bizzid chosen. SYNTAX: /setdrugs [playerid] [drugs] FUNCTION: Will set the drugs amount chosen to the playerid. SYNTAX: /givedrugs [playerid] [drugs] FUNCTION: Will give the drugs amount chosen to the playerid. SYNTAX: /asellsbiz [sbizzid] FUNCTION: Will sell the sbizzid chosen. SYNTAX: /setchamp [playerid] FUNCTION: Will Set the playerid as Boxing champion. SYNTAX: /copsuspend [playerid] FUNCTION: Will Suspend the player from cop duty (See Cop Duty Feature). SYNTAX: /copunsuspend [playerid] FUNCTION: Will Unsuspend the cop from Cop Duty. Main Administrator (5) Moderator Commands + Global Moderator Commands + Administrator Commands + Senior Administrator Commands +: SYNTAX: /unbanip [ip] FUNCTION: Will Unban the ip chosen. SYNTAX: /startlotto FUNCTION: Will start the lotto rolling. SYNTAX: /startlottoex FUNCTION: Will start the lotto but with a 12 seconds delay. SYNTAX: /bizentrance [bizid] FUNCTION: Will set the bizid's entrance to the administrator's position. SYNTAX: /sbizentrance [sbizid] FUNCTION: Will set the sbizid's entrance to the administrator's position. SYNTAX: /moves FUNCTION: Will Display the Moves Commands (/up,/down,/left,/right,/forw,/back). SYNTAX: /tod [time] FUNCTION: Will set the world time to the chosen time. SYNTAX: /restartcars FUNCTION: Will respawn all the ownable vehicles. SYNTAX: /lottosay FUNCTION: Will display the lotto say in the console. SYNTAX: /asellcar FUNCTION: Will Sell the car the admin is currently in. SYNTAX: /weather [weatherid] FUNCTION: Will set everyone's weather to the chosen weatherid. SYNTAX: /house [houseid] FUNCTION: Will teleport the administrator to the houseid. SYNTAX: /biz [bizid] FUNCTION: Will teleport the administrator to the bizid. SYNTAX: /houseo [houseid] FUNCTION: Will teleport the administrator outside the houseid. SYNTAX: /setdesc [houseid] [text] FUNCTION: Will set the house description. SYNTAX: /xgoto [x] [y] [z] FUNCTION: Will set the player's position to the chosen one. SYNTAX: /say [text] FUNCTION: Will display a message in the console just like /rcon say. SYNTAX: /houseentrance [houseid] FUNCTION: Will set the houseid's entrance to the administrator's position. SYNTAX: /housexit [houseid] FUNCTION: Will set the houseid's exit to the administrator's position. SYNTAX: /lottoann FUNCTION: Will announce the lotto in the player's screen. SYNTAX: /payday [amount(1-1000)] FUNCTION: Will give the chosen amount to every player. SYNTAX: /crash [playerid] FUNCTION: Will crash the playerid's game. SYNTAX: /adv FUNCTION: Will completely destroy the vehicle that the admini is driving. SYNTAX: /houseint [houseid] [interiorid] FUNCTION: Will set the houseid's interior to the Choosen one. (You can see interiors at /house 501-542). SYNTAX: /(un)setcar [carid] FUNCTION: Will set the choosen car to buyable, editable at /edit. SYNTAX: /(un)sethouse [houseid] FUNCTION: Will set the choosen house to buyable, editable at /edit. SYNTAX: /dvehicles FUNCTION: Will delete every created car. Server Developer (6) Moderator Commands + Global Moderator Commands + Administrator Commands + Senior Administrator Commands + Main Administrator Commands +: SYNTAX: /getcar [carid] FUNCTION: Will teleport the carid's to the administrator position. SYNTAX: /veh [vehid] [color1] [color2] FUNCTION: