SA-MP Forums Archive
[Map] Relaxing place In desert :) - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+---- Forum: Maps (https://sampforum.blast.hk/forumdisplay.php?fid=64)
+---- Thread: [Map] Relaxing place In desert :) (/showthread.php?tid=380290)



Relaxing place In desert :) - LeGGGeNNdA - 24.09.2012

Screenshots
http://imageshack.us/photo/my-images/196/99096024.png/
http://imageshack.us/photo/my-images/651/69906878.png/
http://imageshack.us/photo/my-images/96/81878581.png/
http://imageshack.us/photo/my-images/713/77838987.png/
http://imageshack.us/photo/my-images/713/27375880.png/


pawn Code:
CreateObject(3501,939.20001221,2338.39990234,13.00000000,0.00000000,0.00000000,0.00000000); //object(vgsxrefpartm1) (1)
CreateObject(836,924.90002441,2310.89990234,11.10000038,0.00000000,0.00000000,0.00000000); //object(dead_tree_10) (1)
CreateObject(669,919.59997559,2308.89990234,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (1)
CreateObject(669,918.00000000,2323.89990234,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (2)
CreateObject(669,918.50000000,2341.39990234,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (3)
CreateObject(669,918.40002441,2356.30004883,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (4)
CreateObject(669,918.20001221,2375.10009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (5)
CreateObject(669,927.09997559,2382.10009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (6)
CreateObject(669,939.29998779,2382.39990234,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (7)
CreateObject(669,952.40002441,2382.50000000,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (8)
CreateObject(669,981.20001221,2382.19995117,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (10)
CreateObject(669,991.79998779,2381.10009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (11)
CreateObject(669,993.90002441,2362.89990234,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (12)
CreateObject(669,993.79998779,2372.60009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (13)
CreateObject(669,929.59997559,2307.30004883,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (14)
CreateObject(669,943.20001221,2306.10009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (15)
CreateObject(669,955.79998779,2306.39990234,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (16)
CreateObject(671,963.29998779,2305.60009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (1)
CreateObject(671,950.00000000,2305.50000000,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (2)
CreateObject(671,936.90002441,2305.60009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (3)
CreateObject(671,924.40002441,2306.60009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (4)
CreateObject(671,918.90002441,2315.10009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (5)
CreateObject(671,919.00000000,2335.60009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (6)
CreateObject(671,918.59997559,2328.39990234,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (7)
CreateObject(671,918.79998779,2350.50000000,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (8)
CreateObject(672,919.00000000,2364.50000000,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (1)
CreateObject(672,919.90002441,2380.80004883,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (2)
CreateObject(691,930.59997559,2371.89990234,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4_big) (1)
CreateObject(707,969.50000000,2378.69995117,9.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bushvbig) (1)
CreateObject(736,993.50000000,2376.89990234,21.00000000,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (1)
CreateObject(736,994.40002441,2367.19995117,21.00000000,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (2)
CreateObject(1281,963.20001221,2315.19995117,10.60000038,0.00000000,0.00000000,0.00000000); //object(parktable1) (1)
CreateObject(1281,958.00000000,2315.30004883,10.60000038,0.00000000,0.00000000,0.00000000); //object(parktable1) (2)
CreateObject(1281,963.09997559,2324.60009766,10.60000038,0.00000000,0.00000000,0.00000000); //object(parktable1) (3)
CreateObject(1281,958.29998779,2324.50000000,10.60000038,0.00000000,0.00000000,0.00000000); //object(parktable1) (4)
CreateObject(1281,962.29998779,2350.80004883,10.60000038,0.00000000,0.00000000,0.00000000); //object(parktable1) (5)
CreateObject(1281,957.70001221,2350.69995117,10.60000038,0.00000000,0.00000000,0.00000000); //object(parktable1) (6)
CreateObject(1281,962.29998779,2357.19995117,10.60000038,0.00000000,0.00000000,0.00000000); //object(parktable1) (7)
CreateObject(1281,957.59997559,2356.89990234,10.60000038,0.00000000,0.00000000,0.00000000); //object(parktable1) (8)
CreateObject(1368,953.79998779,2342.60009766,10.69999981,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (1)
