public OnPlayerClickPlayer(playerid, clickedplayerid, source) { PlayerInfo[playerid][pLevel] = INI_ReadInt("level"); PlayerInfo[playerid][pKills] = INI_ReadInt("kills"); PlayerInfo[playerid][pDeaths] = INI_ReadInt("Deaths"); INI_Close(); new PName[MAX_PLAYER_NAME],strg [190]; GetPlayerName(clickedplayerid, PName, sizeof (PName)); format(strg,sizeof(strg),"{F81414} you are viewing {FFFFFF} %s stats \n {00CED1} Kills : {FFFFFF} %d \n {00CED1} Deaths : {FFFFFF} %d \n {00CED1} Level : {FFFFFF} %d ",PName,pKills,pDeaths,pLevel); ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "{00FF04}Player Stats",strg,"Close","Done"); return 1; }
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
PlayerInfo[clickedplayerid][pLevel] = INI_ReadInt("level");
PlayerInfo[clickedplayerid][pKills] = INI_ReadInt("kills");
PlayerInfo[clickedplayerid][pDeaths] = INI_ReadInt("Deaths");
INI_Close();
new PName[MAX_PLAYER_NAME],strg [190];
GetPlayerName(clickedplayerid, PName, sizeof (PName));
format(strg,sizeof(strg),"{F81414} you are viewing {FFFFFF} %s stats \n {00CED1} Kills : {FFFFFF} %d \n {00CED1} Deaths : {FFFFFF} %d \n {00CED1} Level : {FFFFFF} %d ",PName,pKills,pDeaths,pLevel);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "{00FF04}Player Stats",strg,"Close","Done");
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
new INI:File = INI_Open(YOUR INI PATH(playerid));
PlayerInfo[playerid][pLevel] = INI_ReadInt("level");
PlayerInfo[playerid][pKills] = INI_ReadInt("kills");
PlayerInfo[playerid][pDeaths] = INI_ReadInt("Deaths");
INI_Close();
new PName[MAX_PLAYER_NAME],strg [190];
GetPlayerName(clickedplayerid, PName, sizeof (PName));
format(strg,sizeof(strg),"{F81414} you are viewing {FFFFFF} %s stats \n {00CED1} Kills : {FFFFFF} %d \n {00CED1} Deaths : {FFFFFF} %d \n {00CED1} Level : {FFFFFF} %d ",PName,pKills,pDeaths,pLevel);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "{00FF04}Player Stats",strg,"Close","Done");
return 1;
}
You need to open a file...
new INI:File = INI_Open("SomeFile.ini"); |
new level, kills, deaths;
level = INI_ReadInt("level");
kills = INI_ReadInt("kills");
deaths = INI_ReadInt("Deaths");
INI_Close();
new PName[MAX_PLAYER_NAME],strg [190];
GetPlayerName(clickedplayerid, PName, sizeof (PName));
format(strg,sizeof(strg),"{F81414} you are viewing {FFFFFF} %s stats \n {00CED1} Kills : {FFFFFF} %d \n {00CED1} Deaths : {FFFFFF} %d \n {00CED1} Level : {FFFFFF} %d ",PName,kills,deaths,level);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "{00FF04}Player Stats",strg,"Close","Done");
You need to open a file...
new INI:File = INI_Open("SomeFile.ini"); |
D:\script\gamemodes\DeathMatchADD.pwn(454) : warning 204: symbol is assigned a value that is never used: "File" D:\script\gamemodes\DeathMatchADD.pwn(454) : warning 213: tag mismatch
stock getINI(playerid) { new account[64]; format(account,30,"Users/%s.ini",gPlayerName[playerid]); return account; }
public OnPlayerClickPlayer(playerid, clickedplayerid, source) { PlayerInfo[playerid][pLevel] = INI_ReadInt("level"); PlayerInfo[playerid][pKills] = INI_ReadInt("kills"); PlayerInfo[playerid][pDeaths] = INI_ReadInt("Deaths"); INI_Close(); new PName[MAX_PLAYER_NAME],strg [190]; GetPlayerName(clickedplayerid, PName, sizeof (PName)); format(strg,sizeof(strg),"{F81414} you are viewing {FFFFFF} %s stats \n {00CED1} Kills : {FFFFFF} %d \n {00CED1} Deaths : {FFFFFF} %d \n {00CED1} Level : {FFFFFF} %d ",PName,pKills,pDeaths,pLevel); ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "{00FF04}Player Stats",strg,"Close","Done"); return 1; }