[Suggestion] Larger object draw distance -
ғαιιοцт - 23.09.2012
Hello,
Would it be possible to make the draw distance limit for objects higher?
I would suggest it to be like this:
- When adding No draw distance parameter, it should be set to 300.0
- You can enter values smaller than 300.0
- You can ALSO add values larger than 300.0
There are no disadvantages to sa-mp in doing this. Only for servers, if you add too many objects with large draw distances.
Sa-mp shouldn't prevent laggy servers by limiting the draw distance, it's the server owner's responsibility to make sure that it doesn't get laggy.
Why?
Well, for example for a missile object that travels over large distances.
It's not nice when the missile launches, and the object + it's smoke suddenly disappears
Other example:
If you have a platform high in the sky, where you can land on with your plane, it's really not good enough to have it appear from 300.0m close. You don't know where you are heading, and suddenly a platform spawns in front of you.
(I'm talking about the really large custom samp platform object)
Re: [Suggestion] Larger object draw distance -
Babul - 23.09.2012
i can only agree with that, with 1 word: fireworks.
Re: [Suggestion] Larger object draw distance -
slayer101 - 26.09.2012
I support this idea, but doesn't the view distance is managed through timecyc data, or that is what I think its where its managed in, anywho I think SAMP blocks that type of .dat just like the water data and handling data, if Kalcor would allow to do that in the next version...
Re: [Suggestion] Larger object draw distance -
cray1100 - 04.08.2013
SUPPORT + BUMP
Re: [Suggestion] Larger object draw distance -
Hiddos - 04.08.2013
Quote:
Originally Posted by cray1100
SUPPORT + BUMP
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this already is supported mate ;__;
Re: [Suggestion] Larger object draw distance -
Craig3412 - 04.08.2013
Support
Re: [Suggestion] Larger object draw distance -
Mauzen - 05.08.2013
In addition to this, Id love if the distance for particle effects could be increased. E.g. smoke is just generated when the object is really close, regardless of the drawDistance even below 100m, while the once generated smoke clouds are visible in a greater range. Stock San andreas got that working well afaik.
Re: [Suggestion] Larger object draw distance -
cray1100 - 05.08.2013
Quote:
Originally Posted by Mauzen
In addition to this, Id love if the distance for particle effects could be increased. E.g. smoke is just generated when the object is really close, regardless of the drawDistance even below 100m, while the once generated smoke clouds are visible in a greater range. Stock San andreas got that working well afaik.
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Thats what i meant when i bumped... XD, and i bumped it just to show this, but i screwed up...