command(car, playerid, params[])
{
if(isnull(params))
{
SendClientMessage(playerid, WHITE, "SYTNAX: /car [usage]");
SendClientMessage(playerid, WHITE, "USAGES: hood, lights, trunk.");
}
else
{
new closestid = GetClosestCar(playerid, 5);
new vehicleid = GetPlayerVehicleID(playerid);
new Float:x, Float:y, Float:z;
new engine, lights, alarm, doors, bonnet, boot, objective;
new e, l, a, d, b, be, o;
new string[256];
GetVehicleParamsEx(closestid, e, l, a, d, b, be, o);
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
GetVehiclePos(vehicleid, x, y, z);
if(IsPlayerInRangeOfPoint(playerid, 5, x, y, z-3))
{
if(strcmp(params, "hood", true) == 0)
{
if(Vehicles[closestid][Hood] == 0)
{
Vehicles[closestid][Hood] = 1;
format(string, 256, "* %s opens the hood of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, e, l, a, d, 1, be, o);
}
else if(Vehicles[closestid][Hood] == 1)
{
Vehicles[closestid][Hood] = 0;
format(string, 256, "* %s closes the hood of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, e, l, a, d, 0, be, o);
}
}
}
if(IsPlayerInRangeOfPoint(playerid, 5, x, y, z+3))
{
if(strcmp(params, "trunk", true) == 0)
{
if(Vehicles[closestid][Trunk] == 0)
{
Vehicles[closestid][Trunk] = 1;
format(string, 256, "* %s extends his right arm towards the trunk, opening the trunk of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, e, l, a, d, b, 1, o);
}
else if(Vehicles[closestid][Trunk] == 1)
{
Vehicles[closestid][Trunk] = 0;
format(string, 256, "* %s closes the hood of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, e, l, a, d, b, 0, o);
}
}
}
}
CMD:car(playerid, params[])
{
if(isnull(params))
{
SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /car [name]");
SendClientMessageEx(playerid, COLOR_GREY, "Available names: Status, Engine, Lights, Trunk, Hood, Fuel");
return 1;
}
if(strcmp(params, "engine", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new engine,lights,alarm,doors,bonnet,boot,objective,vehicleid;
vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510 || vehicleid == CrateIslandVehicles[0] || vehicleid == CrateIslandVehicles[1]) return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle.");
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(engine == VEHICLE_PARAMS_ON)
{
SetVehicleEngine(vehicleid, playerid);
}
else if((engine == VEHICLE_PARAMS_OFF || engine == VEHICLE_PARAMS_UNSET))
{
SendClientMessageEx(playerid, COLOR_WHITE, "Vehicle engine starting, please wait...");
SetTimerEx("SetVehicleEngine", 1000, 0, "dd", vehicleid, playerid);
}
}
else if(strcmp(params, "lights", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle.");
SetVehicleLights(vehicleid, playerid);
}
else if(strcmp(params, "hood", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510 || IsAPlane(vehicleid) || IsABike(vehicleid))
{
return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle.");
}
SetVehicleHood(vehicleid, playerid);
}
else if(!IsPlayerInAnyVehicle(playerid))
{
new closestcar = GetClosestCar(playerid);
if(IsPlayerInRangeOfVehicle(playerid, closestcar, 5.0))
{
if(GetVehicleModel(closestcar) == 481 || GetVehicleModel(closestcar) == 509 || GetVehicleModel(closestcar) == 510 || IsAPlane(closestcar) || IsABike(closestcar))
{
return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used on this vehicle.");
}
SetVehicleHood(closestcar, playerid);
}
}
}
else if(strcmp(params, "trunk", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510)
{
return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle.");
}
SetVehicleTrunk(vehicleid, playerid);
}
else if(!IsPlayerInAnyVehicle(playerid))
{
new closestcar = GetClosestCar(playerid);
if(IsPlayerInRangeOfVehicle(playerid, closestcar, 5.0))
{
if(GetVehicleModel(closestcar) == 481 || GetVehicleModel(closestcar) == 509 || GetVehicleModel(closestcar) == 510)
{
return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used on this vehicle.");
}
SetVehicleTrunk(closestcar, playerid);
}
}
}
else if(strcmp(params, "fuel", true) == 0 && IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective,enginestatus[4],lightstatus[4], string[48];
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel.");
if(engine != VEHICLE_PARAMS_ON) strcpy(enginestatus, "OFF", 4);
else strcpy(enginestatus, "ON", 3);
if(lights != VEHICLE_PARAMS_ON) strcpy(lightstatus, "OFF", 4);
else strcpy(lightstatus, "ON", 3);
format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: %.2f.",enginestatus,lightstatus,VehicleFuel[vehicleid]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
}
}
else if(strcmp(params, "status", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective,enginestatus[4],lightstatus[4], string[48];
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel.");
if(engine != VEHICLE_PARAMS_ON) strcpy(enginestatus, "OFF", 4);
else strcpy(enginestatus, "ON", 3);
if(lights != VEHICLE_PARAMS_ON) strcpy(lightstatus, "OFF", 4);
else strcpy(lightstatus, "ON", 3);
format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: %.2f.",enginestatus,lightstatus,VehicleFuel[vehicleid]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
}
}
return 1;
}
This Should Do It?
