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[Map] ~Jump Map~ - Printable Version

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+---- Thread: [Map] ~Jump Map~ (/showthread.php?tid=384582)



~Jump Map~ - dino_d_carter - 12.10.2012

Hello guys this is my second map and this is a stunt map i hope u like it

Some pictures:

http://imgur.com/a/tSFUL

If you want to add command like /jump1

Код:
}
 	}
 	if (strcmp("/jump1", cmdtext, true, 10) == 0)
	{
	    SetPlayerPos(playerid,2481.95,-1691.93,782.631);
	    SendClientMessage(playerid, green, "You have been teleported to stunt 4 by: Dino D Carter ;)");
		// tp
		return 1;
 	}
Here is codes

Код:
AddStaticVehicleEx(581,2466.50000000,-1694.19995117,782.59997559,259.99694824,-1,-1,15); //BF-400
	AddStaticVehicleEx(581,2467.39990234,-1691.90002441,782.79998779,259.99694824,-1,-1,15); //BF-400
	AddStaticVehicleEx(581,2468.00000000,-1689.50000000,782.59997559,259.99694824,-1,-1,15); //BF-400
	AddStaticVehicleEx(411,2493.30004883,-1682.00000000,782.70001221,171.99645996,-1,-1,15); //Infernus
	AddStaticVehicleEx(411,2486.00000000,-1681.09997559,782.70001221,171.99645996,-1,-1,15); //Infernus
	AddStaticVehicleEx(411,2479.39990234,-1680.30004883,782.90002441,171.99645996,-1,-1,15); //Infernus
	AddStaticVehicleEx(411,2474.19995117,-1679.00000000,782.70001221,171.99645996,-1,-1,15); //Infernus
	AddStaticVehicleEx(598,2497.19995117,-1696.00000000,782.79998779,73.99841309,3,-1,15); //Police Car (LVPD)
	AddStaticVehicleEx(598,2496.39990234,-1699.80004883,782.79998779,73.99841309,3,-1,15); //Police Car (LVPD)
	AddStaticVehicleEx(411,2499.60009766,-1688.50000000,782.90002441,107.99633789,-1,-1,15); //Infernus
	AddStaticVehicleEx(581,2469.89990234,-1694.90002441,782.59997559,259.99694824,-1,-1,15); //BF-400
	AddStaticVehicleEx(581,2470.39990234,-1692.40002441,782.59997559,259.99694824,-1,-1,15); //BF-400
	AddStaticVehicleEx(581,2470.80004883,-1690.19995117,782.59997559,259.99694824,-1,-1,15); //BF-400
	AddStaticVehicleEx(598,2495.50000000,-1702.80004883,783.00000000,73.99841309,3,-1,15); //Police Car (LVPD)
	AddStaticVehicleEx(598,2494.30004883,-1706.09997559,782.79998779,73.99841309,3,-1,15); //Police Car (LVPD)
	CreateObject(4113,2485.10009766,-1692.90002441,745.59997559,0.00000000,0.00000000,358.00000000); //object(lanofficeblok1) (1)
	CreateObject(4557,2464.30004883,-1762.69995117,781.70001221,0.00000000,0.00000000,346.00000000); //object(road10_lan2) (1)
	CreateObject(4557,2435.89990234,-1876.69995117,781.70001221,0.00000000,0.00000000,345.99792480); //object(road10_lan2) (2)
	CreateObject(4557,2408.59960938,-1986.69921875,756.20001221,25.00000000,0.00000000,345.99792480); //object(road10_lan2) (3)
	CreateObject(4557,2383.29980469,-2088.39941406,707.29998779,24.99938965,0.00000000,345.99792480); //object(road10_lan2) (4)
	CreateObject(990,2462.89941406,-1697.09960938,783.20001221,0.00000000,0.00000000,75.99792480); //object(bar_barrier12) (1)
	CreateObject(990,2465.10009766,-1688.09997559,783.20001221,0.00000000,0.00000000,75.99792480); //object(bar_barrier12) (2)
	CreateObject(990,2467.30004883,-1678.80004883,783.20001221,0.00000000,0.00000000,75.99792480); //object(bar_barrier12) (3)
	CreateObject(990,2473.00000000,-1675.19995117,783.20001221,0.00000000,0.00000000,351.99792480); //object(bar_barrier12) (4)
	CreateObject(990,2482.89990234,-1676.50000000,783.20001221,0.00000000,0.00000000,351.99645996); //object(bar_barrier12) (5)
	CreateObject(990,2492.60009766,-1677.80004883,783.20001221,0.00000000,0.00000000,351.99645996); //object(bar_barrier12) (6)
	CreateObject(990,2502.10009766,-1680.09997559,783.20001221,0.00000000,0.00000000,343.99645996); //object(bar_barrier12) (7)
	CreateObject(990,2499.60009766,-1707.00000000,783.20001221,0.00000000,0.00000000,253.99792480); //object(bar_barrier12) (8)
