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save gun on logoit - Printable Version

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+---- Thread: save gun on logoit (/showthread.php?tid=38731)



save gun on logoit - Martin_Smith - 02.06.2008

how do i save the weapons on logout, but lose on death


Re: save gun on logoit - Carlos_Leone - 02.06.2008

Just to make sure, are you using a register / login script, if so what one?


Re: save gun on logoit - Owenlishious - 13.06.2010

can you give us a small example if we did have a register system?

i belive i have to add it in "enum" and so on...

but what code is it to receive the the infomation of the gun/ammo he has and to save it?

not asking for long codes just the code thats used for it.


Re: save gun on logoit - Owenlishious - 13.06.2010

bump -_-


Re: save gun on logoit - Flashy - 13.06.2010

Savнng stats, kills, deaths, weapons and positions is very easy to create. Just read the Basics from SAMP Wiki and you will script it with success!



Re: save gun on logoit - Owenlishious - 14.06.2010

yes but i need a example using dini...


so anyone care to help me firgure this out?


Re: save gun on logoit - Cameltoe - 14.06.2010

// Userfile define
Код:
#define userfile "/users/%s.ini"
// User file
Код:
new cfile[128];
// Format
Код:
format(cfile, 128, userfile, GetName(playerid));
// Set int
Код:
dini_IntSet(cfile, "Money", 0);
// Get int
Код:
SetPlayerMoney(playerid, dini_Int(cfile, "Money"));
// GetName func.
Код:
stock GetName(playerid)
{
	new name[MAX_PLAYER_NAME];
	GetPlayerName(playerid, name, sizeof name);
	return name;
}
- I hope this helps you


Re: save gun on logoit - Owenlishious - 14.06.2010

yes i think this will help me


thx mate!


Re: save gun on logoit - Cameltoe - 14.06.2010

Let me know if it didn't, i don't have too much knowledge with pawn.. but i love to help


Re: save gun on logoit - Owenlishious - 14.06.2010

its alright same here

so far i made my own drug system that save with dini but saving weapons is a bit more complicated :P

like it needs GetPlayerWeaponInfo, etc and such

but ty