Well, I'm creating a roleplay with SQLite and I create a easy ban system to test, but this don't work.
pawn Code:
public OnPlayerConnect(playerid)
{
new DBResult:Consulta,
Query[200]
;
format(Query,sizeof(Query),"SELECT * FROM `Banidos` WHERE `NickName` = '%s'",db_escape(PlayerName(playerid)));
Consulta = db_query(Handle, Query);
if(db_num_rows(Consulta))
{
SendClientMessage(playerid,Amarelo,"SERVER:"intBranco" Vocк estб banido do servidor!");
new str[150],
Motivo[50],
Admin[25],
Data[25],
Hora[25]
;
db_get_field_assoc(Consulta,"Motivo",Motivo,50);
db_get_field_assoc(Consulta,"Admin",Admin,25);
db_get_field_assoc(Consulta,"DiaMesAno",Data,25);
db_get_field_assoc(Consulta,"HoraMinutoSegundo",Hora,25);
format(str,sizeof(str),"SERVER:"intBranco"Informaзхes: | Motivo: %s | Data: %s | Hora: %s | Admin: %s",Motivo,Data,Hora,Admin);
SendClientMessage(playerid,Amarelo,str);
SendClientMessage(playerid,-1,"www.site.com/forum");
Kick(playerid);
}
db_free_result(Consulta);
return 1;
}