	CreateObject(990,2502.10009766,-1698.09997559,783.20001221,0.00000000,0.00000000,253.99291992); //object(bar_barrier12) (9)
	CreateObject(990,2504.19995117,-1690.40002441,783.20001221,0.00000000,0.00000000,253.99291992); //object(bar_barrier12) (10)
	CreateObject(990,2505.39990234,-1686.09997559,783.20001221,0.00000000,0.00000000,253.99291992); //object(bar_barrier12) (11)
	CreateObject(3749,2479.09960938,-1703.89941406,787.50000000,0.00000000,0.00000000,347.99743652); //object(clubgate01_lax) (1)
	CreateObject(990,2493.60009766,-1708.50000000,783.20001221,0.00000000,0.00000000,163.99291992); //object(bar_barrier12) (12)
	CreateObject(990,2466.10009766,-1702.09997559,783.20001221,0.00000000,0.00000000,167.98742676); //object(bar_barrier12) (13)
	CreateObject(982,2485.30004883,-1718.69995117,782.29998779,0.00000000,0.00000000,346.00000000); //object(fenceshit) (1)
	CreateObject(982,2479.00000000,-1743.80004883,782.29998779,0.00000000,0.00000000,345.99792480); //object(fenceshit) (2)
	CreateObject(982,2472.89990234,-1768.69995117,782.29998779,0.00000000,0.00000000,345.99792480); //object(fenceshit) (3)
	CreateObject(982,2466.69995117,-1793.69995117,782.29998779,0.00000000,0.00000000,345.99792480); //object(fenceshit) (4)
	CreateObject(982,2448.19995117,-1789.19995117,782.29998779,0.00000000,0.00000000,345.99792480); //object(fenceshit) (5)
	CreateObject(982,2454.39990234,-1764.50000000,782.29998779,0.00000000,0.00000000,345.99792480); //object(fenceshit) (6)
	CreateObject(982,2460.60009766,-1739.80004883,782.29998779,0.00000000,0.00000000,345.99792480); //object(fenceshit) (7)
	CreateObject(982,2466.69995117,-1715.30004883,782.29998779,0.00000000,0.00000000,345.99792480); //object(fenceshit) (8)
	CreateObject(6965,2477.10009766,-1685.80004883,777.70001221,0.00000000,0.00000000,0.00000000); //object(venefountain02) (1)
	CreateObject(6965,2495.80004883,-1688.69995117,777.70001221,0.00000000,0.00000000,0.00000000); //object(venefountain02) (2)
	CreateObject(3080,2376.80004883,-2142.10009766,685.79998779,0.00000000,0.00000000,164.00000000); //object(ad_jump) (1)
	CreateObject(3080,2313.60009766,-2322.69995117,685.50000000,0.00000000,0.00000000,163.99841309); //object(ad_jump) (2)
	CreateObject(3080,2369.60009766,-2139.80004883,685.79998779,0.00000000,0.00000000,163.99841309); //object(ad_jump) (3)
	CreateObject(3080,2366.00000000,-2138.89990234,685.79998779,0.00000000,0.00000000,163.99841309); //object(ad_jump) (4)
	CreateObject(3080,2362.39990234,-2138.00000000,685.79998779,0.00000000,0.00000000,163.99841309); //object(ad_jump) (5)
	CreateObject(5703,2352.80004883,-2196.50000000,686.79998779,0.00000000,0.00000000,74.00000000); //object(road_lawn23) (1)
	CreateObject(5703,2328.39990234,-2281.69995117,686.79998779,0.00000000,0.00000000,73.99841309); //object(road_lawn23) (2)
	CreateObject(3080,2373.39941406,-2141.00000000,685.79998779,0.00000000,0.00000000,163.99841309); //object(ad_jump) (2)
	CreateObject(3080,2317.50000000,-2323.89990234,685.50000000,0.00000000,0.00000000,163.99841309); //object(ad_jump) (2)
	CreateObject(3080,2321.39990234,-2324.89990234,685.50000000,0.00000000,0.00000000,163.99841309); //object(ad_jump) (2)
	CreateObject(3080,2323.80004883,-2325.69995117,685.50000000,0.00000000,0.00000000,163.99841309); //object(ad_jump) (2)
	CreateObject(3080,2310.10009766,-2321.60009766,685.50000000,0.00000000,0.00000000,163.99841309); //object(ad_jump) (2)
	CreateObject(5703,2302.39990234,-2377.60009766,689.59997559,0.00000000,0.00000000,73.99841309); //object(road_lawn23) (3)
	CreateObject(5703,2277.60009766,-2464.60009766,689.59997559,0.00000000,0.00000000,73.99841309); //object(road_lawn23) (4)
	CreateObject(3749,2305.30004883,-2369.00000000,695.40002441,0.00000000,0.00000000,344.00000000); //object(clubgate01_lax) (2)