Will create the vehicleid with the chosen colours. SYNTAX: /st FUNCTION: Will start the engine of the car without having to press space. SYNTAX: /tn FUNCTION: Will stop the engine of the car. SYNTAX: /edit [name] [amount] FUNCTION: Will edit the stat selected of the house that the administrator is standing at. SYNTAX: /upload FUNCTION: Will restart the server announcing an update. SYNTAX: /createpickup [model-id] [type] FUNCTION: Will create a pickup with the model id & type chosen. SYNTAX: /makehelper [playerid] [level0-2] FUNCTION: Will set the playerid's helper rank to the chosen one. SYNTAX: /(bank)reward [playerid] [amount] FUNCTION: Will give to the playerid the chosen amount of money. SYNTAX: /ccnn [text] FUNCTION: Will display a message in the screen of everyone under chuck norris name. SYNTAX: /gcnn [text] FUNCTION: Will display a message in the screen of everyone under god's name. SYNTAX: /(bank)money [playerid] [money] FUNCTION: Will set the player's money to the chosen amount. SYNTAX: /taxday [money] FUNCTION: Will remove the amount of money From the whole server. SYNTAX: /setcarhp [playerid] [health] FUNCTION: Will set the player's car HP to the chosen one. SYNTAX: /setcarpj [paintjob] FUNCTION: Will set the paintjob of the car that the administrator is currently in. SYNTAX: /givefight [fight] FUNCTION: Will give the fight style to the player. SYNTAX: /setlottonumber [playerid] [number] FUNCTION: Will set the player lotto number. SYNTAX: /setstat [playerid] [statid] [amount] FUNCTION: Will set playerid's statid to the chosen amount. SYNTAX: /makeleader [playerid] [faction] FUNCTION: Will set the player as leader of the Chosen Faction. SYNTAX: /(bank)tax [playerid] [money] FUNCTION: Will remove the amount of money chosen from the playerid. SYNTAX: /setjackpot [cash] FUNCTION: Will set the lotto jackpot. Server Owner (1338) Moderator Commands + Global Moderator Commands + Administrator Commands + Senior Administrator Commands + Main Administrator Commands + Server Developer Commands +: SYNTAX: /setadminlevel [playerid] [level] FUNCTION: Will set the playerid's admin level to the chosen amount. SYNTAX: /makeircadmin [playerid] [channel] FUNCTION: Will set the playerid as admin of the chosen channel. SYNTAX: /rcnn [text] FUNCTION: Will display a message in the console under Raven's RP name. SYNTAX: /vr FUNCTION: Will body and psychically repair the car that the administrator is in. SYNTAX: /setlotto [number] FUNCTION: Will start the lotto and set the winning number as the chosen one. SYNTAX: /(bank)moneyall [money] FUNCTION: Will set everyone's money to the choosen amount (CAN BE NEGATIVE). SYNTAX: /resetofficertimer [playerid] FUNCTION: Will set the playerid's officer test time to 0. SYNTAX: /resetammutimer [playerid] FUNCTION: Will set the playerid's ammunation time to 0. SYNTAX: /setweapskill [playerid] [weapon] [amount] FUNCTION: Will set Skill of the playerid weapons to the desired amount. SYNTAX: /gotoammu FUNCTION: Will Teleport the player to the ammunation. SYNTAX: /spayday FUNCTION: Will force the payday. SYNTAX: /resetpassporttimer[playerid] FUNCTION: Will set the playerid's passport test time to 0. SYNTAX: /setalllotto [number] FUNCTION: Will set everyone's lotto number.