CreateObject(1368,953.90002441,2332.89990234,10.69999981,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (2)
CreateObject(1368,953.79998779,2323.50000000,10.69999981,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (3)
CreateObject(1368,953.79998779,2316.00000000,10.69999981,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (4)
CreateObject(1368,953.79998779,2349.60009766,10.69999981,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (5)
CreateObject(1368,953.79998779,2357.30004883,10.69999981,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (6)
CreateObject(1432,964.29998779,2344.19995117,9.80000019,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1)
CreateObject(1432,957.70001221,2344.10009766,9.80000019,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
CreateObject(1432,963.29998779,2330.89990234,9.80000019,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (3)
CreateObject(1432,957.79998779,2331.30004883,9.80000019,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (4)
CreateObject(1840,967.29998779,2356.69995117,11.30000019,0.00000000,0.00000000,0.00000000); //object(speaker_2) (1)
CreateObject(1840,967.29998779,2330.39990234,11.30000019,0.00000000,0.00000000,0.00000000); //object(speaker_2) (2)
CreateObject(1840,967.40002441,2309.60009766,10.89999962,0.00000000,0.00000000,0.00000000); //object(speaker_2) (3)
CreateObject(1840,967.40002441,2316.00000000,11.00000000,0.00000000,0.00000000,0.00000000); //object(speaker_2) (4)
CreateObject(1840,967.40002441,2322.30004883,11.00000000,0.00000000,0.00000000,0.00000000); //object(speaker_2) (5)
CreateObject(1840,967.29998779,2347.39990234,11.19999981,0.00000000,0.00000000,0.00000000); //object(speaker_2) (6)
CreateObject(1840,967.29998779,2342.69995117,11.19999981,0.00000000,0.00000000,0.00000000); //object(speaker_2) (7)
CreateObject(1840,967.29998779,2338.19995117,11.19999981,0.00000000,0.00000000,0.00000000); //object(speaker_2) (8)
CreateObject(9833,961.59997559,2337.69995117,12.89999962,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
CreateObject(3534,953.70001221,2362.19995117,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (1)
CreateObject(3534,953.50000000,2346.30004883,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (2)
CreateObject(3534,953.70001221,2329.19995117,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (3)
CreateObject(3534,953.79998779,2313.80004883,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (4)
CreateObject(3534,924.59997559,2362.80004883,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (5)
CreateObject(3534,924.70001221,2351.39990234,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (6)
CreateObject(3534,924.70001221,2339.89990234,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (7)
CreateObject(3534,924.59997559,2329.30004883,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (8)
CreateObject(3534,924.79998779,2314.19995117,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (9)
CreateObject(3534,939.70001221,2313.60009766,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (10)
CreateObject(3534,939.20001221,2363.19995117,11.30000019,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (11)
CreateObject(3461,953.59997559,2353.60009766,11.60000038,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,953.50000000,2337.60009766,11.60000038,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (2)
CreateObject(3461,953.50000000,2319.30004883,11.60000038,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (3)
CreateObject(3877,949.40002441,2315.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (1)
CreateObject(3877,929.00000000,2315.80004883,17.89999962,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (2)
CreateObject(3877,929.00000000,2361.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (3)
CreateObject(3877,949.09997559,2361.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (4)
CreateObject(3928,939.40002441,2328.60009766,16.20000076,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
CreateObject(3928,939.50000000,2349.39990234,16.20000076,0.00000000,0.00000000,0.00000000); //object(helipad) (2)

Thank you


Re: Relaxing place In desert :) - GangsterLifeRP - 24.09.2012

Nah this Aint good for an RP Place,, Because Area 51 is there and They train there and theres a cafe? LOL

use it for TDM Like a point or some shit.. Not for RP Because Its non rp


Re: Relaxing place In desert :) - LeGGGeNNdA - 24.09.2012

Well i said relaxing not rp.....its different lol


Re: Relaxing place In desert :) - GangsterLifeRP - 24.09.2012

Well yeah im just saying, Wont be good for RP but for Any other servers Yeah sure go ahead. My opinion Only dont get mad ;P


Re: Relaxing place In desert :) - LeGGGeNNdA - 24.09.2012

no i didnt got mad....m calm......im gonna put this on my server