	CreateObject(1251,2307.89990234,-2369.19995117,690.09997559,0.00000000,0.00000000,253.99841309); //object(smashbar) (7)
	CreateObject(1251,2301.69995117,-2367.60009766,690.79998779,0.00000000,0.00000000,253.99841309); //object(smashbar) (10)
	CreateObject(1634,2271.19995117,-2505.69995117,688.00000000,0.00000000,0.00000000,166.00000000); //object(landjump2) (1)
	CreateObject(1634,2267.50000000,-2504.80004883,688.00000000,0.00000000,0.00000000,165.99792480); //object(landjump2) (2)
	CreateObject(1634,2263.80004883,-2503.89990234,688.00000000,0.00000000,0.00000000,165.99792480); //object(landjump2) (3)
	CreateObject(1634,2259.89990234,-2502.89990234,688.00000000,0.00000000,0.00000000,165.99792480); //object(landjump2) (4)
	CreateObject(1634,2273.69995117,-2506.50000000,688.00000000,0.00000000,0.00000000,165.99792480); //object(landjump2) (5)
	CreateObject(970,2294.00000000,-2364.50000000,690.29998779,0.00000000,0.00000000,344.00000000); //object(fencesmallb) (1)
	CreateObject(966,2483.00000000,-1704.00000000,781.59997559,0.00000000,0.00000000,348.00000000); //object(bar_gatebar01) (1)
	CreateObject(968,2482.80004883,-1703.90002441,782.59997559,0.00000000,25.00000000,348.00000000); //object(barrierturn) (1)
	CreateObject(1215,2483.10009766,-1703.80004883,782.20001221,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
	CreateObject(1262,2473.39990234,-1700.50000000,785.09997559,0.00000000,0.00000000,348.00000000); //object(mtraffic4) (1)
	CreateObject(1262,2485.69995117,-1703.09997559,785.09997559,0.00000000,0.00000000,347.99743652); //object(mtraffic4) (2)
	CreateObject(7091,2487.00000000,-1703.90002441,788.90002441,0.00000000,0.00000000,78.00000000); //object(vegasflag02) (1)
	CreateObject(7091,2471.50000000,-1701.00000000,788.90002441,0.00000000,0.00000000,77.99743652); //object(vegasflag02) (2)
	CreateObject(737,2483.30004883,-1679.30004883,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (1)
	CreateObject(737,2491.50000000,-1680.50000000,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (2)
	CreateObject(737,2501.69995117,-1685.30004883,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (3)
	CreateObject(737,2499.00000000,-1698.59997559,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (4)
	CreateObject(737,2470.69995117,-1677.30004883,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (5)
	CreateObject(737,2465.39990234,-1698.19995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (6)
	CreateObject(737,2467.80004883,-1686.69995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (7)
	CreateObject(10281,2479.69995117,-1700.50000000,788.00000000,0.00000000,0.00000000,170.00000000); //object(michsign_sfe) (1)
	CreateObject(3657,2468.69995117,-1681.30004883,782.09997559,0.00000000,0.00000000,76.00000000); //object(airseata_las) (1)
	CreateObject(3657,2502.50000000,-1694.00000000,782.09997559,0.00000000,0.00000000,253.99792480); //object(airseata_las) (2)
	CreateObject(3657,2503.39990234,-1690.80004883,782.09997559,0.00000000,0.00000000,253.99291992); //object(airseata_las) (3)
	CreateObject(3657,2467.89941406,-1684.50000000,782.09997559,0.00000000,0.00000000,75.99792480); //object(airseata_las) (4)
	CreateObject(1215,2476.29980469,-1702.50000000,782.20001221,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
	CreateObject(1215,2482.89990234,-1704.19995117,782.20001221,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
	CreateObject(1215,2476.29980469,-1702.79980469,782.20001221,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
	CreateObject(738,2468.60009766,-1708.09997559,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (1)
	CreateObject(738,2468.19995117,-1710.19995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (2)
