pawn Code:
public PayDay()
{
new Conta,interest;
new rent = 0;
new string[256];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo[i][pLevel] > 0) // LINHA DO ERRO
{
if(MoneyMessage[i]==1)
{
SendClientMessage(i, COR_TRIADS, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo.");
GameTextForPlayer(i, "~r~apreendido !", 2000, 1);
SetPlayerInterior(i, 6);
XXAirBreak[i] += 3;SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeaponsBPH(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
if(Multa[i] > 1)
{
SendClientMessage(i, COR_TRIADS, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo.");
GameTextForPlayer(i, "~r~apreendido !", 2000, 1);
SetPlayerInterior(i, 6);
XXAirBreak[i] += 3;SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeaponsBPH(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
if(MoneyMessage[i]==1)
{
SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo pagou a sua dнvida e foi preso.");
GameTextForPlayer(i, "~r~Preso!", 2000, 1);
SetPlayerInterior(i, 6);
XXAirBreak[i] += 3;SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeaponsBPH(i);
WantedPoints[i] = 0;
SetPlayerWantedLevel(i, 0);
PlayerInfo[i][pJailTime] = 600;
format(string, sizeof(string), "Vocк foi preso por %d segundos.", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
Conta = PlayerInfo[i][pConta];
new key = PlayerInfo[i][pPHousekey];
if(key != 500)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoneyEx(i))
{
PlayerInfo[i][pPHousekey] = 500;
SendClientMessage(i, COLOR_WHITE, "Vocк foi expulso(a).");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if(PlayerInfo[i][pVIP] == 1)
{
tmpintrate = 3;
}
else if(PlayerInfo[i][pVIP] == 2)
{
tmpintrate = 4;
}
else
{
tmpintrate = 1;
}
if(PlayerInfo[i][pPayDay] >= 3)
{
Tax += TaxValue;//Shorld work for every player online
PlayerInfo[i][pConta] -= TaxValue;
new checks = PlayerInfo[i][pSalario];
new ebill = (PlayerInfo[i][pConta]/30000)*(PlayerInfo[i][pLevel]);
ConsumingMoney[i] = 1;
GivePlayerMoneyEx(i, checks);
if(PlayerInfo[i][pConta] > 0)
{
PlayerInfo[i][pConta] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
if(CHitman == CTriad && Avisouc == 0)
{
Avisouc = 1;
}
if(CHitman > CTriad && Avisouc == 0)
{
CHitman = 0;
CTriad = 0;
Avisouc = 1;
GanhouArmamento = 8;
}
if(CTriad > CHitman && Avisouc == 0)
{
CHitman = 0;
CTriad = 0;
Avisouc = 1;
GanhouArmamento = 26;
}
interest = (PlayerInfo[i][pConta]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
//PlayerPlayMusic(i);
PlayerPlaySound(i, 1185, 0.0, 0.0, 0.0);
PlayerInfo[i][pConta] = Conta+interest;
SendClientMessage(i, COLOR_WHITE, "|___ Seu Pagamento ___|");
format(string, sizeof(string), " Salario: R$%d Despesas: -R$%d", checks, TaxValue);
SendClientMessage(i, COLOR_GRAD1, string);
format(string, sizeof(string), " Medico: R$300 Imposto: -R$%d", Tax);
SendClientMessage(i, COLOR_GRAD1, string);
if(PlayerInfo[i][pPHousekey] != 500 || PlayerInfo[i][pPbiskey] != 255)
{
format(string, sizeof(string), " Energia: -R$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Conta Bancaria: R$%d", Conta);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Juros: 0.%d por cento",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Valor ganho com Juros R$%d", interest);
SendClientMessage(i, COLOR_GRAD2, string);
SendClientMessage(i, COLOR_WHITE, "|_________________________________|");
format(string, sizeof(string), " Novo Saldo Bancario: R$%d", PlayerInfo[i][pConta]);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Aluguel: -R$%d", rent);
SendClientMessage(i, COLOR_GRAD2, string);
SalarioPlayer(i);
Checkprop();
SaveBoxer();
SaveCars();
SetTimerEx("PararMusica", 7900, 0, "i", i);
format(string, sizeof(string), "~r~PayDay~n~~w~Salario");
GameTextForPlayer(i, string, 5000, 1);
GivePlayerMoney(i,- 100);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pSalario] = 0;
PlayerInfo[i][pConnectTime] += 1;
PlayerInfo[i][pCaixinha] = 0;
pban[i] = 0;
if(PlayerInfo[i][pEmprego] > 0)
{
if(PlayerInfo[i][pContractTime] < 25)
{
PlayerInfo[i][pContractTime] ++;
}
}
}
else
{
SendClientMessage(i, COLOR_LIGHTRED, "* Vocк nгo jogou tempo suficiente para receber salбrio!.");
}
}
}
new lolbagui;
lolbagui = PlayerInfo[i][pExp];
new nxtlevel = PlayerInfo[i][pLevel]+1;
if(lolbagui >= nxtlevel*levelexp)
{
GameTextForPlayer(i, "~w~~h~Respeito Adquirido~n~~g~Digite /comprarnivel", 5000, 1);
}
}
}