:: ACCOUNT :: /rules /stats /account /changename /rules /information :: GENERAL :: /pay /charity /time /buy /unrentcar /unrentbike /switchkey /id /drink /clothes /doro /wo /knock /doorshout /resetspawn /resetupgrades(50k) /buygun /lock /skill /licenses /showlicenses(/sl) /report /atalk /animlist /stopanim /fuel (/re)port /cancel /accept /eject /usedrugs /contract /fill /admins (/f)actionlist /gps /chatmode /fightstyle (/wi)ndows /coin /trunk (/inv)entory /knock /knockout /give /gateopen /sid /smoke /(sur)render /cophelp /selectspawn :: CHAT :: (/o)oc /me /(ad)vertise (/cw)hisper (/s)hout /(w)hisper (/b) /(l)ocal (/f)action /me /do /togfam /togpm /togphone :: BANK :: /balance /withdraw /deposit /wiretransfer /atm :: SAPD :: (/r)adio (/d)epartments (/m)egaphone /arrest /duty /wanted (/cu)ff /undercover /drugtest /frisk /friskinv /take /ticket (/gov)ernment /ram (/su)spect /drag /copuntie /mir givepassport /showbadge /tracelastcall(/tlc) /weplicense /mdc (/ta)zer /backup(/bk) /checkspeed /breathtest /backupclear(/bkc) /createroadblock(/crb) /removeroadblock(/rub) /removeroadblockall(/rrball) :: FBI :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /farrest /wanted /friskinv /frisk /take /ticket /ram /drag /copuntie (/cu)ff (/ta)zer /showbadge /agent /checkspeed /mir /createroadblock(/crb) /removeroadblock(/rub) /removeroadblockall(/rrball) (/gov)ernment /duty /tracelastcall(/tcl) /backup(/bk) /backupclear(/bkc) /breathtest /drugtest /givepassport :: Military :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /sarrest /wanted (/cu)ff (/ta)zer /frisk /friskinv /take /ticket (/gov)ernment /ram /drag /copuntie /equip /duty /checkspeed givepassport /soldier /createroadblock(/crb) /removeroadblock(/rub) /removeroadblockall(/rrball) /showbadge /tracelastcall(/tcl) /backup(/bk) /backupclear(/bkc) /breathtest /drugtest /mir :: Security Guard:: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc (/cu)ff /wanted /backup(/bk) /backupclear(/bkc) /mir /arrest /duty /checkspeed :: Law Leader :: /hunter /hydra /rhino /predator /dv /hydrarights /hunterrights /rhinorights /predrights. :: Destruction Derby :: /dd /dd2 /dd3 /dd4 /opendd /giveddtk /remddtk /giveddstk /remddstk /ddcount(/ddcd) /ddfire /ddexplode /ddann /ddsay :: Yamaguchi :: (/r)adio (/jap)aneese /steal :: Chornaya Bratva :: (/r)adio (/rus)sian :: Surenos :: (/r)adio (/spa)nish /steal :: La Famiglia Sinatra :: /gateopen (/r)adio /italian :: JOB - Detective :: /find :: JOB - Lawyer :: /free :: JOB - Whore :: /sex :: JOB - Drug Dealer :: /selldrugs /get drugs :: JOB - Car Jacker :: /dropcar :: JOB - Waiter :: /showmenu /cookuniform :: JOB - News Reporter :: /paper /papers /live /news [text] :: JOB - Mechanic :: /repair /refill /duty /tow :: JOB - Bodyguard :: /guard :: JOB - Car Dealer :: /sellcar :: JOB - Stuntman :: /startstunt /stopstunt :: JOB - Boxer :: /fight /boxstats :: JOB - Taxi Driver :: /fare /®adio :: JOB - Bus Driver:: /fare :: JOB - Paper Boy :: /papers /bring /deliver :: JOB - Trucker :: /buyprods /sellprods /load :: JOB - Pizza Boy :: /duty /sellpizza :: JOB - Farmer :: /startharvest /stopharvest :: JOB - Illegal Farmer :: /startdrugharvest /stopdrugharvest :: JOB - Drugs Smuggler :: /smuggledrugs /selldrugsto :: JOB - Street Sweeper :: /startsweep /stopsweep :: JOB - Materials Smuggler :: /smugglemats :: JOB - Arms Dealer:: /creategun /buymats :: HITMAN :: /portable :: LESSON :: /startlesson /stoplesson /givelicense
Updates: Version 1.2 - CMD /vec added for admins 6+ - Public services having a License Plate - Fix bug properties - Unused icons fixed Version 1.1 - FactionCollors added (thx for CarbonZero) - BugFix: Login players unfreezed - BugFix: Factionproperty players dont fall any more in the map - BugFix: StreamerFiles update to the script - ...
