Seguinte, to com um problema aqui, quando o player estб roubando , se vocк atirar nele, ele nгo perde a vida. Alguem poderia me ajudar?
Код HTML:
if(strcmp(cmd,"/roubar",true)==0)
{
if(PlayerInfo[playerid][pMembro] != 5 && PlayerInfo[playerid][pLider] != 5
&& PlayerInfo[playerid][pMembro] != 14 && PlayerInfo[playerid][pLider] != 14
&& PlayerInfo[playerid][pMembro] != 17 && PlayerInfo[playerid][pLider] != 17
&& PlayerInfo[playerid][pMembro] != 18 && PlayerInfo[playerid][pLider] != 18
&& PlayerInfo[playerid][pMembro] != 19 && PlayerInfo[playerid][pLider] != 19
&& PlayerInfo[playerid][pMembro] != 20 && PlayerInfo[playerid][pLider] != 20
&& PlayerInfo[playerid][pMembro] != 21 && PlayerInfo[playerid][pLider] != 21
&& GetPlayerOrg(playerid) != 6 && GetPlayerOrg(playerid) != 12
&& GetPlayerOrg(playerid) != 13 && GetPlayerOrg(playerid) != 15
&& GetPlayerOrg(playerid) != 23)
{
SendClientMessage(playerid,COLOR_GREY,"Vocк nгo pode assaltar !");
return true;
}
if(roubando[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GRAD5, "Vocк ja estб roubando algum lugar.");
return true;
}
if(PlayerToPoint(2.0,playerid, 2144.4177,1641.5360,993.5761))
{
if(roubobanco == 1)
{
SendClientMessage(playerid, COLOR_GRAD5, "Jб estб tendo uma tentativa de roubo nesse cofre.");
return true;
}
if(temporoubobanco == 1)
{
SendClientMessage(playerid,COLOR_GREY,"Jб roubaram o cofre do banco espere 3 minutos para roubar de novo !");
return true;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
//SendClientMessageToAll(COLOR_WHITE, " {FFD700}Assalto ao Banco{BFC0C2} ");
format(string, sizeof(string), "%s e os %s estгo tentando roubar o cofre banco! ID:[%d]", playername, NomeORG(playerid) , playerid);
SendClientMessageToAll(GetPlayerColor(playerid), string);
SendClientMessage(playerid, COLOR_GRAD5, "Espere 40 segundos para terminar de roubar o banco.");
SetPlayerCriminal(playerid,255, "Tentativa de Roubo ao Banco");
roubando[playerid] = 1;
ProvocoBanco[playerid] = 1;
roubobanco = 1;
temporoubobanco = 1;
Controle(playerid, 0);
SetPlayerPos(playerid, 2144.3711,1641.4792,993.5761);
SetPlayerFacingAngle(playerid,1.2666);
SetTimer("Aroubo", 220000, 0);
SetTimerEx("AnimRouboBanco", 900, 0, "i", playerid);
ApplyAnimation(playerid, "ROB_BANK", "CAT_Safe_Rob", 4.0, 1, 0, 0, 1, 0);
tempobanco = SetTimerEx("RouboBanco", 40000, 0, "i", playerid);
SetPlayerAttachedObject(playerid, 0, 1550, 1, 0.000000, -0.313611, 0.021003, 0.445490, 86.754409, 355.370239, 0.926815, 1.000000, 1.000000);
SetTimerEx("AcabarMochila", 120000, 0, "i", playerid);
return true;
}
else if(PlayerToPoint(2.0,playerid,820.6042,8.3990,1004.1962))
{
if(roubolot == 1)
{
SendClientMessage(playerid, COLOR_GRAD5, "Jб estб tendo uma tentativa de roubo nesse cofre.");
return true;
}
if(temporoubolot == 1)
{
SendClientMessage(playerid,COLOR_GREY,"Jб roubaram o cofre da Lotйrica espere 3 minutos para roubar de novo !");
return true;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
