Gate move CMD -
yarin0600 - 26.09.2012
Hey i made a cmd only for specificlic gate's to move , and that's the code of that , I have error's in compile so I need somone fix that and post here or in private massage the full new code with no error's and good ty...
The My Code I made:
Код:
CMD:dooropen(playerid, params[])
{
if(IsPlayerInRangeOfPoint(playerid, 2.0,1487.00000000,-1762.42504883,3284.23608398)) //Door 0
{
MoveObject(door0,1487.00000000,-1762.42504883+1.25,3284.23608398,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door0 has been opened.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1483.79003906,-1762.42504883,3284.23608398)) //Door 1
{
MoveObject(door1,1483.79003906,-1762.42504883+1.25,3284.23608398,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door1 has been opened.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1479.85998535,-1758.31994629,3284.23388672)) //Door 2
{
MoveObject(door2,1479.85998535-1.25,-1758.31994629,3284.23388672,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door2 has been opened.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1467.06701660,-1758.31994629,3284.23388672)) //Door 3
{
MoveObject(door3,1467.06701660-1.25,-1758.31994629,3284.23388672,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door3 has been opened.");
}
return 1;
}
CMD:doorclose(playerid, params[])
{
if(IsPlayerInRangeOfPoint(playerid, 2.0,1487.00000000,-1762.42504883,3284.23608398)) //Door 0
{
MoveObject(door0,1487.00000000,-1762.42504883,3284.23608398,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door0 has been closed.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1483.79003906,-1762.42504883,3284.23608398)) //Door 1
{
MoveObject(door1,1483.79003906,-1762.42504883,3284.23608398,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door1 has been closed.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1479.85998535,-1758.31994629,3284.23388672)) //Door 2
{
MoveObject(door2,1479.85998535,-1758.31994629,3284.23388672,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door2 has been closed.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1467.06701660,-1758.31994629,3284.23388672)) //Door 3
{
MoveObject(door3,1467.06701660,-1758.31994629,3284.23388672,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door3 has been closed.");
}
return 1;
door0 = CreateObject(1495,1487.00000000,-1762.42504883,3284.23608398,0.00000000,0.00000000,270.00000000); //object(gen_doorext01) (1)
door1 = CreateObject(1495,1483.79003906,-1762.42504883,3284.23608398,0.00000000,0.00000000,270.00000000); //object(gen_doorext01) (2)
door2 = CreateObject(1495,1479.85998535,-1758.31994629,3284.23388672,0.00000000,0.00000000,0.00000000); //object(gen_doorext01) (2)
door3 = CreateObject(1495,1467.06701660,-1758.31994629,3284.23388672,0.00000000,0.00000000,0.00000000); //object(gen_doorext01) (2)
{
{
return 0;
}
The Error's when I compile it:
Код:
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2877) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2884) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2891) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2900) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2914) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2921) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2925) : error 017: undefined symbol "GivePlayerCash"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2928) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2935) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2943) : error 017: undefined symbol "GivePlayerCash"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2946) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2953) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2960) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2974) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2983) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(2995) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(3014) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(3028) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(3042) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(3050) : error 017: undefined symbol "GivePlayerCash"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(3055) : error 017: undefined symbol "ProxDetector"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(3214) : error 017: undefined symbol "GivePlayerCash"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(3472) : error 017: undefined symbol "GivePlayerCash"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(3473) : error 017: undefined symbol "GivePlayerCash"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(4774) : error 017: undefined symbol "NOPCheck"
d:\Users\User\Desktop\Gamemode (1)\Gamemode\gamemodes\Model.pwn(5351) : error 017: undefined symbol "NOPCheck"
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
26 Errors.
Re: Gate move CMD -
XtremeR - 26.09.2012
this will help ya
pawn Код:
CMD:dooropen(playerid, params[])
{
if(IsPlayerInRangeOfPoint(playerid, 2.0,1487.00000000,-1762.42504883,3284.23608398)) //Door 0
{
MoveObject(door0,1487.00000000,-1762.42504883+1.25,3284.23608398,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door0 has been opened.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1483.79003906,-1762.42504883,3284.23608398)) //Door 1
{
MoveObject(door1,1483.79003906,-1762.42504883+1.25,3284.23608398,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door1 has been opened.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1479.85998535,-1758.31994629,3284.23388672)) //Door 2
{
MoveObject(door2,1479.85998535-1.25,-1758.31994629,3284.23388672,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door2 has been opened.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1467.06701660,-1758.31994629,3284.23388672)) //Door 3
{
MoveObject(door3,1467.06701660-1.25,-1758.31994629,3284.23388672,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door3 has been opened.");
}
return 1;
}
CMD:doorclose(playerid, params[])
{
door0 = CreateObject(1495,1487.00000000,-1762.42504883,3284.23608398,0.00000000,0.00000000,270.00000000); //object(gen_doorext01) (1)
door1 = CreateObject(1495,1483.79003906,-1762.42504883,3284.23608398,0.00000000,0.00000000,270.00000000); //object(gen_doorext01) (2)
door2 = CreateObject(1495,1479.85998535,-1758.31994629,3284.23388672,0.00000000,0.00000000,0.00000000); //object(gen_doorext01) (2)
door3 = CreateObject(1495,1467.06701660,-1758.31994629,3284.23388672,0.00000000,0.00000000,0.00000000); //object(gen_doorext01) (2)
if(IsPlayerInRangeOfPoint(playerid, 2.0,1487.00000000,-1762.42504883,3284.23608398)) //Door 0
{
MoveObject(door0,1487.00000000,-1762.42504883,3284.23608398,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door0 has been closed.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1483.79003906,-1762.42504883,3284.23608398)) //Door 1
{
MoveObject(door1,1483.79003906,-1762.42504883,3284.23608398,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door1 has been closed.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1479.85998535,-1758.31994629,3284.23388672)) //Door 2
{
MoveObject(door2,1479.85998535,-1758.31994629,3284.23388672,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door2 has been closed.");
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1467.06701660,-1758.31994629,3284.23388672)) //Door 3
{
MoveObject(door3,1467.06701660,-1758.31994629,3284.23388672,0.50);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Door3 has been closed.");
}
return 1;
}