//--------------------------------------------------------- public SetPlayerToTeamColor(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMember] == 0) { SetPlayerColor(playerid,COLOR_WHITE1); } // CIVIL if(PlayerInfo[playerid][pLeader] == 0) { SetPlayerColor(playerid,COLOR_WHITE1); } // CIVIl if(PlayerInfo[playerid][pMember] == 1) { SetPlayerColor(playerid,0x0004A800); } // Politia Romana if(PlayerInfo[playerid][pLeader] == 1) { SetPlayerColor(playerid,0x0004A800); } // Politia Romana if(PlayerInfo[playerid][pMember] == 2) { SetPlayerColor(playerid,0x1509FF00); } // FBI if(PlayerInfo[playerid][pLeader] == 2) { SetPlayerColor(playerid,0x1509FF00); } // FBI if(PlayerInfo[playerid][pMember] == 3) { SetPlayerColor(playerid,0x00026600); } // NG if(PlayerInfo[playerid][pLeader] == 3) { SetPlayerColor(playerid,0x00026600); } // NG if(PlayerInfo[playerid][pMember] == 4) { SetPlayerColor(playerid,0x82625700); } //Paramedic if(PlayerInfo[playerid][pLeader] == 4) { SetPlayerColor(playerid,0x82625700); } //Paramedic if(PlayerInfo[playerid][pMember] == 5) { SetPlayerColor(playerid,0x0AB4BC00); } // if(PlayerInfo[playerid][pLeader] == 5) { SetPlayerColor(playerid,0x0AB4BC00); } // if(PlayerInfo[playerid][pMember] == 6) { SetPlayerColor(playerid,0x6FFF6F00); } //tow car if(PlayerInfo[playerid][pLeader] == 6) { SetPlayerColor(playerid,0x6FFF6F00); } //tow car if(PlayerInfo[playerid][pMember] == 7) { SetPlayerColor(playerid,0x80800000); } //lsc if(PlayerInfo[playerid][pLeader] == 7) { SetPlayerColor(playerid,0x80800000); } //lsc if(PlayerInfo[playerid][pMember] == 8) { SetPlayerColor(playerid,COLOR_BLACK); } //hitman if(PlayerInfo[playerid][pLeader] == 8) { SetPlayerColor(playerid,COLOR_BLACK); } //hitman if(PlayerInfo[playerid][pMember] == 9) { SetPlayerColor(playerid,0xC38EC700); } //nr if(PlayerInfo[playerid][pLeader] == 9) { SetPlayerColor(playerid,0xC38EC700); } //nr if(PlayerInfo[playerid][pMember] == 10) { SetPlayerColor(playerid,0xEFFC0300); } //taxi if(PlayerInfo[playerid][pLeader] == 10) { SetPlayerColor(playerid,0xEFFC0300); } //taxi if(PlayerInfo[playerid][pMember] == 11) { SetPlayerColor(playerid,0x4F59A600); } //The Drifters if(PlayerInfo[playerid][pLeader] == 11) { SetPlayerColor(playerid,0x4F59A600); } //The Drifters if(PlayerInfo[playerid][pMember] == 12) { SetPlayerColor(playerid,0xAD9C5800); } //Biker Boys if(PlayerInfo[playerid][pLeader] == 12) { SetPlayerColor(playerid,0xAD9C5800); } //Biker Boys if(PlayerInfo[playerid][pMember] == 13) { SetPlayerColor(playerid,COLOR_GREEN); } //grove if(PlayerInfo[playerid][pLeader] == 13) { SetPlayerColor(playerid,COLOR_GREEN); } //grove if(PlayerInfo[playerid][pMember] == 14) { SetPlayerColor(playerid,0xFF000000); } //yakuza if(PlayerInfo[playerid][pLeader] == 14) { SetPlayerColor(playerid,0xFF000000); } //yakuza if(PlayerInfo[playerid][pMember] == 15) { SetPlayerColor(playerid,0xFFA50000); } //EBB if(PlayerInfo[playerid][pLeader] == 15) { SetPlayerColor(playerid,0xFFA50000); } //EBB if(PlayerInfo[playerid][pMember] == 16) { SetPlayerColor(playerid,0x736F6E00); } //LCN if(PlayerInfo[playerid][pLeader] == 16) { SetPlayerColor(playerid,0x736F6E00); } //LCN } }
If this works good on my server (and if the provider allows me to download), can I offer you a Mirror or maybe a replacement for FileFactory?
