new Float:RandomSpawnsDMWorld[][] =
{
new Rand = random(sizeof(RandomSpawnsDesertDM));
new rand = random(sizeof(RandomSpawnsGlassDM));
{RandomSpawnsDesertDM[Rand][1], RandomSpawnsDesertDM[Rand][2], RandomSpawnsDesertDM[Rand][3], RandomSpawnsDesertDM[Rand][4]},
{RandomSpawnsGlassDM[rand][1], RandomSpawnsGlassDM[rand][2], RandomSpawnsGlassDM[rand][3], RandomSpawnsGlassDM[rand][4]}
};
new Float:RandomSpawnGlassDM[][] =
{
{26.2488,1570.4476,204.9499,221.3350}, // glass dm spawn 1
{-27.8678,1547.7212,204.9499,88.4272}, // glass dm spawn 2
{-28.7127,1491.7623,204.9499,227.1029}, // glass dm spawn 3
{29.1959,1496.3866,204.9499,269.7678} // glass dm spawn 4
};
new Float:RandomSpawnsDesertDM[][] =
{
{-1485.0281,-317.1119,265.9619,106.3989},
{-1497.2167,-379.5136,265.9619,219.5133},
{-1487.6726,-421.5034,265.9619,53.1317},
{-1532.4423,-470.1288,265.9619,154.9894},
{-1578.4342,-480.6183,265.9619,91.3822},
{-1579.7987,-495.0344,265.9619,97.9857},
{-1612.8625,-459.0769,270.7901,5.8414},
{-1653.4803,-390.8176,267.1663,275.6240},
{-1651.1769,-390.2887,273.4042,254.0271},
{-1608.7197,-379.6661,273.4042,100.1792},
{-1619.1598,-341.3009,265.9619,86.4157},
{-1561.8505,-309.3977,276.6095,174.7999},
{-1559.2697,-309.3010,271.3027,86.4861},
{-1573.4069,-301.4973,271.3453,276.0545}
};
D:\Program Files\High Speed Drivers\gamemodes\HighSpeedDrivers.pwn(31) : error 001: expected token: ";", but found "-identifier-" D:\Program Files\High Speed Drivers\gamemodes\HighSpeedDrivers.pwn(32) : error 001: expected token: ";", but found "-identifier-" D:\Program Files\High Speed Drivers\gamemodes\HighSpeedDrivers.pwn(32) : error 010: invalid function or declaration D:\Program Files\High Speed Drivers\gamemodes\HighSpeedDrivers.pwn(35) : error 010: invalid function or declaration
new Rand = random(sizeof(RandomSpawnsDesertDM)); new rand = random(sizeof(RandomSpawnsGlassDM));
|
RandomSpawnsDesertDM[Rand][1] |
becuase i didnt see a value here 
|
RandomSpawnsDesertDM[][] |
new Rand = random(sizeof(RandomSpawnsDesertDM));
new rand = random(sizeof(RandomSpawnsGlassDM));
new Float:RandomSpawnGlassDM[][4] =
new Float:RandomSpawnsDesertDM[][4] =
{RandomSpawnsDesertDM[Rand][0], RandomSpawnsDesertDM[Rand][1], RandomSpawnsDesertDM[Rand][2], RandomSpawnsDesertDM[Rand][3]},
{RandomSpawnsGlassDM[rand][0], RandomSpawnsGlassDM[rand][1], RandomSpawnsGlassDM[rand][2], RandomSpawnsGlassDM[rand][3]}