Hello there Well I recently noticed this bug. When a player types /rentveh in a rentable vehicle nothing happens and they stay frozen here is the code:
Код:
else if(IsARentableVeh(newcar))
{
if (HireCar[playerid] != newcar)
{
format(string, sizeof(string), "~w~You can Rent this bike~n~Cost:~g~$%d~n~~w~To rent type ~g~/Rentveh~w~~n~to get out type ~r~/exit",SBizzInfo[0][sbEntranceCost]);
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid, string, 5000, 3);
CanTurnEngine[playerid] = 9999;
}
else
{
CanTurnEngine[playerid] = newcar;
}
}
Код:
if(strcmp(cmd, "/Rentveh", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= 112 && GetPlayerVehicleID(playerid) <= 130)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
if(SBizzInfo[0][sbProducts] == 99999)
{
GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
}
/*if(PlayerInfo[playerid][pPbiskey] == 0)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
return 1;
}*/
if (GetPlayerMoney(playerid) < SBizzInfo[0][sbEntranceCost])
{
SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much cash !");
return 1;
}
if(HireCar[playerid] != 299)
{
gCarLock[HireCar[playerid]] = 0;
UnLockCar(HireCar[playerid]);
SendClientMessage(playerid, COLOR_GREY, "You need unrent your current car/bike/boat first !");
return 1;
}
for(new i=0; i<MAX_PLAYERS; i++)
{
if(HireCar[i] == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " Someone already rents this car !");
return 1;
}
}
SafeGivePlayerMoney(playerid,-SBizzInfo[0][sbEntranceCost]);
SBizzInfo[0][sbTill] += SBizzInfo[0][sbEntranceCost];
ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]);
SBizzInfo[0][sbProducts]--;
HireCar[playerid] = GetPlayerVehicleID(playerid);
OnPropUpdate(3,0);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Don't forget to ~b~/unRentveh~n~~g~/lock ~w~to lock your bike",hirefee);
TogglePlayerControllable(playerid, 1);
gEngine[GetPlayerVehicleID(playerid)] = 1;
GameTextForPlayer(playerid, string, 5000, 3);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /Rentveh",d,m,y,h,mi,s,sendername);
CommandLog(string);
}
}