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OnVehicleDeath. - Printable Version

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OnVehicleDeath. - budelis - 03.11.2012

Hi,

OnVehicleDeath function haves "killerid". But if car explode his self i think killerid will be INVALID_PLAYER_ID right? and can i INVALID_PLAYER_ID write to variable? i don't care is player connect or no.


Re: OnVehicleDeath. - YoYo123 - 03.11.2012

Why would you write a variable into a variable? If the car explodes itself the killerid is INVALID_PLAYER_ID..


Re: OnVehicleDeath. - Vince - 03.11.2012

I think this callback is still somewhat bugged. When a vehicle explodes by itself, killerid returns 255 (0xFF). This was the value of INVALID_PLAYER_ID in the pre 0.3 era.


Re: OnVehicleDeath. - budelis - 03.11.2012

I want to say i have a variable like:

Код:
new TEST[ MAX_PLAYERS ]
And when vehicle death:

Код:
TEST[ killerid ] = 1;
But can i set this variable when killerid is INVALID_PLAYER_ID ?


Re: OnVehicleDeath. - YoYo123 - 03.11.2012

Quote:
Originally Posted by budelis
Посмотреть сообщение
I want to say i have a variable like:

Код:
new TEST[ MAX_PLAYERS ]
And when vehicle death:

Код:
TEST[ killerid ] = 1;
But can i set this variable when killerid is INVALID_PLAYER_ID ?
Yes, you can.