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Good Job Man! Good Luck to you!
I have a small list of bugs that you can solve: 1. Anticheat fix(Ban players without reson) 2. Faction Cars ( all players or only for developers can enter) 3. Freeze on register(when you chose male/female....) 4. Fix /v buy ( don't create(Spawn) car every time) 5. For factions Public SetPlayerToTeamColor Код:
//--------------------------------------------------------- public SetPlayerToTeamColor(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMember] == 0) { SetPlayerColor(playerid,COLOR_WHITE1); } // CIVIL if(PlayerInfo[playerid][pLeader] == 0) { SetPlayerColor(playerid,COLOR_WHITE1); } // CIVIl if(PlayerInfo[playerid][pMember] == 1) { SetPlayerColor(playerid,0x0004A800); } // Politia Romana if(PlayerInfo[playerid][pLeader] == 1) { SetPlayerColor(playerid,0x0004A800); } // Politia Romana if(PlayerInfo[playerid][pMember] == 2) { SetPlayerColor(playerid,0x1509FF00); } // FBI if(PlayerInfo[playerid][pLeader] == 2) { SetPlayerColor(playerid,0x1509FF00); } // FBI if(PlayerInfo[playerid][pMember] == 3) { SetPlayerColor(playerid,0x00026600); } // NG if(PlayerInfo[playerid][pLeader] == 3) { SetPlayerColor(playerid,0x00026600); } // NG if(PlayerInfo[playerid][pMember] == 4) { SetPlayerColor(playerid,0x82625700); } //Paramedic if(PlayerInfo[playerid][pLeader] == 4) { SetPlayerColor(playerid,0x82625700); } //Paramedic if(PlayerInfo[playerid][pMember] == 5) { SetPlayerColor(playerid,0x0AB4BC00); } // if(PlayerInfo[playerid][pLeader] == 5) { SetPlayerColor(playerid,0x0AB4BC00); } // if(PlayerInfo[playerid][pMember] == 6) { SetPlayerColor(playerid,0x6FFF6F00); } //tow car if(PlayerInfo[playerid][pLeader] == 6) { SetPlayerColor(playerid,0x6FFF6F00); } //tow car if(PlayerInfo[playerid][pMember] == 7) { SetPlayerColor(playerid,0x80800000); } //lsc if(PlayerInfo[playerid][pLeader] == 7) { SetPlayerColor(playerid,0x80800000); } //lsc if(PlayerInfo[playerid][pMember] == 8) { SetPlayerColor(playerid,COLOR_BLACK); } //hitman if(PlayerInfo[playerid][pLeader] == 8) { SetPlayerColor(playerid,COLOR_BLACK); } //hitman if(PlayerInfo[playerid][pMember] == 9) { SetPlayerColor(playerid,0xC38EC700); } //nr if(PlayerInfo[playerid][pLeader] == 9) { SetPlayerColor(playerid,0xC38EC700); } //nr if(PlayerInfo[playerid][pMember] == 10) { SetPlayerColor(playerid,0xEFFC0300); } //taxi if(PlayerInfo[playerid][pLeader] == 10) { SetPlayerColor(playerid,0xEFFC0300); } //taxi if(PlayerInfo[playerid][pMember] == 11) { SetPlayerColor(playerid,0x4F59A600); } //The Drifters if(PlayerInfo[playerid][pLeader] == 11) { SetPlayerColor(playerid,0x4F59A600); } //The Drifters if(PlayerInfo[playerid][pMember] == 12) { SetPlayerColor(playerid,0xAD9C5800); } //Biker Boys if(PlayerInfo[playerid][pLeader] == 12) { SetPlayerColor(playerid,0xAD9C5800); } //Biker Boys if(PlayerInfo[playerid][pMember] == 13) { SetPlayerColor(playerid,COLOR_GREEN); } //grove if(PlayerInfo[playerid][pLeader] == 13) { SetPlayerColor(playerid,COLOR_GREEN); } //grove