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[Map] Big Ear Decorating - Printable Version

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+---- Thread: [Map] Big Ear Decorating (/showthread.php?tid=394101)



Big Ear Decorating - theomanking - 21.11.2012

Hello Guys It's my First Edited Map and First Post in SA-MP Forums.
BIG EAR DECORATING
I Decorate Big Ear for Drifting/Fun. I added there Lights,Trees,Gas Station and Gate.

Here are some Pictures of Map:

This is Gate:


This is Gas Station:


Lights Road #1:


Lights Road #2:


Lights Road #3:


Add These Codes on your Gamemode/Filescript for it:

CreateObject(3749, -302.78, 1509.51, 79.97, 0.00, 0.00, 0.00);
CreateObject(1231, -291.58, 1510.54, 75.00, 0.00, 0.00, 0.00);
CreateObject(1231, -313.85, 1510.77, 75.00, 0.00, 0.00, 0.00);
CreateObject(1280, -332.31, 1536.34, 75.00, 0.00, 0.00, 88.64);
CreateObject(1280, -335.26, 1536.49, 75.12, 0.00, 0.00, 88.37);
CreateObject(12853, -274.91, 1493.38, 77.07, 0.00, 0.00, 0.00);
CreateObject(1686, -285.70, 1486.68, 75.10, 0.00, 0.00, 0.00);
CreateObject(1686, -286.17, 1488.84, 75.11, 0.00, 0.00, 0.00);
CreateObject(1686, -286.27, 1497.72, 75.31, 0.00, 0.00, 0.00);
CreateObject(1686, -286.07, 1499.57, 75.19, 0.00, 0.00, 0.00);
CreateObject(12854, -275.18, 1487.06, 77.15, 0.00, 0.00, 359.1;
CreateObject(12854, -275.34, 1475.00, 76.89, 0.00, 0.00, 0.00);
CreateObject(7910, -273.72, 1472.24, 79.30, 92.00, 0.00, 282.00);
CreateObject(16109, -344.06, 1398.70, 49.84, 0.00, 0.00, 0.00);
CreateObject(652, -310.39, 1501.95, 74.38, 0.00, 0.00, 0.00);
CreateObject(652, -294.18, 1502.50, 74.70, 0.00, 0.00, 0.00);
CreateObject(2792, -302.33, 1512.04, 81.12, 0.00, 0.00, 0.00);
CreateObject(3267, -271.47, 1508.11, 74.00, 0.00, 0.00, 43.05);
CreateObject(1294, -305.16, 1480.61, 74.00, 0.00, 0.00, 178.2;
CreateObject(1294, -294.91, 1480.92, 74.00, 0.00, 0.00, 0.96);
CreateObject(1294, -303.70, 1458.42, 73.00, 0.00, 0.00, 176.42);
CreateObject(1294, -292.82, 1458.78, 73.00, 0.00, 0.00, 0.00);
CreateObject(1294, -301.23, 1429.42, 72.00, 0.00, 0.00, 178.2;
CreateObject(1294, -290.38, 1429.31, 72.00, 0.00, 0.00, 0.00);
CreateObject(1294, -297.47, 1392.53, 72.00, 0.00, 0.00, 318.87);
CreateObject(1294, -306.98, 1402.45, 71.00, 0.00, 0.00, 146.69);
CreateObject(1294, -321.84, 1418.25, 69.20, 0.00, 0.00, 10.6;
CreateObject(1294, -332.78, 1414.96, 69.00, 0.00, 0.00, 196.81);
CreateObject(1294, -331.60, 1438.84, 66.00, 0.00, 0.00, 14.00);
CreateObject(1294, -342.71, 1435.49, 66.00, 0.00, 0.00, 194.75);
CreateObject(1294, -351.38, 1451.53, 64.00, 0.00, 0.00, 189.31);
CreateObject(1294, -340.41, 1454.44, 65.00, 0.00, 0.00, 10.71);
CreateObject(1294, -365.29, 1458.41, 63.00, 0.00, 0.00, 303.6;
CreateObject(1294, -371.45, 1468.21, 62.93, 0.00, 0.00, 117.29);