//SendClientMessageToAll(COLOR_WHITE, " {FFD700}Assalto а Lotйrica{BFC0C2} ");
format(string, sizeof(string), "%s e os %s estгo tentando roubar o cofre da Lotйrica! ID:[%d]", playername, NomeORG(playerid) , playerid);
SendClientMessageToAll(GetPlayerColor(playerid), string);
SendClientMessage(playerid, COLOR_GRAD5, "Espere 40 segundos para terminar de roubar a Lotйrica.");
SetPlayerCriminal(playerid,255, "Tentativa de Roubo a Lotйrica");
roubando[playerid] = 1;
ProvocoLot[playerid] = 1;
roubolot = 1;
temporoubolot = 1;
Controle(playerid, 0);
SetPlayerPos(playerid, 820.9382,8.4020,1004.1957);
SetPlayerFacingAngle(playerid,91.2409);
SetTimer("Aroubo2", 220000, 0);
tempolot = SetTimerEx("RouboLot", 40000, 0, "i", playerid);
SetTimerEx("AnimRouboLot", 900, 0, "i", playerid);
ApplyAnimation(playerid, "ROB_BANK", "CAT_Safe_Rob", 4.0, 1, 0, 0, 1, 0);
SetPlayerAttachedObject(playerid, 0, 1550, 1, 0.000000, -0.313611, 0.021003, 0.445490, 86.754409, 355.370239, 0.926815, 1.000000, 1.000000);
SetTimerEx("AcabarMochila", 120000, 0, "i", playerid);
return true;
}
else if(PlayerToPoint(2.0,playerid,303.9740,-168.8060,999.5938))
{
if(rouboloja1 == 1)
{
SendClientMessage(playerid, COLOR_GRAD5, "Jб estб tendo uma tentativa de roubo nessa loja.");
return true;
}
if(temporouboloja1 == 1)
{
SendClientMessage(playerid,COLOR_GREY,"Jб roubaram a Loja de Armas 1 espere 3 minutos para roubar de novo !");
return true;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
//SendClientMessageToAll(COLOR_WHITE, " {FFD700}Assalto а Loja de Armas{BFC0C2} ");
format(string, sizeof(string), "%s e os %s estгo tentando roubar a Loja de Armas 1! ID:[%d]", playername, NomeORG(playerid) , playerid);
SendClientMessageToAll(GetPlayerColor(playerid), string);
SendClientMessage(playerid, COLOR_GRAD5, "Espere 40 segundos para terminar de roubar a Loja de Armas 1.");
SetPlayerCriminal(playerid,255, "Tentativa de Roubo a Loja de Armas 1");
roubando[playerid] = 1;
ProvocoLoja1[playerid] = 1;
rouboloja1 = 1;
temporouboloja1 = 1;
Controle(playerid, 0);
SetPlayerPos(playerid, 303.9886,-169.0725,999.5938);
SetPlayerFacingAngle(playerid,178.6149);
SetTimer("Aroubo3", 220000, 0);
tempoloja1 = SetTimerEx("RouboLoja1", 40000, 0, "i", playerid);
SetTimerEx("AnimRouboLoja", 900, 0, "i", playerid);
ApplyAnimation(playerid, "ROB_BANK", "CAT_Safe_Rob", 4.0, 1, 0, 0, 1, 0);
SetPlayerAttachedObject(playerid, 0, 1550, 1, 0.000000, -0.313611, 0.021003, 0.445490, 86.754409, 355.370239, 0.926815, 1.000000, 1.000000);
SetTimerEx("AcabarMochila", 120000, 0, "i", playerid);
return true;
}
else if(PlayerToPoint(2.0,playerid,294.8272,-57.8448,1001.5156))
{
if(rouboloja2 == 1)
{
SendClientMessage(playerid, COLOR_GRAD5, "Jб estб tendo uma tentativa de roubo nessa loja.");
return true;
}
if(temporouboloja2 == 1)
{
SendClientMessage(playerid,COLOR_GREY,"Jб roubaram a Loja de Armas 1 espere 3 minutos para roubar de novo !");
return true;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
