Player class - Printable Version
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+--- Thread: Player class (
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Player class -
Michael98 - 03.11.2012
Is there any way to get the player classid on player spawn?
Re: Player class -
Drake_Lopez - 03.11.2012
Can you explain exactly what you mean please?
Re: Player class -
Drake_Lopez - 03.11.2012
If you mean how to set the skin id this is the solution:
AddPlayerClass("the first number here is the skinid",Coordinates..)
Re: Player class -
Michael98 - 03.11.2012
Код:
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 1)SendClientMessage(playerid,-1,"Police spawn"); //How can i get this on OnPlayerSpawn ??
return 1;
}
Is there any way?
Re: Player class -
YoYo123 - 03.11.2012
Код:
public OnPlayerSpawn(playerid)
{
if(GetPlayerSkin(playerid) == 1) // continue from here
return 1;
}
Re: Player class -
Michael98 - 03.11.2012
Quote:
Originally Posted by YoYo123
Код:
public OnPlayerSpawn(playerid)
{
if(GetPlayerSkin(playerid) == 1) // continue from here
return 1;
}
|
It could be..But i also have a skin change command.Thanks anyway.
Re: Player class -
Drake_Lopez - 03.11.2012
Are you using Y_ini?
It would be much easier for you..
+REP If I Helped!!
Re: Player class -
Stu1 - 03.11.2012
Are you looking to send a message to a certain team?
Re: Player class -
Michael98 - 03.11.2012
Actually i want to give more weapons to player..
the AddPlayerClass(skin, x, y, z, angle,
weapon, ammo,
weapon, ammo,
weapon, ammo);
will give only three weapons to the player..So i thought that i can give to the player more weapons on OnPlayerSpawn..
If there is another way to give more weapons to the player than this please post it.
Thanks
Re: Player class -
Stu1 - 04.11.2012
GivePlayerWeapon(playerid, weaponid, ammo);
Put that onOnPlayerSpawn