Front gate: Closed: CreateObject(2933, 2987.00, -792.14, 11.76, 0.00, 0.00, -90.00); Open: CreateObject(2933, 2985.34, -792.14, 13.33, 90.00, 0.00, -90.00); Doors: Closed:(1) CreateObject(2930, 2985.18, -784.44, 12.69, 0.00, 0.00, 90.00); (2) CreateObject(2949, 3008.65, -750.67, 10.08, 0.00, 0.00, 180.00); (3) CreateObject(2949, 3025.52, -822.66, 10.08, 0.00, 0.00, 0.00); (4) CreateObject(2949, 3012.60, -790.07, 10.08, 0.00, 0.00, 90.00); Open:(1) CreateObject(2930, 2985.18, -784.44, 12.69, 0.00, 0.00, 180.00); (2) CreateObject(2949, 3008.65, -750.67, 10.08, 0.00, 0.00, -90.00); (3)CreateObject(2949, 3025.52, -822.66, 10.08, 0.00, 0.00, 90.00); (4) CreateObject(2949, 3012.60, -790.07, 10.08, 0.00, 0.00, 180.00); Segregation cell: Closed: CreateObject(2949, 3059.12, -817.42, 10.08, 0.00, 0.00, -90.00); Open: CreateObject(2949, 3059.12, -817.42, 10.08, 0.00, 0.00, 0.00); Cells: Closed:(1) CreateObject(19303, 3035.69, -804.29, 11.33, 0.00, 0.00, 0.00); (2) CreateObject(19303, 3044.31, -804.29, 11.33, 0.00, 0.00, 0.00); (3) CreateObject(19303, 3037.40, -817.06, 11.33, 0.00, 0.00, 0.00); (4) CreateObject(19303, 3044.31, -817.06, 11.33, 0.00, 0.00, 0.00); (5) CreateObject(19303, 3037.44, -804.29, 15.21, 0.00, 0.00, 0.00); (6) CreateObject(19303, 3044.31, -804.29, 15.21, 0.00, 0.00, 0.00); (7) CreateObject(19303, 3037.42, -817.06, 15.21, 0.00, 0.00, 0.00); (8) CreateObject(19303, 3044.31, -817.06, 15.20, 0.00, 0.00, 0.00); Open:(1) CreateObject(19303, 3037.37, -804.29, 11.33, 0.00, 0.00, 0.00); (2) CreateObject(19303, 3042.63, -804.29, 11.33, 0.00, 0.00, 0.00); (3) CreateObject(19303, 3035.76, -817.06, 11.33, 0.00, 0.00, 0.00); (4) CreateObject(19303, 3042.63, -817.06, 11.33, 0.00, 0.00, 0.00); (5) CreateObject(19303, 3035.76, -804.29, 15.21, 0.00, 0.00, 0.00); (6) CreateObject(19303, 3042.63, -804.29, 15.21, 0.00, 0.00, 0.00); (7) CreateObject(19303, 3035.74, -817.06, 15.21, 0.00, 0.00, 0.00); (8) CreateObject(19303, 3042.61, -817.06, 15.20, 0.00, 0.00, 0.00); Boat Gates: Closed:(left) CreateObject(971, 3003.36, -747.90, 2.81, 0.00, 0.00, 0.00); (right) CreateObject(971, 3012.24, -747.90, 2.86, 0.00, 0.00, 0.00); Open:(left) CreateObject(971, 2998.58, -747.90, 2.81, 0.00, 0.00, 0.00); (right) CreateObject(971, 3017.06, -747.90, 2.86, 0.00, 0.00, 0.00);
1st to command server freaking awsome 10000/10 this is sick man great work do more more more and more
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This map is so cool il use it for my server btw im john_wright remeber me??
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come on Kimossab Make more more and more of prisons and stuff its well AWSOME
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