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Stupid - thefatshizms - 19.10.2012

Код:
C:\Users\iphone\Desktop\SFCNR\Sfcnr Scripting\gamemodes\Sfcnr.pwn(1746) : warning 204: symbol is assigned a value that is never used: "RobbedA"
C:\Users\iphone\Desktop\SFCNR\Sfcnr Scripting\gamemodes\Sfcnr.pwn(1758) : warning 204: symbol is assigned a value that is never used: "RobbedB"
C:\Users\iphone\Desktop\SFCNR\Sfcnr Scripting\gamemodes\Sfcnr.pwn(1700) : warning 204: symbol is assigned a value that is never used: "RobbedC"
C:\Users\iphone\Desktop\SFCNR\Sfcnr Scripting\gamemodes\Sfcnr.pwn(1763) : warning 204: symbol is assigned a value that is never used: "RobbedR"
C:\Users\iphone\Desktop\SFCNR\Sfcnr Scripting\gamemodes\Sfcnr.pwn(1752) : warning 204: symbol is assigned a value that is never used: "RobbedZ"
I'm getting annoyed with these warning's :@ ive used them in onegamemodeinit() and in timers


Re: Stupid - Lutz - 19.10.2012

Can you show us the code?


Re: Stupid - thefatshizms - 19.10.2012

The new's
pawn Код:
new bool: RobbedR;
new bool: RobbedZ;
new bool: RobbedB;
new bool: RobbedC;
new bool: RobbedA;
Ongamemodeinit()
pawn Код:
RobbedZ = false;
    RobbedR = false;
    RobbedZ = false;
    RobbedA = false;
    RobbedB = false;
    RobbedC = false;
timer
pawn Код:
RobbedA = true;



Re: Stupid - doreto - 19.10.2012

Next time use proper title for your topic or you will get warned/banned

Go to thos line and delete/comment them

RobbedA
RobbedB
RobbedC
RobbedR
RobbedZ

becose script deletect them useless/never use them


Re: Stupid - XlimitXstudio - 19.10.2012

I am not really sure but change the new bool: **shit here* to new *shit here* and put everything to true.


Re: Stupid - thefatshizms - 19.10.2012

This is solved, turns out i forgot the command :facepalm:


Re: Stupid - HyDrAtIc - 19.10.2012

Add at top of your script:

PHP код:
#pragma tabsize 0 



Re: Stupid - Riddick94 - 19.10.2012

Quote:
Originally Posted by James_Nick
Посмотреть сообщение
Add at top of your script:

PHP код:
#pragma tabsize 0 
Kurwa, what? Firstly, you should not use that thing, just make your code more clearly and learn the indentation. Secondly that pragma works different way, hiding player "un-indentationed" code.

@thefatshizms, default value of integers, booleans and other procedures is defualt set to 0/false. So you don't need to set values of boolean to false in OnGameModeInit. And secondly show your timer code where you set the boolean/s to true.