CMD:lider(playerid, params[])
{
new para1;
new level;
if(sscanf(params, "ri", para1, level)) return SendClientMessage(playerid, COLOR_GRAD2, "Digite: /lider [id/nome] [id da organizaзгo(1-27)]");
if(level == 0) return SendClientMessage(playerid, COLOR_GREY, "Para tirar o lider de uma organizaзгo vocк deve usar /limparlider");
if(level > 24 || level < 1) return SendClientMessage(playerid, COLOR_GREY, "Empregos de 1 a 24");
if(PlayerInfo[playerid][pAdmin] >= 1337)
{
if(admtrampando[playerid] < 1 && PlayerInfo[playerid][pAdmin] != 1342 && PlayerInfo[playerid][pAdmin] != 1341)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/trabalhar)");
return 1;
}
if(PlayerInfo[para1][pLider] != 0 || PlayerInfo[para1][pMembro] != 0)
{
SendClientMessage(playerid, COLOR_GRAD1, "Este player jб participa de uma organizaзгo !");
return 1;
}
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(strcmp(InfoOrg[level][Lider], "Ninguйm", true) == 0)
{
ConviteInfoOrg(PlayerName(para1), level, 6);
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "Jб tem lнder nessa ORG, use /limparlider antes de colocar outro lider");
return 1;
}
if(level == 1) { PlayerInfo[para1][pSkin] = 283; }
else if(level == 2){ PlayerInfo[para1][pSkin] = 290; }
else if(level == 3) { PlayerInfo[para1][pSkin] = 287; }
else if(level == 4) { PlayerInfo[para1][pSkin] = 70; }
else if(level == 5) { PlayerInfo[para1][pSkin] = 115; }
else if(level == 6) { PlayerInfo[para1][pSkin] = 249; }
else if(level == 7) { PlayerInfo[para1][pSkin] = 147; }
else if(level == 8) { PlayerInfo[para1][pSkin] = 294; }
else if(level == 9) { PlayerInfo[para1][pSkin] = 227; }
else if(level == 10) { PlayerInfo[para1][pSkin] = 61; }
else if(level == 11) { PlayerInfo[para1][pSkin] = 295; }
else if(level == 12) { PlayerInfo[para1][pSkin] = 113; }
else if(level == 13) { PlayerInfo[para1][pSkin] = 120; }
else if(level == 14) { PlayerInfo[para1][pSkin] = 270; }
else if(level == 15) { PlayerInfo[para1][pSkin] = 123; }
else if(level == 16) { PlayerInfo[para1][pSkin] = 186; }
else if(level == 17) { PlayerInfo[para1][pSkin] = 104; }
else if(level == 18) { PlayerInfo[para1][pSkin] = 108; }
else if(level == 19) { PlayerInfo[para1][pSkin] = 19; }
else if(level == 20) { PlayerInfo[para1][pSkin] = 6; }
else if(level == 21) { PlayerInfo[para1][pSkin] = 100; }
else if(level == 22) { PlayerInfo[para1][pSkin] = 261; }
else if(level == 23) { PlayerInfo[para1][pSkin] = 288; }
else if(level == 24) { PlayerInfo[para1][pSkin] = 15; }
GetPlayerName(para1, OutroNome, sizeof(OutroNome));
GetPlayerName(playerid, Nome, sizeof(Nome));
PlayerInfo[para1][pLider] = level;
if(admtrampando[playerid] == 1 && admhide[playerid] == 1)
{
SendClientMessage(para1, COLOR_LIGHTBLUE, "Vocк foi promovido a lider por algum administrador.");
}
else
{
format(STR, sizeof(STR), "Vocк foi promovido a lider pelo administrador %s", Nome);
SendClientMessage(para1, COLOR_LIGHTBLUE, STR);
}
SendClientMessage(para1, COLOR_LIGHTBLUE, "Promovido Com sucesso ! !");
format(STR, sizeof(STR), "Vocк promoveu %s a Lider.", OutroNome);
SendClientMessage(playerid, COLOR_LIGHTBLUE, STR);
LideresLog(STR);
MedicBill[para1] = 0;
gTeam[para1] = 11;
PlayerInfo[para1][pTeam] = 11;
PlayerInfo[para1][pCargo] = 6;
PlayerInfo[para1][pEmprego] = 0;
SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
SetPlayerSpawn(para1);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб autorizado a usar este comando !");
}
return 1;
}
CMD:lider(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmd, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /lider[id] [Numero(1-24)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmd, idx);
level = strval(tmp);
if(level > 24 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "Empregos de 0 a 24"); return 1; }
if(PlayerInfo[para1][pLider] != 0 && PlayerInfo[para1][pMembro] != 0)
{
SendClientMessage(playerid, COLOR_GRAD1, " Este player jб participa de uma organizaзгo!");
return 1;
}
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(level == 1) { PlayerInfo[para1][pSkin] = 283; }
else if(level == 2){ PlayerInfo[para1][pSkin] = 290; }
else if(level == 3) { PlayerInfo[para1][pSkin] = 287; }
else if(level == 4) { PlayerInfo[para1][pSkin] = 70; }
else if(level == 5) { PlayerInfo[para1][pSkin] = 115; }
else if(level == 6) { PlayerInfo[para1][pSkin] = 249; }
else if(level == 7) { PlayerInfo[para1][pSkin] = 147; }
else if(level == 8) { PlayerInfo[para1][pSkin] = 294; }
else if(level == 9) { PlayerInfo[para1][pSkin] = 227; }
else if(level == 10) { PlayerInfo[para1][pSkin] = 61; }
else if(level == 11) { PlayerInfo[para1][pSkin] = 295; }
else if(level == 12) { PlayerInfo[para1][pSkin] = 113; }
else if(level == 13) { PlayerInfo[para1][pSkin] = 120; }
else if(level == 14) { PlayerInfo[para1][pSkin] = 270; }
else if(level == 15) { PlayerInfo[para1][pSkin] = 123; }
else if(level == 16) { PlayerInfo[para1][pSkin] = 186; }
else if(level == 17) { PlayerInfo[para1][pSkin] = 104; }
else if(level == 18) { PlayerInfo[para1][pSkin] = 108; }
else if(level == 19) { PlayerInfo[para1][pSkin] = 19; }
else if(level == 20) { PlayerInfo[para1][pSkin] = 6; }
else if(level == 21) { PlayerInfo[para1][pSkin] = 100; }
else if(level == 22) { PlayerInfo[para1][pSkin] = 261; }
else if(level == 23) { PlayerInfo[para1][pSkin] = 288; }
else if(level == 24) { PlayerInfo[para1][pSkin] = 15; }
GetPlayerName(para1, OutroNome, sizeof(OutroNome));
GetPlayerName(playerid, Nome, sizeof(Nome));
PlayerInfo[para1][pLider] = level;
format(string, sizeof(string), " Vocк foi promovido a lider pelo admin %s", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
SendClientMessage(para1, COLOR_LIGHTBLUE," Promovido Com sucesso !!");
format(string, sizeof(string), " Vocк promoveu %s a Lider.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
MedicBill[para1] = 0;
gTeam[para1] = 11;
PlayerInfo[para1][pTeam] = 11;
PlayerInfo[para1][pCargo] = 6;
SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
SetPlayerSpawn(para1);
}
}
}
return 1;
}
pawn Код:
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