	CreateObject(738,2467.69995117,-1712.40002441,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (3)
	CreateObject(738,2467.00000000,-1715.80004883,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (4)
	CreateObject(738,2466.30004883,-1719.00000000,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (5)
	CreateObject(738,2465.69995117,-1721.69995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (6)
	CreateObject(738,2464.89990234,-1724.09997559,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (7)
	CreateObject(738,2464.30004883,-1727.00000000,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (8)
	CreateObject(738,2486.30004883,-1712.69995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (9)
	CreateObject(738,2485.69995117,-1716.40002441,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (10)
	CreateObject(738,2484.30004883,-1720.19995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (11)
	CreateObject(738,2483.30004883,-1722.80004883,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (12)
	CreateObject(738,2482.69995117,-1726.19995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (13)
	CreateObject(738,2481.80004883,-1729.09997559,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (14)
	CreateObject(738,2460.19995117,-1741.69995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (15)
	CreateObject(738,2477.89990234,-1747.00000000,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (16)
	CreateObject(738,2472.80004883,-1767.59997559,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (17)
	CreateObject(738,2455.30004883,-1762.40002441,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (18)
	CreateObject(738,2449.89990234,-1782.19995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (19)
	CreateObject(738,2467.60009766,-1787.50000000,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (20)
	CreateObject(738,2470.19995117,-1778.40002441,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (21)
	CreateObject(738,2476.19995117,-1757.19995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (22)
	CreateObject(738,2457.19995117,-1753.30004883,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (23)
	CreateObject(738,2452.80004883,-1772.30004883,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (24)
	CreateObject(738,2448.30004883,-1789.59997559,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (25)
	CreateObject(738,2446.39990234,-1796.80004883,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (26)
	CreateObject(738,2445.00000000,-1801.69995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (27)
	CreateObject(738,2463.30004883,-1805.90002441,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (28)
	CreateObject(738,2464.69995117,-1799.80004883,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (29)
	CreateObject(738,2466.19995117,-1793.19995117,781.59997559,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (30)
I hope u like it


Re: ~Stunt Map~ - LeGGGeNNdA - 12.10.2012

Im sorry but all i see is just a way u made in the sky.....The cmd creating is good but i would suggest to make more things in that map u did


Re: ~Stunt Map~ - dino_d_carter - 12.10.2012

Quote:
Originally Posted by LeGGGeNNdA
Посмотреть сообщение
Im sorry but all i see is just a way u made in the sky.....The cmd creating is good but i would suggest to make more things in that map u did
but it's for stunt servers Thx


Re: ~Stunt Map~ - DarkB0y - 12.10.2012

hmm where is the stunt objects ? its only roads and some ramps :/


Re: ~Stunt Map~ - Black Wolf - 12.10.2012

Its not a stunt map you can call it as a jump map.btw good map 7/10


Re: ~Stunt Map~ - dino_d_carter - 12.10.2012

Quote:
Originally Posted by Black Wolf
Посмотреть сообщение
Its not a stunt map you can call it as a jump map.btw good map 7/10
Thx!