samp OnVehicleDeath. - Printable Version
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+--- Thread: samp OnVehicleDeath. (
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samp OnVehicleDeath. -
budelis - 31.10.2012
Hi, why this callback:
OnVehicleDeath
Is not called when car explode him self? i have mean:
I spawn a lot of cars in one place, then them start explode but i don't get this message in console:
Код:
public OnVehicleDeath( vehicleid, killerid )
{
printf("%d", vehicleid );
}
When i self explode car then all is well.
Re: samp OnVehicleDeath. -
iJumbo - 31.10.2012
add return to this callback
Re: samp OnVehicleDeath. -
budelis - 31.10.2012
I try to do that, but still nothing.
Re: samp OnVehicleDeath. -
iJumbo - 31.10.2012
how you create the veh ?
Re: samp OnVehicleDeath. -
Abhishek. - 31.10.2012
well sir each vehicle haves its own id so if gets called when the vehicle of specific id gets explode you can get the vehicle's id of a player by the function GetPlayerVehicleID(playerid)
Re: samp OnVehicleDeath. -
JaKe Elite - 31.10.2012
How it suppose gonna work?
You mean like he will just put the function there and then all problem will be fix??
Well first of all OnVehicleDeath doesn't have playerid parameters.
Budelis what way you create the vehicle??
Re: samp OnVehicleDeath. -
budelis - 31.10.2012
CreateVehicle.
When player spawn i create 5 cars in same coordinates.