//SendClientMessageToAll(COLOR_WHITE, " {FFD700}Assalto а Loja de Armas 2{BFC0C2} ");
format(string, sizeof(string), "%s e os %s estгo tentando roubar a Loja de Armas 2! ID:[%d]", playername, NomeORG(playerid) , playerid);
SendClientMessageToAll(GetPlayerColor(playerid), string);
SendClientMessage(playerid, COLOR_GRAD5, "Espere 40 segundos para terminar de roubar a Loja de Armas 2.");
SetPlayerCriminal(playerid,255, "Tentativa de Roubo a Loja de Armas 2");
roubando[playerid] = 1;
ProvocoLoja2[playerid] = 1;
rouboloja2 = 1;
temporouboloja2 = 1;
Controle(playerid, 0);
SetPlayerPos(playerid, 294.8029,-57.8727,1001.5156);
SetPlayerFacingAngle(playerid,356.5900);
SetTimer("Aroubo4", 220000, 0);
tempoloja2 = SetTimerEx("RouboLoja2", 40000, 0, "i", playerid);
SetTimerEx("AnimRouboAmmu", 900, 0, "i", playerid);
ApplyAnimation(playerid, "ROB_BANK", "CAT_Safe_Rob", 4.0, 1, 0, 0, 1, 0);
SetPlayerAttachedObject(playerid, 0, 1550, 1, 0.000000, -0.313611, 0.021003, 0.445490, 86.754409, 355.370239, 0.926815, 1.000000, 1.000000);
SetTimerEx("AcabarMochila", 120000, 0, "i", playerid);
return true;
}
//========== BINCO ==================================================================================
else if(PlayerToPoint(2.0,playerid,211.3917,-96.1839,1005.2578))
{
if(roubobinco == 1)
{
SendClientMessage(playerid, COLOR_GRAD5, "Jб estб tendo uma tentativa de roubo nessa Loja de Roupas.");
return true;
}
if(temporoubobinco == 1)
{
SendClientMessage(playerid,COLOR_GREY,"Jб roubaram a Binco espere 3 minutos para roubar de novo !");
return true;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
//SendClientMessageToAll(COLOR_WHITE, " {FFD700}Assalto а Binco{BFC0C2} ");
format(string, sizeof(string), "%s e os %s estгo tentando roubar a Binco ! ID:[%d]", playername, NomeORG(playerid) , playerid);
SendClientMessageToAll(GetPlayerColor(playerid), string);
SendClientMessage(playerid, COLOR_GRAD5, "Espere 40 segundos para terminar de roubar a Binco.");
SetPlayerCriminal(playerid,255, "Tentativa de Roubo a Loja de Roupas");
roubando[playerid] = 1;
ProvocoBinco[playerid] = 1;
roubobinco = 1;
temporoubobinco = 1;
Controle(playerid, 0);
SetPlayerPos(playerid, 211.3817,-96.1272,1005.2578);
SetPlayerFacingAngle(playerid,2.5667);
SetTimer("Aroubo6", 220000, 0);
tempobinco = SetTimerEx("RouboBinco", 40000, 0, "i", playerid);
SetTimerEx("AnimRouboBinco", 900, 0, "i", playerid);
ApplyAnimation(playerid, "ROB_BANK", "CAT_Safe_Rob", 4.0, 1, 0, 0, 1, 0);
SetPlayerAttachedObject(playerid, 0, 1550, 1, 0.000000, -0.313611, 0.021003, 0.445490, 86.754409, 355.370239, 0.926815, 1.000000, 1.000000);
SetTimerEx("AcabarMochila", 120000, 0, "i", playerid);
return true;
}
//================= Puteiro =========================================================================
else if(PlayerToPoint(2.0,playerid,947.4235,-41.5715,1001.1166))
{
if(rouboputeiro == 1)
{
SendClientMessage(playerid, COLOR_GRAD5, "Jб estб tendo uma tentativa de roubo nessa Loja de Roupas.");
