Hexcolor-codes in Textdraws - Timmeyable - 25.09.2012
Hi,
is it possible to use Hex-codes in textdraws?
For example:
TextDrawSetString(website, "{FFA65D}www.{FF0000}txp.mysamp{FFA65D}.de");
- Tim
Re: Hexcolor-codes in Textdraws -
detter - 25.09.2012
Why don't you test it for yourself ?
Re: Hexcolor-codes in Textdraws - Glint - 25.09.2012
Quote:
Originally Posted by detter
Why don't you test it for yourself ?
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Very helpful.....
OT I think so. (though this wasn't helpful too lol)
AW: Hexcolor-codes in Textdraws - Timmeyable - 25.09.2012
I tested it but it doesnt work. I started this thread in hope that somebody know a way to do this.
Re: Hexcolor-codes in Textdraws -
Lordzy - 25.09.2012
Quote:
Originally Posted by BlacK_RiDeR
If You Tested then it will not come u can use lyk this ~r~ , ~b~ etc ....
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Dude, it's used for GameText.
pawn Код:
GameTextForPlayer(playerid, "~r~ Red", 2000, 1);
Re: Hexcolor-codes in Textdraws -
Vince - 25.09.2012
These work for textdraws as well.
AW: Hexcolor-codes in Textdraws - Timmeyable - 25.09.2012
Yes, but i want other colors. ~r~ and ~blue~ etc. are so boring
Re: AW: Hexcolor-codes in Textdraws - Glint - 25.09.2012
Quote:
Originally Posted by Timmeyable
Yes, but i want other colors. ~r~ and ~blue~ etc. are so boring
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You can use y_colours it has many many colours.
AW: Hexcolor-codes in Textdraws - Timmeyable - 26.09.2012
Other question:
How to convert (example) 0xFF0000FF in FF0000?
Without the 0x and the FF in the end.
EDIT:
I want to get the color of a player and use this in a string
new color;
color = GetPlayerColor(playerid);
-Konvert-
"Bla bla {converted color} bla bla bla"
- Tim