User = CrusherCpt Password = § Registado = true Money = 10000 Score = 0 Admin = 0
//==============================REGISTER====================================
  if(dialogid == DIALOG_REGISTER)
  {
    if(response)
    {
      if(strlen(inputtext) < 2)
      {
        new
          String[128],
          StringT[129];
        format(String, sizeof(String), "{FFFFFF}Bem-Vindo{F0D50F} %s{FFFFFF}!!", GetName(playerid));
        format(StringT, sizeof(StringT), "__________________________________\n\n{FFFFFF}O user{F0D50F} %s{FFFFFF} nao esta Registado!\n\nA Password tem de ter entre 4 a 35 caracteres..!", GetName(playerid));
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, String, StringT, "Registar", "Sair");
      }
      else
      {
        new
          Password[64],
          StringY[128];
        format(StringY, sizeof(StringY), "{FFFFFF}Registas-te o user {F0D50F}'%s' {FFFFFF}com a password {F0D50F}'%s'{FFFFFF}, foste Logado automaticamente!", GetName(playerid), inputtext);
        SendClientMessage(playerid, 0x80FF00AA, StringY);
        format(Password, sizeof(Password), "%s", inputtext);
        PlayerInfo[playerid][pPassword] = Password;
        DOF2_CreateFile(GetConta(playerid));
        //PlayerInfo[playerid][pPassword] = strlen(inputtext);
        DOF2_SetString(GetConta(playerid), "User", GetName(playerid));
        DOF2_SetString(GetConta(playerid), "Password", PlayerInfo[playerid][pPassword]);
        PlayerInfo[playerid][pRegisto] = true;
        PlayerInfo[playerid][pMoney] = 10000;
        PlayerInfo[playerid][pScore] = 0;
        PlayerInfo[playerid][pAdmin] = 0;
        SetPlayerScore(playerid, 0);
        GivePlayerMoney(playerid, 10000);
        DOF2_SaveFile();
        //SalvarConta(playerid);
      }
    }
    else
    {
      SendClientMessage(playerid, Red, "Registro Cancelado.");
      Kick(playerid);
    }
  }
  //==============================LOGIN=======================================
  else if(dialogid == DIALOG_LOGIN)
  {
    if(response)
    {
      if(strlen(inputtext) >= 2)
      {
        if(strcmp(DOF2_GetString(GetConta(playerid), "Password", PlayerInfo[playerid][pPassword]), inputtext, true, 10) == 0)
        {
          new String1[128],
            String2[129];
          format(String1, sizeof(String1), "{FFFFFF}Bem-Vindo {F0D50F} %s{FFFFFF}!!", GetName(playerid));
          format(String2, 179, "__________________________________\n\n{FFFFFF}O user{F0D50F} %s{FFFFFF} esta Logado e Pronto a Jogar!\n\nBom Jogo!!!", GetName(playerid));
          ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, String1, String2, "Ok", "");
          CarregarConta(playerid);
          //SpawnPlayer(playerid);
        }
        else
        {
          new String[126],
            StringT[127];
          format(String, sizeof(String), "{FFFFFF}Bem-Vindo {F0D50F} %s{FFFFFF}!!", GetName(playerid));
          format(StringT, 179, "__________________________________\n\n{FFFFFF}O user{F0D50F} %s{FFFFFF} esta Registado!\n\nPassword Errada..!", GetName(playerid));
          ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, String, StringT, "Login", "Sair");
        }
      }
    }
    else
    {
      SendClientMessage(playerid, Red, "Login Cancelado.");
      Kick(playerid);
    }
  }
stock SalvarConta(playerid)
{
  if(!DOF2_FileExists(GetConta(playerid))) DOF2_CreateFile(GetConta(playerid));
  DOF2_SetString(GetConta(playerid), "User", GetName(playerid));
  DOF2_SetString(GetConta(playerid), "Password", PlayerInfo[playerid][pPassword]);
  DOF2_SetBool(GetConta(playerid), "Registado", PlayerInfo[playerid][pRegisto]);
  DOF2_SetInt(GetConta(playerid), "Money", GetPlayerMoney(playerid));
  DOF2_SetInt(GetConta(playerid), "Score", GetPlayerScore(playerid));
