Attaching Object just right - Printable Version
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+--- Thread: Attaching Object just right (
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Attaching Object just right -
trapstar2020 - 01.10.2012
pawn Код:
forward BriefCase();
public BriefCase()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if( PlayerInfo[i][pCash] > 29999 )
{
SetPlayerAttachedObject(i, 1, 1210, 6, 6,0.3,0.1, 0, 0, -90, 1.000000, 1.000000, 1.000000 );
}
else if( PlayerInfo[i][pCash] < 30000 )
{
RemovePlayerAttachedObject(i, 1);
}
}
}
return 1;
}
everything iz okay but the object isnt attach propery can someone give me the correct code for attaching it
and removing i was wondering if itz the index or something but if someone can fix much appreciate
Re: Attaching Object just right -
mamorunl - 01.10.2012
use proper spelling/grammar and the right coordinates. The last one is a process of trial and error.
Re: Attaching Object just right -
trapstar2020 - 01.10.2012
idc how i type all i need it the correct
coords 4 the object all this small is unwanted
Re: Attaching Object just right -
Danyal - 01.10.2012
try these
Quote:
x= 0.4301
y= 0.0549
z= -0.2900
rotz= 76.0400
|
Re: Attaching Object just right -
trapstar2020 - 01.10.2012
SetPlayerAttachedObject(i, 1, 1210, 6, 6,0.3,0.1, 0, 0, -90, 1.000000, 1.000000, 1.000000 );
anyone with a more direct setplayerattachedobject