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OnPlayerUpdate - Printable Version

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+--- Thread: OnPlayerUpdate (/showthread.php?tid=393344)



OnPlayerUpdate - Socan - 18.11.2012

Well I recently added it so that when you walk into a checkpoint it pops up a dialog, but the checkpoint comes up when you go near that place and then never disapears on your minmap. How to make it disipear?

pawn Код:
public OnPlayerUpdate(playerid)
{
    if(IsPlayerInRangeOfPoint(playerid, 7.0, 1985.3361,-1282.2993,23.9740))
    {
        SetPlayerCheckpoint(playerid, 1985.3361,-1282.2993,23.9740, 2.0);
        return 1;
    }
    return 1;
}



Re: OnPlayerUpdate - Azazelo - 18.11.2012

pawn Код:
public OnPlayerUpdate(playerid)
{
    if(IsPlayerInRangeOfPoint(playerid, 7.0, 1985.3361,-1282.2993,23.9740))
    {
       MyPickupShow[playerid] = 1;// you may do it without this but then have bug`s on multiple points
        SetPlayerCheckpoint(playerid, 1985.3361,-1282.2993,23.9740, 2.0);
        return 1;
    }
   else
    {
        if(MyPickupShow[playerid] == 1)// you may do it without this but then have bug`s on multiple points
        {
         DisablePlayerCheckpoint(playerid);
         MyPickupShow[playerid] = 0;
         }
    }
    return 1;
}

new MyPickupShow[MAX_PLAYERS];


Re: OnPlayerUpdate - Socan - 18.11.2012

Thanks rep.


Re: OnPlayerUpdate - cessil - 18.11.2012

using incognito's streamer with the CreateDynamicCircle would probably be a lot better than checking under every opu


Re: OnPlayerUpdate - Plovix - 18.11.2012

@cessil That's true
You can also use this streamer:
https://sampforum.blast.hk/showthread.php?tid=167349


Re: OnPlayerUpdate - cessil - 18.11.2012

Quote:
Originally Posted by Plovix
Посмотреть сообщение
@cessil That's true
You can also use this streamer:
https://sampforum.blast.hk/showthread.php?tid=167349
that doesn't seem like a suitable replacement for incognito's seeing as that has everything in pawn and it loops through all players + areas every 300ms