if(PlayerInfo[playerid][pMember] == 14) { SetPlayerColor(playerid,0xFF000000); } //yakuza if(PlayerInfo[playerid][pLeader] == 14) { SetPlayerColor(playerid,0xFF000000); } //yakuza if(PlayerInfo[playerid][pMember] == 15) { SetPlayerColor(playerid,0xFFA50000); } //EBB if(PlayerInfo[playerid][pLeader] == 15) { SetPlayerColor(playerid,0xFFA50000); } //EBB if(PlayerInfo[playerid][pMember] == 16) { SetPlayerColor(playerid,0x736F6E00); } //LCN if(PlayerInfo[playerid][pLeader] == 16) { SetPlayerColor(playerid,0x736F6E00); } //LCN } } |
its a very good script but the faction doors force your death or shove u underground because they open really weirdly, thats the only bug i have found so far... <3
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I suppose you answers questions too? Where do I delete the blue $ up in the right corner? And how to I disable all the [ADMINS] is now on duty etc, and which command the admins to like after they have banned someone, all can see AdmLog or something and then the admins get a extra message that says Admin just banned NAME?
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Textdraw51[playerid] = TextDrawCreate(608.000000, 98.000000, " "); // bank money TextDrawAlignment(Textdraw51[playerid], 3); TextDrawBackgroundColor(Textdraw51[playerid], 255); TextDrawFont(Textdraw51[playerid], 3); TextDrawLetterSize(Textdraw51[playerid], 0.650000, 2.199999); TextDrawColor(Textdraw51[playerid], 43775); TextDrawSetOutline(Textdraw51[playerid], 1); TextDrawSetProportional(Textdraw51[playerid], 1); Textdraw52[playerid] = TextDrawCreate(494.000000, 81.000000, " "); // money changes TextDrawAlignment(Textdraw52[playerid], 3); TextDrawBackgroundColor(Textdraw52[playerid], 255); TextDrawFont(Textdraw52[playerid], 1); TextDrawLetterSize(Textdraw52[playerid], 0.279999, 1.600000); TextDrawColor(Textdraw52[playerid], 0xFFFFFFFF); TextDrawSetOutline(Textdraw52[playerid], 1); TextDrawSetProportional(Textdraw52[playerid], 1);
Find this and remove it, also tell me if this works.
Code:
Textdraw51[playerid] = TextDrawCreate(608.000000, 98.000000, " "); // bank money TextDrawAlignment(Textdraw51[playerid], 3); TextDrawBackgroundColor(Textdraw51[playerid], 255); TextDrawFont(Textdraw51[playerid], 3); TextDrawLetterSize(Textdraw51[playerid], 0.650000, 2.199999); TextDrawColor(Textdraw51[playerid], 43775); TextDrawSetOutline(Textdraw51[playerid], 1); TextDrawSetProportional(Textdraw51[playerid], 1); Textdraw52[playerid] = TextDrawCreate(494.000000, 81.000000, " "); // money changes TextDrawAlignment(Textdraw52[playerid], 3); TextDrawBackgroundColor(Textdraw52[playerid], 255); TextDrawFont(Textdraw52[playerid], 1); TextDrawLetterSize(Textdraw52[playerid], 0.279999, 1.600000); TextDrawColor(Textdraw52[playerid], 0xFFFFFFFF); TextDrawSetOutline(Textdraw52[playerid], 1); TextDrawSetProportional(Textdraw52[playerid], 1); |
If the doors is bugged, just add the new streamer and it will work.
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