  DOF2_SetInt(GetConta(playerid), "Admin", PlayerInfo[playerid][pAdmin]);
  DOF2_SaveFile();
  return 1;
}
stock CarregarConta(playerid)
{
  GivePlayerMoney(playerid, DOF2_GetInt(GetConta(playerid), "Money"));
  SetPlayerScore(playerid, DOF2_GetInt(GetConta(playerid), "Score"));
  PlayerInfo[playerid][pAdmin] = DOF2_GetInt(GetConta(playerid), "Admin");
  return 1;
}
if(dialogid == DIALOG_REGISTER)
  {
    if(response)
    {
      if(strval(inputtext) < 2)
      {
        new
          String[128],
          StringT[129];
        format(String, sizeof(String), "{FFFFFF}Bem-Vindo{F0D50F} %s{FFFFFF}!!", GetName(playerid));
        format(StringT, sizeof(StringT), "__________________________________\n\n{FFFFFF}O user{F0D50F} %s{FFFFFF} nao esta Registado!\n\nA Password tem de ter entre 4 a 35 caracteres..!", GetName(playerid));
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, String, StringT, "Registar", "Sair");
      }
      else
      {
        new
          Password[64],
          StringY[128];
        format(StringY, sizeof(StringY), "{FFFFFF}Registas-te o user {F0D50F}'%s' {FFFFFF}com a password {F0D50F}'%s'{FFFFFF}, foste Logado automaticamente!", GetName(playerid), inputtext);
        SendClientMessage(playerid, 0x80FF00AA, StringY);
        format(Password, sizeof(Password), "%s", inputtext);
        PlayerInfo[playerid][pPassword] = Password;
        DOF2_CreateFile(GetConta(playerid));
        PlayerInfo[playerid][pPassword] = strval(inputtext);
        DOF2_SetString(GetConta(playerid), "User", GetName(playerid));
        DOF2_SetString(GetConta(playerid), "Password", PlayerInfo[playerid][pPassword]);
        PlayerInfo[playerid][pRegisto] = true;
        PlayerInfo[playerid][pMoney] = 10000;
        PlayerInfo[playerid][pScore] = 0;
        PlayerInfo[playerid][pAdmin] = 0;
        SetPlayerScore(playerid, 0);
        GivePlayerMoney(playerid, 10000);
        DOF2_SaveFile();
        //SalvarConta(playerid);
      }
    }
    else
    {
      SendClientMessage(playerid, Red, "Registro Cancelado.");
      Kick(playerid);
    }
  }
  //==============================LOGIN=======================================
  else if(dialogid == DIALOG_LOGIN)
  {
    if(response)
    {
      if(strlen(inputtext) >= 2)
      {
        if(strcmp(DOF2_GetString(GetConta(playerid), "Password", PlayerInfo[playerid][pPassword]), inputtext, true, 10) == 0)
        {
          new String1[128],
            String2[129];
          format(String1, sizeof(String1), "{FFFFFF}Bem-Vindo {F0D50F} %s{FFFFFF}!!", GetName(playerid));
          format(String2, 179, "__________________________________\n\n{FFFFFF}O user{F0D50F} %s{FFFFFF} esta Logado e Pronto a Jogar!\n\nBom Jogo!!!", GetName(playerid));
          ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, String1, String2, "Ok", "");
          CarregarConta(playerid);
          //SpawnPlayer(playerid);
        }
        else
        {
          new String[126],
            StringT[127];
          format(String, sizeof(String), "{FFFFFF}Bem-Vindo {F0D50F} %s{FFFFFF}!!", GetName(playerid));
          format(StringT, 179, "__________________________________\n\n{FFFFFF}O user{F0D50F} %s{FFFFFF} esta Registado!\n\nPassword Errada..!", GetName(playerid));
          ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, String, StringT, "Login", "Sair");
        }
      }
    }
    else
    {
      SendClientMessage(playerid, Red, "Login Cancelado.");
      Kick(playerid);
    }
  }
Assim vai salvar a senha, mas apenas numeros que for digitado na hora de registrar..
pawn Code:
|
PlayerInfo[playerid][pPassword] = Password; // error: 047: array sizes do not match, or destination array is too small
DOF2_SetString(GetConta(playerid),"Password", inputtext);