A /heal command. -
Sting. - 16.11.2012
I was wondering whether any of you guys could give me a medic code that is easy to use, like if the player
IsInRangeOfPoint. To heal the player and the medic gets some cash in return and the injured guy gets money reduced. How?
+Rep!
Re: A /heal command. -
Lean - 16.11.2012
You Need it As PickUp ?
Re: A /heal command. -
Konstantinos - 16.11.2012
Do you mean like a function?
pawn Код:
stock HealPlayer( playerid )
{
SetPlayerHealth( playerid, 100.0 );
GivePlayerMoney( playerid, -3000 );
return 1;
}
pawn Код:
CMD:heal( playerid, params[ ] )
{
HealPlayer( playerid );
return 1;
}
Re: A /heal command. -
Lean - 16.11.2012
pawn Код:
CMD:heal( playerid, params[ ] )
{
SetPlayerHealth(playerid, 100.0);
GivePlayerMoney(playerid, -500);
return 1;
}
Re: A /heal command. -
Abreezy - 16.11.2012
pawn Код:
CMD:heal(playerid, params[])
{
new pID;
if(sscanf(params, "u", pID)) return SendClientMessage(playerid, -1, "Usage: /heal playerid");
if(IsPlayerInRangeOfPlayer(playerid, pID, 5))
{
if(playerid != pID)
{
SetPlayerHealth(pID, 100);
GivePlayerMoney(playerid, 150);
GivePlayerMoney(pID, -150);
SendClientMessage(pID, -1, "You have been healed.");
SendClientMessage(playerid, -1, "You have healed the player.");
}
else
{
SendClientMessage(playerid, -1, "You can't heal yourself.");
}
}
else
{
SendClientMessage(playerid, -1, "You aren't close enough to the player.");
}
return 1;
}
Theres the command, heres the function:
pawn Код:
stock IsPlayerInRangeOfPlayer(playerid, targetid, distance)
{
new
Float:X, Float:Y, Float:Z, Float:tX, Float:tY, Float:tZ;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerPos(targetid, tX, tY, tZ);
if(IsPlayerInRangeOfPoint(playerid, distance, tX, tY, tZ)) return 1;
return 0;
}
Re: A /heal command. -
Anthony © - 16.11.2012
Код:
CMD:heal(playerid, params[])
{
new pID, money, Float:x, Float:y, Float:z, name[MAX_PLAYER_NAME], string[86];
GetPlayerName(playerid, name, sizeof(name));
{
if(sscanf(params, "ui", pID, money)) return SendClientMessage(playerid, 0x83827AFF, "USAGE: /heal [playerid] [charge($)]");
{
GetPlayerPos(playerid, x, y, z);
if(IsPlayerInRangeOfPoint(pID, 15, x, y, z))
{
SetPlayerHealth(pID, 100);
GivePlayerMoney(pID, -money);
GiverPlayerMoney(playerid, money);
format(string, sizeof(string), "NOTE: You've been charged $%i for a heal by: %s.", money, name);
SendClientMessage(pID, 0xFC2203FF, string);
}
else SendClientMessage(playerid, 0xFC2203FF, "ERROR: You're not in-range of the specified playerid.");
}
}
return 1;
}
Untested, should work.
Re : Re: A /heal command. -
Konstantinos - 16.11.2012
Quote:
Originally Posted by Anthony ©
Untested, should work.
|
It won't. You've got extra bracket "{".
Re: A /heal command. -
MatZZPL - 16.11.2012
Ok now how could you set the price? so /heal playerid pirce and the other person has to accept it? Could you create something like that?
Re: Re : Re: A /heal command. -
Anthony © - 16.11.2012
Quote:
Originally Posted by Dwane
It won't. You've got extra bracket "{".
|
Well I tested it and it worked, so...
Re: A /heal command. -
Sting. - 17.11.2012
Guys I can't do it with the
CMD:Heal I want it in Strcmp, cmdtext "/heal" . That way. I will still Rep you guys for help.
Trying to create a medic system. I tried that code but doesn't seem to work.