Chat not working - Printable Version
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+--- Thread: Chat not working (
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Chat not working -
MarkzD - 04.11.2012
In my server chat not working,
PHP код:
OnPlayerText
{
rerurn 1;
}
Why?
Re: Chat not working -
NewerthRoleplay - 04.11.2012
pawn Код:
public OnPlayerText(playerid, text[])
{
return 1;
}
Re: Chat not working -
MarkzD - 04.11.2012
nothing
Re: Chat not working -
Plovix - 04.11.2012
I have the same problem too before some months,try to remove the includes and plugins that you don't use on your script,sorry for my bad english.
Re: Chat not working -
MarkzD - 05.11.2012
nothing
Re: Chat not working -
MarkzD - 07.11.2012
help
Re: Chat not working -
RaZVaN ^ xD - 08.11.2012
pawn Код:
public OnPlayerText ( playerid, text [ ] )
{
return false;
}
Re: Chat not working -
Roperr - 08.11.2012
Quote:
Originally Posted by RaZVaN ^ xD
pawn Код:
public OnPlayerText ( playerid, text [ ] ) { return false; }
|
You might want to check
https://sampwiki.blast.hk/wiki/OnPlayerText before posting.
Returning 0 in this callback will stop the text from being sent
OT: Seems like you're using a FilterScript/Include, which has OnPlayerText redefined somewhere and chatting disabled. Open up each and every of these scripts, press CTRL+F and look for "OnPlayerText". Good luck in your search
Re: Chat not working -
dannyk0ed - 08.11.2012
Don't see the problem.
Re: Chat not working -
Konstantinos - 08.11.2012
Quote:
Originally Posted by Roperr
[..]
Returning 0 in this callback will stop the text from being sent
[..]
|
The *default text*, although it'll send the custom text.
Код:
public OnPlayerText(playerid, text[])
{
new textv2[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof (name));
format(textv2, sizeof (textv2), "%d >> %s: %s", playerid, name, text);
SendPlayerMessageToAll(playerid, textv2);
return 0; // ignore the default text and send the custom one
}
The easier way to test it is to use a blank gamemode and check if it works or not.
__
If it does, then use it on your gamemode, if it doesn't work the script will be messed up with an include or Filterscript.