CreateObject(1294, -372.63, 1444.52, 60.00, 0.00, 0.00, 0.00);
CreateObject(1294, -383.27, 1445.58, 59.89, 0.00, 0.00, 174.63);
CreateObject(1294, -366.88, 1431.65, 59.00, 0.00, 0.00, 1.15);
CreateObject(1294, -379.77, 1430.29, 59.19, 0.00, 0.00, 184.72);
CreateObject(1294, -357.81, 1414.45, 58.00, 0.00, 0.00, 20.97);
CreateObject(1294, -368.10, 1409.83, 58.00, 0.00, 0.00, 197.36);
CreateObject(1294, -348.85, 1397.01, 57.00, 0.00, 0.00, 20.4;
CreateObject(1294, -359.31, 1392.56, 57.00, 0.00, 0.00, 191.7;
CreateObject(1294, -339.64, 1381.98, 56.00, 0.00, 0.00, 15.23);
CreateObject(1294, -349.53, 1376.50, 56.58, 0.00, 0.00, 204.20);
CreateObject(1294, -327.56, 1360.77, 55.00, 0.00, 0.00, 24.10);
CreateObject(1294, -337.42, 1355.26, 54.00, 0.00, 0.00, 215.06);
CreateObject(1294, -326.30, 1335.23, 53.00, 0.00, 0.00, 183.63);
CreateObject(1294, -314.93, 1334.76, 53.00, 0.00, 0.00, 357.53);
CreateObject(1294, -338.01, 1312.20, 51.00, 0.00, 0.00, 274.19);
CreateObject(1294, -336.53, 1322.97, 51.00, 0.00, 0.00, 84.03);
CreateObject(1294, -347.01, 1336.38, 49.00, 0.00, 0.00, 13.07);
CreateObject(1294, -359.09, 1332.81, 49.73, 0.00, 0.00, 185.19);
CreateObject(1294, -360.09, 1358.95, 47.00, 0.00, 0.00, 12.14);
CreateObject(1294, -371.51, 1355.96, 46.00, 0.00, 0.00, 198.50);
CreateObject(1294, -373.44, 1383.81, 43.00, 0.00, 0.00, 21.09);
CreateObject(1294, -383.90, 1379.46, 42.19, 0.00, 0.00, 201.24);
CreateObject(1294, -384.23, 1405.30, 40.00, 0.00, 0.00, 8.35);
CreateObject(1294, -394.68, 1402.03, 40.00, 0.00, 0.00, 197.06);
CreateObject(1294, -396.53, 1431.55, 37.00, 0.00, 0.00, 17.26);
CreateObject(1294, -407.92, 1427.53, 37.00, 0.00, 0.00, 199.24);
CreateObject(1294, -424.43, 1452.71, 34.00, 0.00, 0.00, 101.43);
CreateObject(1294, -423.42, 1440.48, 34.00, 0.00, 0.00, 278.94);
CreateObject(7072, -346.38, 1558.18, 90.23, 0.00, 0.00, 105.63);

Hope you like it, (It Bad because it my first map)


Re: Big Ear Decorating - Potatoes - 21.11.2012

This is Gas Station:


Mhm . Floating Objects . Good for first map

Keep doing it though


Re: Big Ear Decorating - theomanking - 21.11.2012

Thanks! Rep me


Re: Big Ear Decorating - Faisal_khan - 21.11.2012

Ah.. the objects you created must not float in air. Anywayz since you are new, +4rep to you. And please use pawn tags to paste a code([/pawn]yourcode[/pawn], in the first [/pawn] remove the /).


Re: Big Ear Decorating - theomanking - 21.11.2012

I know i forgot to Add it but now i can't edit it... How to edit it and Thanks A Lot!


Re: Big Ear Decorating - Anak - 21.11.2012

nice


Re: Big Ear Decorating - theomanking - 21.11.2012

Thanks Anak


Re: Big Ear Decorating - Lean - 21.11.2012

NyC


Re: Big Ear Decorating - theomanking - 22.11.2012

Thanks! +Rep me xD