PHP код:
|
command(car, playerid, params[])
{
if(isnull(params))
{
SendClientMessage(playerid, WHITE, "SYTNAX: /car [usage]");
SendClientMessage(playerid, WHITE, "USAGES: hood, lights, trunk.");
}
else
{
new closestid = GetClosestCar(playerid, 5);
new vehicleid = GetPlayerVehicleID(playerid);
new Float:x, Float:y, Float:z;
new engine, lights, alarm, doors, bonnet, boot, objective;
new e, l, a, d, b, be, o;
new string[256];
GetVehicleParamsEx(closestid, vid,engine,lights,alarm,doors,bonnet, boot,objective);
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
GetVehiclePos(vehicleid, x, y, z);
if(IsPlayerInRangeOfPoint(playerid, 5, x, y, z-3))
{
if(strcmp(params, "hood", true) == 0)
{
if(Vehicles[closestid][Hood] == 0)
{
Vehicles[closestid][Hood] = 1;
format(string, 256, "* %s opens the hood of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, engine, lights, alarm, doors, 1, boot, objective);
}
else if(Vehicles[closestid][Hood] == 1)
{
Vehicles[closestid][Hood] = 0;
format(string, 256, "* %s closes the hood of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, engine, lights, alarm, doors, 0, boot, objective);
}
}
}
if(IsPlayerInRangeOfPoint(playerid, 5, x, y, z+3))
{
if(strcmp(params, "trunk", true) == 0)
{
if(Vehicles[closestid][Trunk] == 0)
{
Vehicles[closestid][Trunk] = 1;
format(string, 256, "* %s extends his right arm towards the trunk, opening the trunk of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, engine, lights, alarm, doors, bonnet, 1, objective);
}
else if(Vehicles[closestid][Trunk] == 1)
{
Vehicles[closestid][Trunk] = 0;
format(string, 256, "* %s closes the hood of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, engine, lights, alarm, doors, bonnet, 0, objective);
}
}
}
}
pawn Код:
|
command(car, playerid, params[])
{
if(isnull(params))
{
SendClientMessage(playerid, WHITE, "SYTNAX: /car [usage]");
SendClientMessage(playerid, WHITE, "USAGES: hood, lights, trunk.");
}
else
{
new closestid = GetClosestCar(playerid, 5);
new vehicleid = GetPlayerVehicleID(playerid);
new Float:x, Float:y, Float:z;
new engine, lights, alarm, doors, bonnet, boot, objective;
new string[256];
GetVehicleParamsEx(closestid, engine,lights,alarm,doors,bonnet, boot,objective);
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
GetVehiclePos(vehicleid, x, y, z);
if(IsPlayerInRangeOfPoint(playerid, 5, x, y, z-3))
{
if(strcmp(params, "hood", true) == 0)
{
if(Vehicles[closestid][Hood] == 0)
{
Vehicles[closestid][Hood] = 1;
format(string, 256, "* %s opens the hood of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, engine, lights, alarm, doors, 1, boot, objective);
}
else if(Vehicles[closestid][Hood] == 1)
{
Vehicles[closestid][Hood] = 0;
format(string, 256, "* %s closes the hood of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, engine, lights, alarm, doors, 0, boot, objective);
}
}
}
if(IsPlayerInRangeOfPoint(playerid, 5, x, y, z+3))
{
if(strcmp(params, "trunk", true) == 0)
{
if(Vehicles[closestid][Trunk] == 0)
{
Vehicles[closestid][Trunk] = 1;
format(string, 256, "* %s extends his right arm towards the trunk, opening the trunk of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, engine, lights, alarm, doors, bonnet, 1, objective);
}
else if(Vehicles[closestid][Trunk] == 1)
{
Vehicles[closestid][Trunk] = 0;
format(string, 256, "* %s closes the hood of their vehicle.", GetName(playerid));
NearByMessage(playerid, PURPLE, string);
SetVehicleParamsEx(closestid, engine, lights, alarm, doors, bonnet, 0, objective);
}
}
}
}
PHP код:
|