Custom .txd for sprites -
MP2 - 16.10.2012
I'm sure I've seen this done, I just can't remember how.
As you know, 'sprites' can be shown on screen with textdraw font 4 - reading them from .txd files. I'm wondering how I can MAKE a txd file with custom images in. I tried making one called test.txd with TXDworkshop, but SA:MP only seems to support a few pre-existing .txd files, so I tried adding files to those, but it was replacing existing textures. Any clues?
Re: Custom .txd for sprites -
Roel - 16.10.2012
You can, just copy a existing txd file and change the name to your name, open it in TXDworkshop add your own pictures to it.
use like : "yourname
icturename" at the textdraw name.
Be sure you add this file in the map 'txd' .
And before you use your own pictures, try make a working textdraw with existing sa-mp images, because then you are sure that when it goes wrong it has something to do with your pictures and not with the code.
Re: Custom .txd for sprites -
MP2 - 16.10.2012
Quote:
Originally Posted by Roel
You can, just copy a existing txd file and change the name to your name, open it in TXDworkshop add your own pictures to it.
use like : "yourname icturename" at the textdraw name.
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Quote:
Originally Posted by MP2
SA:MP only seems to support a few pre-existing .txd files
|
Quote:
Originally Posted by Roel
And before you use your own pictures, try make a working textdraw with existing sa-mp images, because then you are sure that when it goes wrong it has something to do with your pictures and not with the code.
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I've used them before.
I've managed to add a file to existing .txd files (loadscs.txd for example) but it shows as a black square in-game :/
Re: Custom .txd for sprites -
Roel - 16.10.2012
inside TXD editor, did you compressed the images?
Re: Custom .txd for sprites -
MP2 - 16.10.2012
No, how do you do that?
Re: Custom .txd for sprites -
ViniBorn - 16.10.2012
Did you put the file .txd inside the folder "GTA San Andreas\models\txd" ?
Re: Custom .txd for sprites -
MP2 - 16.10.2012
Read my posts properly - I'm not creating a .txd file, I'm adding to an existing one.
I found out how to do the compression, but after that NONE of the textures in that .txd work in-game anymore, including the added one..