CreateObject(5004, 2212.28, -1342.45, 21.75, 0.00, 0.00, 0.00); CreateObject(4025, 2117.77, -1341.03, 22.27, 0.00, 0.00, 0.00); CreateObject(1597, 2082.52, -1366.26, 25.52, 0.00, 0.00, 0.00); CreateObject(1597, 2082.61, -1349.54, 25.52, 0.00, 0.00, 0.00); CreateObject(1597, 2082.86, -1331.99, 25.52, 0.00, 0.00, 0.00); CreateObject(1597, 2082.60, -1315.85, 25.52, 0.00, 0.00, 0.00); CreateObject(1597, 2154.03, -1320.55, 25.52, 0.00, 0.00, 0.00); CreateObject(1597, 2153.96, -1333.46, 25.52, 0.00, 0.00, 0.00); CreateObject(1597, 2154.00, -1349.82, 25.52, 0.00, 0.00, 0.00); CreateObject(1597, 2154.00, -1366.22, 25.52, 0.00, 0.00, 0.00);
RemoveBuildingForPlayer(playerid, 3563, 2148.7109, -1324.0000, 27.1406, 0.25); RemoveBuildingForPlayer(playerid, 3563, 2147.5156, -1362.2031, 27.0391, 0.25); RemoveBuildingForPlayer(playerid, 5585, 2116.3203, -1342.8594, 26.7344, 0.25); RemoveBuildingForPlayer(playerid, 5636, 2042.1797, -1346.8047, 24.0078, 0.25); RemoveBuildingForPlayer(playerid, 3560, 2100.8984, -1324.9922, 26.9375, 0.25); RemoveBuildingForPlayer(playerid, 3562, 2129.4297, -1357.1484, 27.2031, 0.25); RemoveBuildingForPlayer(playerid, 3772, 2126.7813, -1325.7344, 28.9219, 0.25); RemoveBuildingForPlayer(playerid, 714, 2118.4766, -1369.5938, 22.5078, 0.25); RemoveBuildingForPlayer(playerid, 1308, 2081.7500, -1328.2578, 23.1641, 0.25); RemoveBuildingForPlayer(playerid, 1408, 2089.2344, -1371.6172, 23.4219, 0.25); RemoveBuildingForPlayer(playerid, 1408, 2089.2344, -1366.1641, 23.4219, 0.25); RemoveBuildingForPlayer(playerid, 1408, 2089.2344, -1360.7109, 23.4219, 0.25); RemoveBuildingForPlayer(playerid, 1408, 2089.2344, -1355.2578, 23.4219, 0.25); RemoveBuildingForPlayer(playerid, 1408, 2089.2344, -1349.8125, 23.4219, 0.25); RemoveBuildingForPlayer(playerid, 1308, 2124.7500, -1374.6328, 23.0547, 0.25); RemoveBuildingForPlayer(playerid, 1308, 2100.2734, -1374.1016, 23.0547, 0.25); RemoveBuildingForPlayer(playerid, 1408, 2110.3750, -1371.6172, 23.4219, 0.25); RemoveBuildingForPlayer(playerid, 1408, 2110.3750, -1366.1641, 23.4219, 0.25); RemoveBuildingForPlayer(playerid, 673, 2120.1641, -1370.5156, 24.3125, 0.25); RemoveBuildingForPlayer(playerid, 1408, 2110.3672, -1360.7109, 23.4219, 0.25); RemoveBuildingForPlayer(playerid, 1224, 2111.6250, -1362.6406, 23.5000, 0.25); RemoveBuildingForPlayer(playerid, 1221, 2111.4531, -1364.6094, 23.3359, 0.25); RemoveBuildingForPlayer(playerid, 1230, 2111.5000, -1360.5313, 23.2656, 0.25); RemoveBuildingForPlayer(playerid, 1221, 2112.2109, -1360.1250, 23.3359, 0.25); RemoveBuildingForPlayer(playerid, 1230, 2113.6719, -1362.5078, 23.2656, 0.25); RemoveBuildingForPlayer(playerid, 1220, 2112.1719, -1359.5313, 23.2656, 0.25); RemoveBuildingForPlayer(playerid, 1220, 2114.3359, -1361.5156, 23.2656, 0.25); RemoveBuildingForPlayer(playerid, 1220, 2097.7734, -1344.2422, 23.2813, 0.25); RemoveBuildingForPlayer(playerid, 1230, 2098.7656, -1344.9141, 23.2813, 0.25); RemoveBuildingForPlayer(playerid, 1221, 2098.3672, -1344.2109, 23.3516, 0.25); RemoveBuildingForPlayer(playerid, 1230, 2100.7500, -1342.7422, 23.2813, 0.25); RemoveBuildingForPlayer(playerid, 1220, 2099.7500, -1342.0781, 23.2813, 0.25); RemoveBuildingForPlayer(playerid, 1224, 2100.8828, -1344.7891, 23.5078, 0.25); RemoveBuildingForPlayer(playerid, 1221, 2102.8438, -1344.9609, 23.3516, 0.25); RemoveBuildingForPlayer(playerid, 5425, 2116.3203, -1342.8594, 26.7344, 0.25); RemoveBuildingForPlayer(playerid, 3555, 2147.5156, -1362.2031, 27.0391, 0.25); RemoveBuildingForPlayer(playerid, 3582, 2129.4297, -1357.1484, 27.2031, 0.25); RemoveBuildingForPlayer(playerid, 1221, 2134.6406, -1344.2109, 23.3516, 0.25); RemoveBuildingForPlayer(playerid, 1220, 2136.0234, -1342.0781, 23.2813, 0.25); RemoveBuildingForPlayer(playerid, 1220, 2134.0391, -1344.2422, 23.2813, 0.25); RemoveBuildingForPlayer(playerid, 1230, 2135.0391, -1344.9141, 23.2813, 0.25); RemoveBuildingForPlayer(playerid, 1230, 2137.0234, -1342.7422, 23.2813, 0.25); RemoveBuildingForPlayer(playerid, 1224, 2137.1563, -1344.7891, 23.5078, 0.25); RemoveBuildingForPlayer(playerid, 1221, 2139.1172, -1344.9609, 23.3516, 0.25); RemoveBuildingForPlayer(playerid, 1308, 2157.1250, -1366.9766, 22.8594, 0.25); RemoveBuildingForPlayer(playerid, 3580, 2126.7813, -1325.7344, 28.9219, 0.25); RemoveBuildingForPlayer(playerid, 3557, 2100.8984, -1324.9922, 26.9375, 0.25); RemoveBuildingForPlayer(playerid, 1308, 2157.1563, -1335.2266, 22.8594, 0.25); RemoveBuildingForPlayer(playerid, 700, 2151.4609, -1334.8984, 24.8281, 0.25); RemoveBuildingForPlayer(playerid, 3555, 2148.7109, -1324.0000, 27.1406, 0.25); RemoveBuildingForPlayer(playerid, 1308, 2151.3047, -1311.0313, 22.8594, 0.25); RemoveBuildingForPlayer(playerid, 5635, 2182.2891, -1324.7500, 28.6016, 0.25);
I don't see anything special in this map.
Try to add trees and make the zone more "Blooming". |