return true;
}
if(temporouboputeiro == 1)
{
SendClientMessage(playerid,COLOR_GREY,"Jб roubaram o Puteiro espere 3 minutos para roubar de novo !");
return true;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
//SendClientMessageToAll(COLOR_WHITE, " {FFD700}Assalto ao Puteiro{BFC0C2} ");
format(string, sizeof(string), "%s e os %s estгo tentando roubar o Puteiro ! ID:[%d]", playername, NomeORG(playerid) , playerid);
SendClientMessageToAll(GetPlayerColor(playerid), string);
SendClientMessage(playerid, COLOR_GRAD5, "Espere 40 segundos para terminar de roubar o Puteiro.");
SetPlayerCriminal(playerid,255, "Tentativa de Roubo ao Puteiro");
roubando[playerid] = 1;
ProvocoPuteiro[playerid] = 1;
rouboputeiro = 1;
temporouboputeiro = 1;
Controle(playerid, 0);
SetPlayerPos(playerid, 947.4235,-41.5715,1001.1166);
SetPlayerFacingAngle(playerid,269.5058);
SetTimer("Aroubo7", 220000, 0);
tempoputeiro = SetTimerEx("RouboPuteiro", 40000, 0, "i", playerid);
SetTimerEx("AnimRouboPuteiro", 900, 0, "i", playerid);
ApplyAnimation(playerid, "ROB_BANK", "CAT_Safe_Rob", 4.0, 1, 0, 0, 1, 0);
SetPlayerAttachedObject(playerid, 0, 1550, 1, 0.000000, -0.313611, 0.021003, 0.445490, 86.754409, 355.370239, 0.926815, 1.000000, 1.000000);
SetTimerEx("AcabarMochila", 120000, 0, "i", playerid);
return true;
}
//================= VICTIM =========================================================================
else if(PlayerToPoint(2.0,playerid,205.4029,-11.5629,1005.2109))
{
if(roubovictim == 1)
{
SendClientMessage(playerid, COLOR_GRAD5, "Jб estб tendo uma tentativa de roubo nessa Loja de Roupas.");
return true;
}
if(temporoubovictim == 1)
{
SendClientMessage(playerid,COLOR_GREY,"Jб roubaram a Victim espere 3 minutos para roubar de novo !");
return true;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
//SendClientMessageToAll(COLOR_WHITE, " {FFD700}Assalto а Victim{BFC0C2} ");
format(string, sizeof(string), "%s e os %s estгo tentando roubar a Victim ! ID:[%d]", playername, NomeORG(playerid) , playerid);
SendClientMessageToAll(GetPlayerColor(playerid), string);
SendClientMessage(playerid, COLOR_GRAD5, "Espere 40 segundos para terminar de roubar a Victim.");
SetPlayerCriminal(playerid,255, "Tentativa de Roubo a Loja de Roupas");
roubando[playerid] = 1;
ProvocoVictim[playerid] = 1;
roubovictim = 1;
temporoubovictim = 1;
Controle(playerid, 0);
SetPlayerPos(playerid, 205.4959,-11.5585,1005.2109);
SetPlayerFacingAngle(playerid,90.3009);
SetTimer("Aroubo8", 220000, 0);
SetTimerEx("AnimRouboVictim", 900, 0, "i", playerid);
ApplyAnimation(playerid, "ROB_BANK", "CAT_Safe_Rob", 4.0, 1, 0, 0, 1, 0);
SetPlayerAttachedObject(playerid, 0, 1550, 1, 0.000000, -0.313611, 0.021003, 0.445490, 86.754409, 355.370239, 0.926815, 1.000000, 1.000000);
SetTimerEx("AcabarMochila", 120000, 0, "i", playerid);
return true;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Vocк nгo esta em um local de assalto !");
return true;
}
//return true;